Player Matchup

Baba Yaga
Baba Yaga
ChampionEight27
Baba Yaga
Level 136
God Stats
2W - 0L
1,727 SR
Queue Stats
225W - 203L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
LieutenantMerc
Heimdallr
Level 127
God Stats
2W - 1L
1,756 SR
Queue Stats
182W - 168L
1,509 Elo+
Solo
Olorun
Olorun
UvulaTickles
Olorun
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 153L
1,463 Elo+
Solo
Nox
Nox
Yuak47
Nox
Level 163
God Stats
2W - 1L
1,436 SR
Queue Stats
108W - 112L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
jtussing13
Ao Kuang
Level 68
God Stats
3W - 4L
1,307 SR
Queue Stats
250W - 217L
1,511 Elo+
Party 1
Team Averages
Level 128
1,545 SR
1,486 Elo+

VS

Team Averages
Level 159
1,653 SR
1,486 Elo+
Nu Wa
Nu Wa
Ferbed45
Nu Wa
Level 151
God Stats
9W - 3L
1,588 SR
Queue Stats
666W - 606L
1,476 Elo+
Solo
Nike
Nike
HighAndSmighty
Nike
Level 164
God Stats
6W - 7L
1,582 SR
Queue Stats
901W - 899L
1,545 Elo+
Solo
Artio
Artio
MojojoRising
Artio
Level 154
God Stats
1W - 4L
1,490 SR
Queue Stats
268W - 245L
1,517 Elo+
Solo
Ymir
Ymir
WizenGuitar856
Ymir
Level 147
God Stats
2W - 1L
1,832 SR
Queue Stats
34W - 50L
1,413 Elo+
Solo
Geb
Geb
malicious inten
Geb
Level 179
God Stats
7W - 3L
1,775 SR
Queue Stats
534W - 545L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChampionEight27
Baba Yaga
17
3 / 1 / 8
9,324
777
11,309
7,660
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LieutenantMerc
Heimdallr
16
2 / 1 / 10
9,442
787
14,920
9,377
4,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
16
3 / 1 / 5
9,169
764
12,518
8,953
4,502
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
Yuak47
Nox
13
1 / 2 / 4
8,624
719
5,745
7,904
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
jtussing13
Ao Kuang
16
6 / 1 / 4
9,832
819
7,384
12,699
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ferbed45
Nu Wa
15
2 / 2 / 4
8,207
684
11,351
6,934
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 3
8,560
713
12,625
13,352
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 1
6,931
578
2,830
10,326
11,708
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 4
7,364
614
4,404
15,386
17,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 4
8,408
701
6,611
13,208
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
15
Kills
6
6
Deaths
15
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ChampionEight27
Baba Yaga
3
1
8
7
L
Nu Wa
Ferbed45
Nu Wa
2
2
4
2
L
3
3
3
1.5
W
Heimdallr
LieutenantMerc
Heimdallr
2
1
10
7
L
1
3
1
0.5
W
Olorun
3
1
5
5.5
L
0
5
4
0.4
W
Nox
Yuak47
Nox
1
2
4
1.5
W
Ao Kuang
jtussing13
Ao Kuang
6
1
4
8
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,876
Damage
37,821
46,593
Taken
59,206
29,830
Mitigated
63,296
26,048
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ChampionEight27
Baba Yaga
11,309
780
270
2,134
7,660
5,421
427
3,161
4,499
32,134
0
L
Nu Wa
Ferbed45
Nu Wa
11,351
2,359
949
464
6,934
3,781
416
4,366
2,568
29,184
0
L
12,625
487
1,943
768
13,352
13,782
54
7,164
6,099
0
28,045
W
Heimdallr
LieutenantMerc
Heimdallr
14,920
2,496
2,345
2,578
9,377
4,613
1,629
5,828
3,549
0
23,739
L
2,830
188
2,411
1,333
10,326
11,708
0
6,221
3,851
5,345
0
W
Olorun
12,518
6,175
5,368
3,961
8,953
4,502
1,250
4,579
4,374
32,897
0
L
4,404
474
790
669
15,386
17,360
26
10,347
4,811
8,844
0
W
Nox
Yuak47
Nox
5,745
701
1,154
1,725
7,904
3,725
440
4,046
3,858
21,219
0
W
Ao Kuang
jtussing13
Ao Kuang
7,384
2,183
1,841
4,672
12,699
11,569
710
7,582
5,117
12,777
0
L
6,611
339
369
2,392
13,208
16,665
26
8,105
4,921
15,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
39,470
159
Minions Killed
109
0
Camps Cleared
0
1,094,212
Distance Traveled
1,036,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,324
777
37
3
0
232,524
0
L
Nu Wa
8,207
684
37
3
0
178,652
0
L
Nike
8,560
713
39
3
0
240,305
0
W
Heimdallr
9,442
787
25
2
0
251,608
0
L
Artio
6,931
578
6
1
0
208,193
0
W
Olorun
9,169
764
46
4
0
187,873
0
L
Ymir
7,364
614
14
1
0
180,756
0
W
Nox
8,624
719
38
3
0
184,655
0
W
Ao Kuang
9,832
819
13
1
0
237,552
0
L
Geb
8,408
701
13
1
0
228,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role