Player Matchup

King Arthur
King Arthur
Bronze III
High Tokyo
King Arthur
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,385 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
KjThaMfGod
Baron Samedi
Bronze III
Level 135
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 10L
1,385 MMR
Party 2
Skadi
Skadi
Bronze III
Winkkx_
Skadi
Bronze III
Level 104
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 9L
1,271 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,422 SR
1,347 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,476 SR
1,436 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver II
BaileyWayne
Heimdallr
Silver II
Level 126
God Stats
1W - 3L
1,428 SR
Queue Stats
40W - 43L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
High Tokyo
King Arthur
11
2 / 8 / 3
9,667
691
9,022
20,686
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KjThaMfGod
Baron Samedi
12
2 / 7 / 2
9,811
701
6,136
16,578
6,293
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Winkkx_
Skadi
13
3 / 6 / 3
10,395
743
6,935
15,542
5,373
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SurtrHou YiChaacKuzenboFafnir

VS

Bans
AchillesDanzaburouAresMartichorasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
12 / 2 / 8
13,332
952
25,023
10,286
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
13
2 / 4 / 18
11,270
805
6,529
15,595
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
BaileyWayne
Heimdallr
15
7 / 1 / 11
12,318
880
12,728
10,597
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
21
21
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
2
8
8
W
Khepri
 
Khepri
2
4
18
2.75
W
Heimdallr
BaileyWayne
Heimdallr
7
1
11
12.5
L
King Arthur
High Tokyo
King Arthur
2
8
3
0.44
L
Baron Samedi
KjThaMfGod
Baron Samedi
2
7
2
0.43
L
Skadi
Winkkx_
Skadi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,093
Damage
44,280
52,806
Taken
36,478
30,548
Mitigated
27,125
9,521
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,023
2,010
0
2,005
10,286
4,717
983
2,154
7,675
64,218
0
W
Khepri
 
Khepri
6,529
295
0
3,036
15,595
17,486
0
3,142
12,211
14,209
0
W
Heimdallr
BaileyWayne
Heimdallr
12,728
4,366
0
1,616
10,597
4,922
1,905
1,298
9,178
0
53,372
L
King Arthur
High Tokyo
King Arthur
9,022
1,322
0
3,590
20,686
18,882
88
9,838
10,006
0
31,603
L
Baron Samedi
KjThaMfGod
Baron Samedi
6,136
316
1,177
2,906
16,578
6,293
0
11,124
4,768
26,132
0
L
Skadi
Winkkx_
Skadi
6,935
2,187
64
1,784
15,542
5,373
683
8,761
6,157
0
44,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
36,920
122
Minions Killed
134
0
Camps Cleared
0
774,713
Distance Traveled
795,999
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,332
952
68
5
0
269,640
0
W
Khepri
11,270
805
11
1
0
252,262
0
W
Heimdallr
12,318
880
55
4
0
274,097
3
L
King Arthur
9,667
691
32
2
0
244,551
0
L
Baron Samedi
9,811
701
34
2
0
213,304
3
L
Skadi
10,395
743
56
4
0
316,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role