Player Matchup

Charon
Charon
Danurus1
Charon
Level 112
God Stats
41W - 37L
1,591 SR
Queue Stats
92W - 93L
1,549 Elo+
Party 1
Sol
Sol
Saintted
Sol
Level 83
God Stats
16W - 5L
1,648 SR
Queue Stats
132W - 104L
1,379 Elo+
Solo
Chiron
Chiron
Schleeblius
Chiron
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
104W - 97L
1,552 Elo+
Party 1
Team Averages
Level 74
1,512 SR
1,494 Elo+

VS

Team Averages
Level 64
1,708 SR
1,473 Elo+
Loki
Loki
GROWPRO21704
Loki
Level 68
God Stats
3W - 3L
1,832 SR
Queue Stats
33W - 26L
1,320 Elo+
Solo
Zeus
Zeus
Krazymanatee
Zeus
Level 105
God Stats
3W - 4L
1,679 SR
Queue Stats
111W - 116L
1,511 Elo+
Party 2
Cerberus
Cerberus
iluvyourgirl1
Cerberus
Level 20
God Stats
2W - 2L
1,612 SR
Queue Stats
66W - 56L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Danurus1
Charon
12
3 / 1 / 9
8,578
858
4,753
10,065
8,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 9
7,939
794
4,504
7,515
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
12
10 / 0 / 4
9,996
1,000
10,786
5,304
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,371
737
4,257
8,676
3,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 4 / 2
7,825
783
5,539
6,083
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
iluvyourgirl1
Cerberus
10
0 / 3 / 4
7,022
702
5,911
9,619
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
Danurus1
Charon
3
1
9
7.5
L
2
7
3
0.5
L
3
4
2
1
W
1
4
9
1.38
W
Chiron
10
0
4
12
L
Cerberus
iluvyourgirl1
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
15,707
22,884
Taken
24,378
13,082
Mitigated
12,174
7,777
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Danurus1
Charon
4,753
996
0
3,525
10,065
8,774
868
5,133
4,932
17,224
0
L
4,257
766
0
47
8,676
3,107
0
3,731
4,945
0
19,362
L
5,539
324
0
244
6,083
2,232
0
2,537
3,546
32,830
0
W
4,504
1,332
288
1,554
7,515
2,362
656
3,163
4,352
29,334
0
W
Chiron
10,786
3,646
679
1,731
5,304
1,946
155
3,410
1,894
0
32,698
L
Cerberus
iluvyourgirl1
Cerberus
5,911
179
0
2,366
9,619
6,835
0
3,459
6,160
24,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
22,218
105
Minions Killed
142
0
Camps Cleared
0
533,441
Distance Traveled
524,897
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,578
858
18
2
0
172,120
0
L
Loki
7,371
737
22
2
0
170,848
0
L
Zeus
7,825
783
37
4
0
170,092
0
W
Sol
7,939
794
46
5
0
163,497
0
W
Chiron
9,996
1,000
41
4
0
197,824
2
L
Cerberus
7,022
702
83
8
0
183,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role