Player Matchup

Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SirSP00G
Ah Puch
Level 106
God Stats
17W - 9L
1,635 SR
Queue Stats
585W - 593L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Whedon
Nu Wa
Level 109
God Stats
97W - 77L
1,546 SR
Queue Stats
515W - 569L
1,413 Elo+
Solo
Achilles
Achilles
est95cai
Achilles
Level 153
God Stats
2W - 6L
1,354 SR
Queue Stats
46W - 53L
1,481 Elo+
Solo
Terra
Terra
xLTD 0utkast
Terra
Level 115
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 1L
1,437 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,457 Elo+

VS

Team Averages
Level 106
1,455 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Cadu0509
Surtr
Level 102
God Stats
4W - 8L
1,412 SR
Queue Stats
99W - 111L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Lady Demonessa
Cliodhna
Level 146
God Stats
6W - 4L
1,655 SR
Queue Stats
63W - 80L
1,478 Elo+
Party 1
Hera
Hera
PinkTeddyBear89
Hera
Level 101
God Stats
0W - 3L
1,126 SR
Queue Stats
50W - 56L
1,447 Elo+
Party 1
Vulcan
Vulcan
X1Aquiles1X
Vulcan
Level 117
God Stats
4W - 2L
1,581 SR
Queue Stats
39W - 31L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 2 / 2
8,928
1,116
9,612
6,650
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
SirSP00G
Ah Puch
13
0 / 0 / 3
7,885
986
11,929
3,986
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Whedon
Nu Wa
14
1 / 0 / 4
8,526
1,066
7,235
2,818
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
est95cai
Achilles
14
1 / 0 / 4
8,137
1,017
4,400
4,163
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 4
8,933
1,117
3,161
3,739
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

326

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 0
8,032
1,004
2,705
8,630
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Surtr
Cadu0509
Surtr
13
1 / 3 / 0
7,981
998
4,914
12,993
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
13
0 / 1 / 1
7,709
964
2,527
8,299
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 2
8,290
1,036
7,901
8,923
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
0 / 0 / 0
7,279
910
887
1,696
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
6
Kills
2
2
Deaths
6
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
2
2
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Surtr
Cadu0509
Surtr
1
3
0
0.33
L
Cliodhna
0
1
1
0.5
L
0
1
2
1
W
Ah Puch
SirSP00G
Ah Puch
0
0
3
1.5
W
Nu Wa
Whedon
Nu Wa
1
0
4
3
L
Vulcan
0
0
0
0
W
Achilles
est95cai
Achilles
1
0
4
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
18,934
21,356
Taken
40,541
11,884
Mitigated
19,155
4,651
Healing
1,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,612
3,536
0
740
6,650
2,821
0
4,652
1,998
0
23,127
L
Morgan Le Fay
 
Morgan Le Fay
2,705
195
0
409
8,630
3,392
0
5,835
2,595
25,081
0
L
Surtr
Cadu0509
Surtr
4,914
1,562
0
366
12,993
7,141
0
6,475
5,901
218
17,747
L
Cliodhna
2,527
0
0
465
8,299
4,929
0
4,731
3,440
95
14,025
L
7,901
1,522
0
181
8,923
3,038
0
3,299
5,312
30,016
0
W
Ah Puch
SirSP00G
Ah Puch
11,929
44
135
621
3,986
1,797
0
1,561
2,425
26,849
0
W
Nu Wa
Whedon
Nu Wa
7,235
3,698
0
654
2,818
1,071
0
1,580
1,238
28,875
0
L
Vulcan
887
599
0
0
1,696
655
0
1,197
392
9,365
0
W
Achilles
est95cai
Achilles
4,400
71
0
931
4,163
3,494
0
1,858
2,305
0
15,262
W
3,161
34
190
1,380
3,739
2,701
0
2,090
1,649
17,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
39,291
202
Minions Killed
190
9
Camps Cleared
3
810,392
Distance Traveled
658,278
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,928
1,116
34
4
2
152,991
0
L
Morgan Le Fay
8,032
1,004
45
6
2
145,666
0
L
Surtr
7,981
998
26
3
0
158,010
0
L
Cliodhna
7,709
964
36
5
0
143,327
3
L
Hera
8,290
1,036
60
8
1
153,856
0
W
Ah Puch
7,885
986
44
6
2
156,855
0
W
Nu Wa
8,526
1,066
45
6
5
155,428
0
L
Vulcan
7,279
910
23
3
0
57,419
0
W
Achilles
8,137
1,017
39
5
0
170,314
0
W
Terra
8,933
1,117
40
5
0
174,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role