Player Matchup

Charybdis
Charybdis
BlazinUchiha02
Charybdis
Level 149
God Stats
5W - 2L
1,939 SR
Queue Stats
263W - 228L
1,544 Elo+
Party 3
Chang'e
Chang'e
Jomo37
Chang'e
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,505 Elo+
Party 2
Chiron
Chiron
Malgrifinxd
Chiron
Level 126
God Stats
7W - 2L
1,900 SR
Queue Stats
344W - 175L
1,695 Elo+
Solo
Tyr
Tyr
ZORROXZ1000
Tyr
Level 175
God Stats
2W - 0L
1,193 SR
Queue Stats
134W - 132L
1,549 Elo+
Party 2
Charon
Charon
oVICTUSo
Charon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,572 Elo+
Party 3
Team Averages
Level 145
1,606 SR
1,573 Elo+

VS

Team Averages
Level 114
1,588 SR
1,536 Elo+
Horus
Horus
Jrod996
Horus
Level 128
God Stats
2W - 3L
1,559 SR
Queue Stats
201W - 207L
1,470 Elo+
Solo
Thor
Thor
Spankofdeth
Thor
Level 89
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Persephone
Persephone
TomThrows
Persephone
Level 151
God Stats
1W - 3L
1,294 SR
Queue Stats
12W - 14L
1,510 Elo+
Party 1
Surtr
Surtr
ZeeSniper
Surtr
Level 64
God Stats
0W - 1L
1,834 SR
Queue Stats
10W - 5L
1,650 Elo+
Party 1
Medusa
Medusa
pasciakos
Medusa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlazinUchiha02
Charybdis
17
6 / 2 / 15
10,049
914
17,152
11,103
5,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Jomo37
Chang'e
15
1 / 3 / 17
9,030
821
9,810
11,790
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
18
17 / 2 / 7
11,304
1,028
19,775
10,608
5,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 14
8,133
739
5,732
14,127
15,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Charon
oVICTUSo
Charon
14
1 / 3 / 19
8,979
816
7,969
11,600
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jrod996
Horus
15
2 / 3 / 5
8,641
786
4,859
14,599
13,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
5 / 6 / 4
8,048
732
9,172
12,951
7,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
TomThrows
Persephone
14
0 / 5 / 11
8,138
740
11,141
9,394
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
ZeeSniper
Surtr
15
3 / 4 / 9
8,327
757
8,662
15,175
16,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
pasciakos
Medusa
14
3 / 7 / 2
8,042
731
10,953
13,441
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
25
Kills
13
13
Deaths
25
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlazinUchiha02
Charybdis
6
2
15
6.75
W
Chang'e
Jomo37
Chang'e
1
3
17
3.17
L
Horus
Jrod996
Horus
2
3
5
1.5
W
Chiron
17
2
7
10.25
L
5
6
4
1.17
L
Persephone
TomThrows
Persephone
0
5
11
1.1
W
0
3
14
2.33
L
Surtr
ZeeSniper
Surtr
3
4
9
1.88
W
Charon
oVICTUSo
Charon
1
3
19
3.5
L
Medusa
pasciakos
Medusa
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,438
Damage
44,787
59,228
Taken
65,560
48,228
Mitigated
49,278
24,606
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlazinUchiha02
Charybdis
17,152
9,732
847
1,530
11,103
5,879
5,182
1,630
9,341
0
36,636
W
Chang'e
Jomo37
Chang'e
9,810
651
7,087
4,270
11,790
5,295
840
1,587
10,065
22,964
0
L
Horus
Jrod996
Horus
4,859
2,308
5,641
5,531
14,599
13,681
0
3,812
10,577
0
12,569
W
Chiron
19,775
7,586
1,995
2,100
10,608
5,666
2,807
1,708
8,716
0
41,617
L
9,172
775
0
490
12,951
7,852
0
2,544
10,311
0
10,988
L
Persephone
TomThrows
Persephone
11,141
333
526
1,251
9,394
4,827
0
2,267
7,075
23,371
0
W
5,732
305
1,969
2,562
14,127
15,954
235
3,695
10,218
0
10,944
L
Surtr
ZeeSniper
Surtr
8,662
1,443
1,177
2,600
15,175
16,085
0
4,624
10,389
306
14,008
W
Charon
oVICTUSo
Charon
7,969
206
146
2,100
11,600
15,434
325
1,954
9,478
12,358
0
L
Medusa
pasciakos
Medusa
10,953
5,279
242
1,513
13,441
6,833
96
3,838
9,407
0
22,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,495
Gold Earned
41,196
146
Minions Killed
81
0
Camps Cleared
0
969,261
Distance Traveled
992,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,049
914
42
4
0
188,326
0
W
Chang'e
9,030
821
32
3
0
205,280
0
L
Horus
8,641
786
19
2
0
237,443
0
W
Chiron
11,304
1,028
50
5
0
192,195
0
L
Thor
8,048
732
5
0
0
178,494
0
L
Persephone
8,138
740
27
2
0
183,925
0
W
Tyr
8,133
739
16
1
0
207,518
0
L
Surtr
8,327
757
11
1
0
226,735
0
W
Charon
8,979
816
6
1
0
175,942
0
L
Medusa
8,042
731
19
2
0
166,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role