Player Matchup

Bakasura
Bakasura
KinoLegend
Bakasura
Level 58
God Stats
9W - 3L
1,509 SR
Queue Stats
50W - 48L
1,398 Elo+
Solo
Danzaburou
Danzaburou
MrAshnblood
Danzaburou
Level 65
God Stats
64W - 56L
1,449 SR
Queue Stats
211W - 263L
1,297 Elo+
Party 2
Nu Wa
Nu Wa
MrsAshnblood
Nu Wa
Level 81
God Stats
44W - 57L
1,439 SR
Queue Stats
349W - 383L
1,454 Elo+
Party 2
Team Averages
Level 68
1,466 SR
1,383 Elo+

VS

Team Averages
Level 68
1,486 SR
1,304 Elo+
Ishtar
Ishtar
BigGrimmlin
Ishtar
Level 141
God Stats
16W - 11L
1,458 SR
Queue Stats
154W - 165L
1,359 Elo+
Solo
Sylvanus
Sylvanus
D00M3
Sylvanus
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 15L
1,277 Elo+
Party 1
Poseidon
Poseidon
Debauchie54321
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KinoLegend
Bakasura
15
11 / 1 / 0
12,538
836
16,468
16,767
10,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
MrAshnblood
Danzaburou
13
1 / 1 / 10
11,286
752
10,459
13,010
7,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 5
12,396
826
15,244
6,185
2,329
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 3 / 1
10,355
690
7,779
13,698
4,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
D00M3
Sylvanus
12
1 / 4 / 2
9,912
661
8,435
21,527
11,990
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
11
0 / 10 / 3
9,443
630
5,472
13,131
3,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
3
3
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
3
1
0.83
L
Sylvanus
D00M3
Sylvanus
1
4
2
0.5
L
Poseidon
0
10
3
0.15
W
Bakasura
KinoLegend
Bakasura
11
1
0
11
W
Danzaburou
MrAshnblood
Danzaburou
1
1
10
6
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,171
Damage
21,686
35,962
Taken
48,356
19,536
Mitigated
19,580
10,761
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,779
4,986
0
3,053
13,698
4,535
0
4,414
8,272
45
50,474
L
Sylvanus
D00M3
Sylvanus
8,435
2,211
3,284
4,567
21,527
11,990
0
7,672
12,444
28,633
0
L
Poseidon
5,472
480
0
69
13,131
3,055
0
3,682
8,537
23,299
0
W
Bakasura
KinoLegend
Bakasura
16,468
10,394
0
7,042
16,767
10,033
1,511
6,061
10,706
0
41,707
W
Danzaburou
MrAshnblood
Danzaburou
10,459
4,270
0
1,797
13,010
7,174
336
5,128
7,882
0
35,791
W
15,244
4,146
44
1,878
6,185
2,329
866
3,413
2,772
49,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
29,710
166
Minions Killed
128
0
Camps Cleared
0
817,156
Distance Traveled
632,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,355
690
70
5
0
228,780
2
L
Sylvanus
9,912
661
39
3
0
214,776
0
L
Poseidon
9,443
630
19
1
0
189,029
0
W
Bakasura
12,538
836
64
4
0
270,278
0
W
Danzaburou
11,286
752
40
3
0
278,073
0
W
Nu Wa
12,396
826
62
4
0
268,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role