Player Matchup

Hades
Hades
Itz BUCKNASTY12
Hades
Level 118
God Stats
1W - 3L
1,147 SR
Queue Stats
260W - 259L
1,522 Elo+
Solo
Chiron
Chiron
RemissAlpaca44
Chiron
Level 94
God Stats
8W - 5L
1,559 SR
Queue Stats
188W - 186L
1,508 Elo+
Party 1
Persephone
Persephone
okami raven
Persephone
Level 109
God Stats
1W - 1L
1,261 SR
Queue Stats
314W - 323L
1,509 Elo+
Party 1
Team Averages
Level 107
1,322 SR
1,513 Elo+

VS

Team Averages
Level 136
1,529 SR
1,400 Elo+
Nemesis
Nemesis
Jamota
Nemesis
Level 124
God Stats
0W - 2L
1,497 SR
Queue Stats
56W - 53L
1,515 Elo+
Party 2
Sol
Sol
TheGuy1997
Sol
Level 143
God Stats
3W - 4L
1,587 SR
Queue Stats
91W - 80L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
iAtelophobic
Sylvanus
Level 142
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 6L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
12,402
775
11,769
21,660
15,979
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 4
12,738
796
15,659
9,858
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
okami raven
Persephone
15
3 / 1 / 6
12,840
803
12,229
7,770
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jamota
Nemesis
13
2 / 6 / 4
11,077
692
9,175
15,799
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 4
11,750
734
13,757
13,653
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iAtelophobic
Sylvanus
15
2 / 2 / 4
11,415
713
8,635
16,651
20,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
10
Kills
6
7
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Nemesis
Jamota
Nemesis
2
6
4
0.67
W
6
1
4
8
L
2
2
4
2
L
Sylvanus
iAtelophobic
Sylvanus
2
2
4
2
W
Persephone
okami raven
Persephone
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,657
Damage
31,567
39,288
Taken
46,103
22,158
Mitigated
34,132
10,591
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,769
101
467
6,230
21,660
15,979
762
11,139
10,110
62,864
0
L
Nemesis
Jamota
Nemesis
9,175
3,761
0
1,549
15,799
8,086
95
8,792
7,007
0
31,878
W
15,659
4,142
927
2,172
9,858
3,503
1,888
6,879
2,185
0
54,680
L
13,757
3,558
0
6,242
13,653
5,565
122
6,672
6,981
68,633
5,571
L
Sylvanus
iAtelophobic
Sylvanus
8,635
1,669
4,141
5,069
16,651
20,481
0
8,867
7,784
26,750
0
W
Persephone
okami raven
Persephone
12,229
275
0
795
7,770
2,676
462
4,004
3,598
47,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
34,242
211
Minions Killed
178
0
Camps Cleared
0
907,541
Distance Traveled
819,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,402
775
95
6
0
280,433
1
L
Nemesis
11,077
692
47
3
0
291,581
0
W
Chiron
12,738
796
48
3
0
316,238
0
L
Sol
11,750
734
93
6
0
266,529
0
L
Sylvanus
11,415
713
38
2
0
261,530
0
W
Persephone
12,840
803
68
4
0
310,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role