Player Matchup

Ishtar
Ishtar
BloodHunterT
Ishtar
Level 111
God Stats
0W - 2L
1,285 SR
Queue Stats
69W - 102L
1,374 Elo+
Party 3
Zeus
Zeus
Frieza2D
Zeus
Level 29
God Stats
1W - 1L
1,680 SR
Queue Stats
39W - 65L
1,330 Elo+
Party 3
Vamana
Vamana
TheRickk5961
Vamana
Level 128
God Stats
4W - 4L
1,515 SR
Queue Stats
124W - 104L
1,564 Elo+
Solo
Anubis
Anubis
miahman84
Anubis
Level 17
God Stats
14W - 29L
1,349 SR
Queue Stats
15W - 32L
1,285 Elo+
Party 3
Sobek
Sobek
topshelfpleasure
Sobek
Level 74
God Stats
463W - 614L
1,434 SR
Queue Stats
490W - 635L
1,387 Elo+
Solo
Team Averages
Level 72
1,453 SR
1,388 Elo+

VS

Team Averages
Level 71
1,487 SR
1,329 Elo+
Hercules
Hercules
Ahappysnowman722
Hercules
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 126L
1,371 Elo+
Party 1
Cabrakan
Cabrakan
Darkdelink
Cabrakan
Level 125
God Stats
5W - 5L
1,612 SR
Queue Stats
78W - 120L
1,333 Elo+
Party 2
King Arthur
King Arthur
Greasystep_uncle
King Arthur
Level 12
God Stats
4W - 3L
1,463 SR
Queue Stats
37W - 42L
1,239 Elo+
Party 1
Hachiman
Hachiman
gaping_mayor1
Hachiman
Level 61
God Stats
38W - 57L
1,373 SR
Queue Stats
227W - 249L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
shaundaxo
Nu Wa
Level 86
God Stats
104W - 91L
1,489 SR
Queue Stats
352W - 341L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
3 / 2 / 0
9,292
1,162
6,681
8,193
3,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
13
0 / 6 / 0
7,798
975
10,705
12,821
3,993
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
0 / 4 / 2
8,114
1,014
9,899
13,815
10,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
miahman84
Anubis
13
0 / 0 / 0
7,402
925
620
654
224
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 1
8,331
1,041
1,865
3,685
3,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

246

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,656
1,082
7,410
7,472
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Darkdelink
Cabrakan
14
0 / 1 / 8
8,245
1,031
8,707
10,321
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Greasystep_uncle
King Arthur
14
2 / 0 / 7
8,388
1,049
3,337
7,026
6,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
gaping_mayor1
Hachiman
14
7 / 1 / 3
9,441
1,180
5,979
5,033
2,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
shaundaxo
Nu Wa
15
1 / 1 / 11
8,747
1,093
9,549
5,128
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
12
12
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Ishtar
3
2
0
1.5
W
Cabrakan
Darkdelink
Cabrakan
0
1
8
4
L
Zeus
0
6
0
0
W
King Arthur
Greasystep_uncle
King Arthur
2
0
7
5.5
L
Vamana
0
4
2
0.25
W
Hachiman
gaping_mayor1
Hachiman
7
1
3
8.5
L
Anubis
miahman84
Anubis
0
0
0
0
W
Nu Wa
shaundaxo
Nu Wa
1
1
11
6.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
34,982
39,168
Taken
34,980
21,067
Mitigated
26,943
2,706
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,410
1,585
0
1,153
7,472
6,652
0
3,215
4,257
0
21,274
L
Ishtar
6,681
2,080
0
294
8,193
3,513
0
2,755
5,394
0
32,287
W
Cabrakan
Darkdelink
Cabrakan
8,707
684
166
3,157
10,321
9,278
0
3,850
6,471
16,744
0
L
Zeus
10,705
2,179
0
480
12,821
3,993
0
7,129
5,398
24,533
0
W
King Arthur
Greasystep_uncle
King Arthur
3,337
334
0
457
7,026
6,787
0
2,859
4,167
0
13,727
L
Vamana
9,899
4,644
0
163
13,815
10,073
0
5,168
8,299
0
24,030
W
Hachiman
gaping_mayor1
Hachiman
5,979
4,280
0
0
5,033
2,242
0
1,690
3,343
0
27,845
L
Anubis
miahman84
Anubis
620
179
0
23
654
224
0
588
66
3,735
0
W
Nu Wa
shaundaxo
Nu Wa
9,549
1,815
0
0
5,128
1,984
0
1,576
3,552
18,606
0
L
1,865
75
0
1,746
3,685
3,264
0
1,793
1,755
13,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
43,477
139
Minions Killed
150
5
Camps Cleared
4
649,522
Distance Traveled
802,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,656
1,082
30
4
0
180,934
0
L
Ishtar
9,292
1,162
51
6
2
134,663
0
W
Cabrakan
8,245
1,031
15
2
1
155,455
0
L
Zeus
7,798
975
30
4
2
118,008
0
W
King Arthur
8,388
1,049
25
3
0
162,954
0
L
Vamana
8,114
1,014
23
3
0
175,703
0
W
Hachiman
9,441
1,180
57
7
0
148,950
0
L
Anubis
7,402
925
8
1
0
37,873
0
W
Nu Wa
8,747
1,093
23
3
3
153,962
0
L
Sobek
8,331
1,041
27
3
1
183,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role