Player Matchup

Hachiman
Hachiman
CdnMayhem
Hachiman
Level 159
God Stats
12W - 12L
1,527 SR
Queue Stats
460W - 470L
1,435 Elo+
Solo
Ares
Ares
TrickZxGhost
Ares
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 220L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
TrickZxGravity
Jing Wei
Level 99
God Stats
1W - 3L
1,336 SR
Queue Stats
135W - 123L
1,449 Elo+
Party 2
Hera
Hera
TrickZxPorky
Hera
Level 108
God Stats
3W - 2L
1,687 SR
Queue Stats
85W - 68L
1,478 Elo+
Party 2
Susano
Susano
TrickZxVenom
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,464 Elo+
Party 2
Team Averages
Level 112
1,510 SR
1,453 Elo+

VS

Team Averages
Level 96
1,438 SR
1,422 Elo+
Kali
Kali
BlimpBeams
Kali
Level 58
God Stats
2W - 0L
1,501 SR
Queue Stats
182W - 248L
1,425 Elo+
Party 1
Cabrakan
Cabrakan
DetsukaJ
Cabrakan
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 102L
1,456 Elo+
Solo
Ganesha
Ganesha
DrPsych101
Ganesha
Level 158
God Stats
12W - 5L
1,643 SR
Queue Stats
504W - 538L
1,488 Elo+
Solo
Cthulhu
Cthulhu
MarkBeams
Cthulhu
Level 17
God Stats
1W - 1L
1,249 SR
Queue Stats
9W - 17L
1,231 Elo+
Party 1
Hades
Hades
ThatOneWarrior
Hades
Level 103
God Stats
2W - 1L
1,298 SR
Queue Stats
26W - 18L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CdnMayhem
Hachiman
14
5 / 5 / 5
8,897
684
10,102
10,133
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 9
8,718
671
6,242
17,059
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
18
2 / 4 / 10
9,961
766
14,804
12,380
6,754
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 3 / 10
10,186
784
20,924
8,907
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
15
3 / 7 / 10
9,579
737
9,578
13,976
7,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 11
10,521
809
6,422
12,595
8,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
DetsukaJ
Cabrakan
16
4 / 5 / 15
10,160
782
12,035
21,944
30,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
DrPsych101
Ganesha
18
1 / 2 / 22
10,725
825
9,720
15,102
17,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
MarkBeams
Cthulhu
17
5 / 2 / 16
10,079
775
12,786
12,059
12,644
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 3 / 9
10,985
845
12,563
11,730
7,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
98
15
Kills
25
25
Deaths
15
44
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
L
Hachiman
CdnMayhem
Hachiman
5
5
5
1.5
W
Cabrakan
DetsukaJ
Cabrakan
4
5
15
2.3
W
Ganesha
DrPsych101
Ganesha
1
2
22
6
W
Cthulhu
MarkBeams
Cthulhu
5
2
16
6.5
W
8
3
9
4.17
L
0
6
9
0.75
L
Jing Wei
2
4
10
1.75
L
5
3
10
3.33
L
Susano
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,650
Damage
53,526
62,455
Taken
73,430
43,275
Mitigated
76,978
14,516
Healing
26,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,422
3,388
1,169
3,642
12,595
8,586
2,924
4,655
7,940
0
15,527
L
Hachiman
CdnMayhem
Hachiman
10,102
6,312
334
969
10,133
5,365
669
6,854
3,137
0
17,456
W
Cabrakan
DetsukaJ
Cabrakan
12,035
1,233
1,714
5,432
21,944
30,411
610
6,740
15,204
12,311
2,310
W
Ganesha
DrPsych101
Ganesha
9,720
603
2,395
3,649
15,102
17,386
1,191
5,931
9,171
25,443
0
W
Cthulhu
MarkBeams
Cthulhu
12,786
550
2,149
604
12,059
12,644
1,101
6,700
5,359
29,368
0
W
12,563
781
1,860
4,168
11,730
7,951
2,106
3,140
8,590
28,493
0
L
6,242
857
289
2,047
17,059
18,949
0
11,455
5,296
8,549
0
L
Jing Wei
14,804
11,542
1,600
2,424
12,380
6,754
571
8,660
3,413
0
37,507
L
20,924
3,651
871
1,424
8,907
5,161
573
6,600
2,204
41,067
0
L
Susano
9,578
1,352
2,177
2,381
13,976
7,046
149
10,152
3,611
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
52,470
135
Minions Killed
124
0
Camps Cleared
0
1,039,840
Distance Traveled
1,119,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,521
809
31
2
0
246,481
0
L
Hachiman
8,897
684
11
1
0
176,933
0
W
Cabrakan
10,160
782
9
1
0
215,047
0
W
Ganesha
10,725
825
4
0
0
243,335
0
W
Cthulhu
10,079
775
38
3
0
229,458
0
W
Hades
10,985
845
42
3
0
185,258
0
L
Ares
8,718
671
5
0
0
206,137
0
L
Jing Wei
9,961
766
52
4
0
207,198
0
L
Hera
10,186
784
50
4
0
215,657
0
L
Susano
9,579
737
17
1
0
233,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role