Player Matchup

Baron Samedi
Baron Samedi
DinoMEKA
Baron Samedi
Level 147
God Stats
5W - 8L
1,642 SR
Queue Stats
35W - 54L
1,457 Elo+
Party 2
Loki
Loki
GasTheJewsHH
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,557 Elo+
Party 3
Ao Kuang
Ao Kuang
PandaCastro
Ao Kuang
Level 109
God Stats
9W - 3L
1,738 SR
Queue Stats
131W - 107L
1,488 Elo+
Party 3
Ymir
Ymir
SnippyDrop
Ymir
Level 148
God Stats
20W - 9L
1,682 SR
Queue Stats
72W - 55L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ToyoJam
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,802 SR
Queue Stats
14W - 25L
1,344 Elo+
Party 2
Team Averages
Level 91
1,673 SR
1,477 Elo+

VS

Team Averages
Level 90
1,673 SR
1,498 Elo+
Gilgamesh
Gilgamesh
ElMeAgarras0
Gilgamesh
Level 121
God Stats
210W - 185L
1,529 SR
Queue Stats
649W - 661L
1,486 Elo+
Party 1
Chernobog
Chernobog
PeeWeeyz
Chernobog
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,393 Elo+
Solo
The Morrigan
The Morrigan
charlysure
The Morrigan
Level 142
God Stats
4W - 2L
1,751 SR
Queue Stats
305W - 328L
1,515 Elo+
Party 1
Bacchus
Bacchus
dedde4849
Bacchus
Level 144
God Stats
10W - 4L
1,774 SR
Queue Stats
328W - 366L
1,529 Elo+
Party 1
Fenrir
Fenrir
sanballes97
Fenrir
Level 11
God Stats
2W - 1L
1,813 SR
Queue Stats
9W - 7L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DinoMEKA
Baron Samedi
14
0 / 1 / 1
8,346
556
5,304
6,440
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 1
8,264
551
4,768
11,442
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
PandaCastro
Ao Kuang
15
5 / 0 / 1
9,716
648
11,739
12,346
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 4
7,685
512
4,322
11,978
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
ToyoJam
Ah Muzen Cab
14
2 / 0 / 1
8,030
535
9,686
8,216
4,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElMeAgarras0
Gilgamesh
12
1 / 4 / 0
7,744
516
6,088
14,893
6,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
PeeWeeyz
Chernobog
10
0 / 2 / 1
6,103
407
4,513
10,361
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
charlysure
The Morrigan
12
1 / 4 / 0
6,750
450
3,747
6,175
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
dedde4849
Bacchus
10
0 / 0 / 1
6,407
427
4,466
10,061
8,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
1 / 1 / 0
6,944
463
3,462
11,356
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
3
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DinoMEKA
Baron Samedi
0
1
1
0.5
L
Gilgamesh
ElMeAgarras0
Gilgamesh
1
4
0
0.25
W
4
2
1
2.25
W
Ao Kuang
PandaCastro
Ao Kuang
5
0
1
5.5
L
Chernobog
PeeWeeyz
Chernobog
0
2
1
0.25
W
0
0
4
2
W
Ah Muzen Cab
ToyoJam
Ah Muzen Cab
2
0
1
2.5
L
The Morrigan
charlysure
The Morrigan
1
4
0
0.25
L
Bacchus
dedde4849
Bacchus
0
0
1
0.5
L
Fenrir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
22,276
50,422
Taken
52,846
30,861
Mitigated
25,821
25,457
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DinoMEKA
Baron Samedi
5,304
500
780
2,932
6,440
3,471
461
1,245
5,195
70,516
0
L
Gilgamesh
ElMeAgarras0
Gilgamesh
6,088
1,664
0
2,564
14,893
6,630
0
10,131
4,762
0
55,532
W
4,768
674
0
7,042
11,442
4,540
165
1,192
10,250
0
68,246
W
Ao Kuang
PandaCastro
Ao Kuang
11,739
2,289
0
8,544
12,346
7,185
644
0
12,346
69,081
5,740
L
Chernobog
PeeWeeyz
Chernobog
4,513
2,009
0
3,117
10,361
3,514
0
2,813
7,508
0
38,710
W
4,322
851
0
3,056
11,978
11,523
203
3,142
8,836
25,387
0
W
Ah Muzen Cab
ToyoJam
Ah Muzen Cab
9,686
7,108
0
3,103
8,216
4,142
724
1,425
6,791
0
66,126
L
The Morrigan
charlysure
The Morrigan
3,747
579
0
670
6,175
2,201
392
3,222
2,666
42,429
2,181
L
Bacchus
dedde4849
Bacchus
4,466
36
1,609
2,698
10,061
8,490
0
2,603
7,412
18,755
0
L
Fenrir
3,462
460
0
2,150
11,356
4,986
0
2,207
9,133
0
49,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
33,948
468
Minions Killed
353
0
Camps Cleared
0
1,432,986
Distance Traveled
1,488,116
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,346
556
128
9
0
265,029
1
L
Gilgamesh
7,744
516
99
7
0
295,092
0
W
Loki
8,264
551
104
7
0
351,661
0
W
Ao Kuang
9,716
648
104
7
0
272,869
5
L
Chernobog
6,103
407
67
4
0
267,228
3
W
Ymir
7,685
512
33
2
0
288,397
2
W
Ah Muzen Cab
8,030
535
99
7
0
255,030
1
L
The Morrigan
6,750
450
72
5
0
262,523
1
L
Bacchus
6,407
427
35
2
0
322,483
3
L
Fenrir
6,944
463
80
5
0
340,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role