Player Matchup

Ishtar
Ishtar
GimpyGimpy
Ishtar
Level 108
God Stats
1W - 4L
1,297 SR
Queue Stats
461W - 379L
1,626 Elo+
Party 1
Horus
Horus
MoistRicky
Horus
Level 107
God Stats
23W - 15L
1,622 SR
Queue Stats
336W - 282L
1,605 Elo+
Solo
Vulcan
Vulcan
cs1711
Vulcan
Level 140
God Stats
27W - 10L
1,771 SR
Queue Stats
170W - 148L
1,565 Elo+
Solo
Ne Zha
Ne Zha
rjhar4
Ne Zha
Level 122
God Stats
12W - 11L
1,597 SR
Queue Stats
197W - 168L
1,581 Elo+
Party 1
Zeus
Zeus
swomedude
Zeus
Level 124
God Stats
13W - 7L
1,596 SR
Queue Stats
209W - 156L
1,606 Elo+
Solo
Team Averages
Level 120
1,577 SR
1,596 Elo+

VS

Team Averages
Level 133
1,755 SR
1,580 Elo+
Fafnir
Fafnir
DeLaSmalls
Fafnir
Level 156
God Stats
6W - 3L
1,755 SR
Queue Stats
233W - 178L
1,582 Elo+
Party 3
Ix Chel
Ix Chel
DefyingGravity6
Ix Chel
Level 128
God Stats
28W - 14L
1,824 SR
Queue Stats
125W - 71L
1,690 Elo+
Party 2
Ao Kuang
Ao Kuang
FrostyFrog45
Ao Kuang
Level 89
God Stats
9W - 3L
2,061 SR
Queue Stats
61W - 51L
1,640 Elo+
Party 2
Hachiman
Hachiman
Gheleon IX
Hachiman
Level 180
God Stats
3W - 6L
1,635 SR
Queue Stats
276W - 186L
1,590 Elo+
Party 3
Hun Batz
Hun Batz
GrandArcana
Hun Batz
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GimpyGimpy
Ishtar
15
2 / 0 / 8
8,389
839
8,057
6,486
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
14
2 / 1 / 7
8,061
806
7,539
6,122
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
cs1711
Vulcan
15
3 / 1 / 6
8,622
862
10,500
5,828
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
rjhar4
Ne Zha
15
0 / 3 / 6
8,137
814
5,517
8,743
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
16
6 / 0 / 3
9,224
922
14,220
6,079
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DeLaSmalls
Fafnir
14
1 / 1 / 1
8,112
811
3,035
13,707
14,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 1 / 1
8,664
866
10,006
6,930
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
FrostyFrog45
Ao Kuang
13
1 / 6 / 3
7,390
739
4,962
13,042
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Gheleon IX
Hachiman
13
0 / 2 / 2
7,523
752
3,611
9,757
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
GrandArcana
Hun Batz
14
1 / 3 / 2
7,912
791
5,661
10,919
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
13
Kills
5
5
Deaths
13
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DeLaSmalls
Fafnir
1
1
1
1.5
L
2
1
1
2.5
L
Ao Kuang
FrostyFrog45
Ao Kuang
1
6
3
0.42
L
Hachiman
Gheleon IX
Hachiman
0
2
2
0.5
W
Ishtar
GimpyGimpy
Ishtar
2
0
8
6
L
Hun Batz
GrandArcana
Hun Batz
1
3
2
0.67
W
Horus
2
1
7
5.5
W
Vulcan
cs1711
Vulcan
3
1
6
6
W
Ne Zha
rjhar4
Ne Zha
0
3
6
1
W
Zeus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
27,275
33,258
Taken
54,355
15,469
Mitigated
31,717
6,505
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DeLaSmalls
Fafnir
3,035
225
0
4,173
13,707
14,842
0
7,157
5,746
15,278
0
L
10,006
763
40
2,638
6,930
2,364
228
2,320
4,373
42,227
0
L
Ao Kuang
FrostyFrog45
Ao Kuang
4,962
684
0
1,526
13,042
6,881
0
4,137
8,427
14,048
0
L
Hachiman
Gheleon IX
Hachiman
3,611
1,123
0
2,948
9,757
3,263
0
5,122
4,229
0
26,987
W
Ishtar
GimpyGimpy
Ishtar
8,057
4,291
0
1,830
6,486
2,857
1,154
3,391
2,964
0
24,061
L
Hun Batz
GrandArcana
Hun Batz
5,661
750
0
1,000
10,919
4,367
0
4,440
6,114
0
20,365
W
Horus
7,539
2,351
1,182
1,337
6,122
3,945
308
3,635
2,231
0
14,394
W
Vulcan
cs1711
Vulcan
10,500
6,690
0
730
5,828
2,473
259
3,405
2,378
35,496
0
W
Ne Zha
rjhar4
Ne Zha
5,517
1,377
0
740
8,743
3,962
0
4,097
4,477
0
27,382
W
Zeus
14,220
845
0
686
6,079
2,232
717
2,838
3,205
35,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
39,601
218
Minions Killed
214
0
Camps Cleared
0
1,100,477
Distance Traveled
1,048,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,112
811
11
1
0
221,168
0
L
Ix Chel
8,664
866
88
9
0
225,725
0
L
Ao Kuang
7,390
739
24
2
0
184,362
0
L
Hachiman
7,523
752
53
5
0
206,939
0
W
Ishtar
8,389
839
38
4
0
235,354
0
L
Hun Batz
7,912
791
38
4
0
210,173
1
W
Horus
8,061
806
9
1
0
231,383
0
W
Vulcan
8,622
862
66
7
0
219,165
0
W
Ne Zha
8,137
814
49
5
0
202,326
0
W
Zeus
9,224
922
56
6
0
212,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role