Player Matchup

Merlin
Merlin
Bootybraiser
Merlin
Level 126
God Stats
2W - 2L
1,489 SR
Queue Stats
129W - 117L
1,475 Elo+
Party 1
Medusa
Medusa
Keyan23118
Medusa
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,291 Elo+
Solo
Tyr
Tyr
Xmas wiggle
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 1
Team Averages
Level 61
1,496 SR
1,376 Elo+

VS

Team Averages
Level 69
1,584 SR
1,459 Elo+
Baron Samedi
Baron Samedi
P1nkusP0nkus
Baron Samedi
Level 87
God Stats
6W - 4L
1,468 SR
Queue Stats
305W - 295L
1,467 Elo+
Party 2
Susano
Susano
Sir_Eggo12
Susano
Level 25
God Stats
25W - 13L
1,681 SR
Queue Stats
88W - 101L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
XyuiX
Jormungandr
Level 96
God Stats
159W - 110L
1,602 SR
Queue Stats
256W - 253L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 0
6,481
720
4,094
5,287
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Keyan23118
Medusa
10
1 / 9 / 1
7,282
809
4,284
11,096
4,075
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
6,883
765
3,530
10,421
5,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
P1nkusP0nkus
Baron Samedi
12
4 / 0 / 11
8,426
936
8,546
3,858
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Sir_Eggo12
Susano
12
9 / 2 / 4
9,033
1,004
7,149
6,664
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
XyuiX
Jormungandr
11
2 / 0 / 11
7,696
855
6,861
6,510
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
15
15
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
L
Medusa
Keyan23118
Medusa
1
9
1
0.17
W
Baron Samedi
P1nkusP0nkus
Baron Samedi
4
0
11
9.5
W
Susano
Sir_Eggo12
Susano
9
2
4
5.5
L
1
3
0
0.33
W
Jormungandr
XyuiX
Jormungandr
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,908
Damage
22,556
26,804
Taken
17,032
11,879
Mitigated
10,007
2,209
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,094
221
0
791
5,287
1,973
0
3,183
2,030
23,840
0
L
Medusa
Keyan23118
Medusa
4,284
1,625
11
167
11,096
4,075
0
6,014
4,886
0
12,042
W
Baron Samedi
P1nkusP0nkus
Baron Samedi
8,546
923
893
2,071
3,858
2,053
1,083
1,199
2,659
28,237
0
W
Susano
Sir_Eggo12
Susano
7,149
2,248
0
1,346
6,664
2,672
1,037
727
5,937
0
31,382
L
3,530
176
0
1,240
10,421
5,831
0
6,156
4,024
0
19,928
W
Jormungandr
XyuiX
Jormungandr
6,861
2,271
0
2,265
6,510
5,282
379
2,393
4,117
19,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,646
Gold Earned
25,155
80
Minions Killed
104
0
Camps Cleared
0
416,743
Distance Traveled
495,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,481
720
33
4
0
118,543
0
L
Medusa
7,282
809
13
1
0
142,145
0
W
Baron Samedi
8,426
936
31
3
0
166,051
0
W
Susano
9,033
1,004
48
5
0
165,744
0
L
Tyr
6,883
765
34
4
0
156,055
0
W
Jormungandr
7,696
855
25
3
0
163,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role