Player Matchup

Agni
Agni
BabyDaisy
Agni
Level 109
God Stats
5W - 7L
1,385 SR
Queue Stats
285W - 278L
1,505 Elo+
Solo
Athena
Athena
ComfyLauren
Athena
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 189L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
Randhousa
Ao Kuang
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,541 Elo+
Party 2
Chronos
Chronos
enragedJOHN
Chronos
Level 126
God Stats
3W - 2L
1,695 SR
Queue Stats
146W - 160L
1,454 Elo+
Party 2
Tiamat
Tiamat
orbulon2007
Tiamat
Level 156
God Stats
6W - 12L
1,393 SR
Queue Stats
470W - 491L
1,442 Elo+
Party 2
Team Averages
Level 107
1,495 SR
1,460 Elo+

VS

Team Averages
Level 105
1,574 SR
1,429 Elo+
Cthulhu
Cthulhu
Diarza
Cthulhu
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 103L
1,500 Elo+
Solo
Hades
Hades
PumbADark4779
Hades
Level 152
God Stats
1W - 0L
1,353 SR
Queue Stats
26W - 33L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snagges1980
Ah Muzen Cab
Level 44
God Stats
7W - 4L
1,488 SR
Queue Stats
307W - 367L
1,397 Elo+
Party 1
Cerberus
Cerberus
Xiobaidin
Cerberus
Level 127
God Stats
12W - 6L
1,646 SR
Queue Stats
1,047W - 1,118L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
jeibbyxX
Gilgamesh
Level 67
God Stats
7W - 1L
1,880 SR
Queue Stats
190W - 220L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 7 / 5
9,013
530
11,314
13,098
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
15
1 / 7 / 5
9,030
531
3,959
18,383
12,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Randhousa
Ao Kuang
17
2 / 2 / 5
9,450
556
2,973
9,602
10,078
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
enragedJOHN
Chronos
18
0 / 3 / 7
9,946
585
6,771
11,617
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
5 / 5 / 3
11,774
693
20,176
13,586
14,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diarza
Cthulhu
20
3 / 2 / 13
11,977
705
13,818
11,350
6,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 15
11,632
684
6,921
9,941
5,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Snagges1980
Ah Muzen Cab
20
12 / 2 / 8
13,742
808
26,433
15,619
8,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Xiobaidin
Cerberus
15
1 / 3 / 8
10,116
595
4,163
15,889
17,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jeibbyxX
Gilgamesh
20
5 / 1 / 16
12,563
739
11,109
13,628
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
84
9
Kills
24
24
Deaths
9
25
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Agni
1
7
5
0.5
L
Athena
1
7
5
0.5
W
Cthulhu
Diarza
Cthulhu
3
2
13
4.75
W
3
1
15
10.5
L
Ao Kuang
Randhousa
Ao Kuang
2
2
5
2.25
W
Ah Muzen Cab
Snagges1980
Ah Muzen Cab
12
2
8
8
W
Cerberus
Xiobaidin
Cerberus
1
3
8
1.67
L
Chronos
enragedJOHN
Chronos
0
3
7
1.17
W
Gilgamesh
jeibbyxX
Gilgamesh
5
1
16
13
L
Tiamat
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
62,444
66,286
Taken
66,427
49,959
Mitigated
50,009
14,686
Healing
28,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,314
485
619
1,871
13,098
5,485
0
6,512
6,586
25,843
0
L
Athena
3,959
1,642
409
1,606
18,383
12,039
0
6,707
11,411
6,747
0
W
Cthulhu
Diarza
Cthulhu
13,818
99
2,934
1,321
11,350
6,784
836
8,183
3,167
35,276
0
W
6,921
429
3,476
4,792
9,941
5,761
1,084
8,806
1,135
20,864
0
L
Ao Kuang
Randhousa
Ao Kuang
2,973
683
968
1,261
9,602
10,078
0
3,847
5,660
6,066
0
W
Ah Muzen Cab
Snagges1980
Ah Muzen Cab
26,433
10,992
2,507
3,679
15,619
8,299
2,535
11,070
4,549
0
59,390
W
Cerberus
Xiobaidin
Cerberus
4,163
352
1,404
3,953
15,889
17,088
0
9,121
6,768
10,600
0
L
Chronos
enragedJOHN
Chronos
6,771
1,141
422
1,194
11,617
7,813
0
4,021
7,544
29,934
0
W
Gilgamesh
jeibbyxX
Gilgamesh
11,109
1,679
1,692
2,429
13,628
12,077
1,725
8,013
5,615
0
18,398
L
Tiamat
20,176
215
3,701
2,635
13,586
14,544
0
3,815
9,546
40,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
60,030
155
Minions Killed
201
0
Camps Cleared
0
1,464,171
Distance Traveled
1,625,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,013
530
28
2
0
246,685
0
L
Athena
9,030
531
9
1
0
270,152
0
W
Cthulhu
11,977
705
44
3
0
354,909
0
W
Hades
11,632
684
34
2
0
349,322
0
L
Ao Kuang
9,450
556
14
1
0
306,245
0
W
Ah Muzen Cab
13,742
808
88
5
0
336,184
0
W
Cerberus
10,116
595
10
1
0
278,449
0
L
Chronos
9,946
585
53
3
0
314,520
0
W
Gilgamesh
12,563
739
25
1
0
306,679
0
L
Tiamat
11,774
693
51
3
0
326,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role