Player Matchup

Chaac
Chaac
LizzoGreasepit
Chaac
Level 108
God Stats
6W - 4L
1,610 SR
Queue Stats
119W - 123L
1,495 Elo+
Party 1
Sobek
Sobek
Numbr5witcheese
Sobek
Level 106
God Stats
5W - 4L
1,502 SR
Queue Stats
166W - 181L
1,433 Elo+
Party 1
Izanami
Izanami
Rabbid Bulldog
Izanami
Level 83
God Stats
1W - 1L
1,464 SR
Queue Stats
30W - 42L
1,384 Elo+
Solo
Ravana
Ravana
icemanjc52
Ravana
Level 155
God Stats
3W - 4L
1,728 SR
Queue Stats
172W - 131L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
jeibbyxX
Sun Wukong
Level 67
God Stats
1W - 3L
1,318 SR
Queue Stats
190W - 220L
1,405 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,449 Elo+

VS

Team Averages
Level 101
1,526 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
Briew
Kumbhakarna
Level 122
God Stats
0W - 3L
1,414 SR
Queue Stats
106W - 127L
1,456 Elo+
Solo
Apollo
Apollo
JohnnySiunami
Apollo
Level 107
God Stats
4W - 7L
1,367 SR
Queue Stats
420W - 398L
1,506 Elo+
Party 2
Bastet
Bastet
Rog9377
Bastet
Level 82
God Stats
5W - 3L
1,675 SR
Queue Stats
271W - 279L
1,390 Elo+
Party 2
Geb
Geb
Scerbison
Geb
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 70L
1,345 Elo+
Party 2
Ares
Ares
WickedDeath7
Ares
Level 127
God Stats
15W - 8L
1,675 SR
Queue Stats
542W - 560L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
10,957
913
7,387
15,928
21,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 14
10,199
850
6,812
16,279
19,981
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 4 / 12
9,994
833
6,920
10,323
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
icemanjc52
Ravana
18
7 / 1 / 9
11,040
920
15,760
9,956
6,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
jeibbyxX
Sun Wukong
17
3 / 1 / 11
10,106
842
8,563
10,194
9,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Briew
Kumbhakarna
17
0 / 3 / 8
8,180
682
10,575
17,980
14,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 4 / 2
9,017
751
15,276
10,829
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Rog9377
Bastet
15
4 / 7 / 3
8,846
737
10,206
12,628
5,675
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 3
7,893
658
5,942
10,493
11,023
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
6,390
533
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
18
Kills
10
12
Deaths
18
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Briew
Kumbhakarna
0
3
8
1.33
L
5
4
2
1.5
W
4
2
11
4.75
W
1
4
14
2
W
3
4
12
2.25
L
Bastet
Rog9377
Bastet
4
7
3
0.79
L
1
4
3
0.63
L
0
0
1
0.5
W
Ravana
icemanjc52
Ravana
7
1
9
11.5
W
Sun Wukong
jeibbyxX
Sun Wukong
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,442
Damage
41,999
62,680
Taken
51,930
62,755
Mitigated
36,488
25,352
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Briew
Kumbhakarna
10,575
392
212
5,942
17,980
14,047
0
2,720
15,260
22,211
0
L
15,276
8,181
470
1,475
10,829
5,743
0
995
9,834
0
36,227
W
7,387
1,599
1,020
8,275
15,928
21,868
447
3,639
12,289
0
14,048
W
6,812
439
0
3,982
16,279
19,981
285
4,781
11,498
11,165
0
W
6,920
4,528
0
1,052
10,323
4,396
4,089
1,425
8,898
0
24,786
L
Bastet
Rog9377
Bastet
10,206
3,739
380
935
12,628
5,675
0
1,238
11,390
0
16,746
L
5,942
779
245
215
10,493
11,023
0
1,859
8,634
8,766
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
icemanjc52
Ravana
15,760
4,568
3,841
4,402
9,956
6,876
2,339
2,938
7,018
0
39,050
W
Sun Wukong
jeibbyxX
Sun Wukong
8,563
1,821
1,388
1,392
10,194
9,634
339
3,734
6,460
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
40,326
148
Minions Killed
81
0
Camps Cleared
0
1,087,022
Distance Traveled
890,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,180
682
19
2
0
219,337
0
L
Apollo
9,017
751
48
4
0
173,737
0
W
Chaac
10,957
913
14
1
0
206,621
0
W
Sobek
10,199
850
8
1
0
203,652
0
W
Izanami
9,994
833
34
3
0
202,963
0
L
Bastet
8,846
737
11
1
0
183,286
0
L
Geb
7,893
658
3
0
0
133,310
0
L
Ares
6,390
533
0
0
0
181,042
0
W
Ravana
11,040
920
42
4
0
249,536
0
W
Sun Wukong
10,106
842
50
4
0
224,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role