Player Matchup

Shiva
Shiva
Clutch_Plays1
Shiva
Level 123
God Stats
7W - 9L
1,542 SR
Queue Stats
634W - 605L
1,491 Elo+
Party 2
Hachiman
Hachiman
Dante14 G
Hachiman
Level 61
God Stats
9W - 7L
1,565 SR
Queue Stats
208W - 214L
1,456 Elo+
Solo
Geb
Geb
Gangsta1Bear
Geb
Level 98
God Stats
5W - 2L
1,841 SR
Queue Stats
273W - 248L
1,533 Elo+
Solo
Set
Set
Khaaarlos
Set
Level 107
God Stats
6W - 11L
1,440 SR
Queue Stats
290W - 267L
1,469 Elo+
Party 2
Agni
Agni
あlぜいd
Agni
Level 128
God Stats
2W - 2L
1,697 SR
Queue Stats
152W - 142L
1,535 Elo+
Solo
Team Averages
Level 103
1,617 SR
1,497 Elo+

VS

Team Averages
Level 87
1,483 SR
1,466 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
KoKoNasty
Persephone
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,511 Elo+
Solo
Arachne
Arachne
PochoArtio
Arachne
Level 122
God Stats
5W - 6L
1,563 SR
Queue Stats
28W - 27L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Rainyday08
Danzaburou
Level 67
God Stats
10W - 6L
1,599 SR
Queue Stats
88W - 113L
1,420 Elo+
Party 3
Amaterasu
Amaterasu
TimothyD
Amaterasu
Level 79
God Stats
1W - 2L
1,253 SR
Queue Stats
111W - 139L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,919
660
7,151
10,257
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Dante14 G
Hachiman
9
0 / 5 / 0
5,602
467
3,146
10,227
3,501
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 3 / 0
5,294
441
2,542
8,425
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 4 / 0
6,001
500
2,327
10,281
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 0
6,731
561
2,682
5,279
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 0 / 3
6,133
511
5,598
2,993
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
KoKoNasty
Persephone
11
0 / 2 / 2
6,869
572
6,425
10,947
3,755
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
PochoArtio
Arachne
11
1 / 1 / 7
6,404
534
5,341
8,503
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Rainyday08
Danzaburou
13
6 / 0 / 2
7,756
646
7,047
3,947
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TimothyD
Amaterasu
10
5 / 0 / 5
7,047
587
5,377
9,772
8,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
14
14
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
3
3.5
L
2
0
1
2.5
L
Hachiman
Dante14 G
Hachiman
0
5
0
0
L
0
3
0
0
L
1
4
0
0.25
W
Persephone
KoKoNasty
Persephone
0
2
2
0.5
W
Arachne
PochoArtio
Arachne
1
1
7
4.5
W
Danzaburou
Rainyday08
Danzaburou
6
0
2
7
W
Amaterasu
TimothyD
Amaterasu
5
0
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
29,788
44,469
Taken
36,162
23,126
Mitigated
19,192
9,162
Healing
16,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,598
47
58
538
2,993
1,125
0
582
2,411
34,864
0
L
7,151
314
0
2,735
10,257
7,355
0
5,030
5,227
0
56,369
L
Hachiman
Dante14 G
Hachiman
3,146
1,537
0
3,168
10,227
3,501
556
1,757
8,470
0
29,910
L
2,542
233
0
1,004
8,425
6,213
0
485
7,940
14,045
0
L
2,327
1,122
0
1,320
10,281
4,051
0
1,598
8,683
0
41,621
W
Persephone
KoKoNasty
Persephone
6,425
866
0
6,514
10,947
3,755
0
1,581
9,335
47,517
0
W
Arachne
PochoArtio
Arachne
5,341
4,259
0
3,633
8,503
4,047
0
611
7,892
0
43,614
W
Danzaburou
Rainyday08
Danzaburou
7,047
3,398
0
2,838
3,947
1,698
1,811
705
3,242
0
51,232
W
Amaterasu
TimothyD
Amaterasu
5,377
1,999
0
2,779
9,772
8,567
0
1,745
8,027
0
20,412
L
2,682
44
0
935
5,279
2,006
423
3,153
2,126
43,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
34,209
331
Minions Killed
326
0
Camps Cleared
0
1,151,141
Distance Traveled
1,275,205
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,133
511
62
5
0
239,879
6
L
Shiva
7,919
660
102
9
0
268,989
1
L
Hachiman
5,602
467
49
4
0
191,181
0
L
Geb
5,294
441
15
1
0
221,831
2
L
Set
6,001
500
70
6
0
251,887
0
W
Persephone
6,869
572
85
7
0
224,321
2
W
Arachne
6,404
534
65
5
0
303,676
3
W
Danzaburou
7,756
646
96
8
0
228,158
0
W
Amaterasu
7,047
587
18
2
0
279,171
0
L
Agni
6,731
561
95
8
0
217,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role