Player Matchup

Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CringyGinger
Medusa
Level 165
God Stats
1W - 0L
1,898 SR
Queue Stats
117W - 125L
1,567 Elo+
Party 2
Hera
Hera
LEONIS97
Hera
Level 67
God Stats
6W - 1L
1,824 SR
Queue Stats
88W - 83L
1,571 Elo+
Party 3
Ne Zha
Ne Zha
ichex
Ne Zha
Level 124
God Stats
2W - 1L
1,470 SR
Queue Stats
37W - 19L
1,662 Elo+
Party 3
Bacchus
Bacchus
xSCROMPERx
Bacchus
Level 58
God Stats
2W - 0L
1,420 SR
Queue Stats
44W - 64L
1,483 Elo+
Party 2
Team Averages
Level 115
1,623 SR
1,557 Elo+

VS

Team Averages
Level 168
1,634 SR
1,524 Elo+
Osiris
Osiris
JordyA1
Osiris
Level 228
God Stats
4W - 2L
1,497 SR
Queue Stats
110W - 109L
1,509 Elo+
Party 1
Anubis
Anubis
Logansuits55
Anubis
Level 164
God Stats
3W - 3L
1,465 SR
Queue Stats
121W - 131L
1,496 Elo+
Party 1
Ymir
Ymir
Nice Dakida
Ymir
Level 148
God Stats
0W - 1L
1,871 SR
Queue Stats
45W - 59L
1,451 Elo+
Party 1
Ullr
Ullr
ThalaDarin
Ullr
Level 157
God Stats
1W - 2L
1,740 SR
Queue Stats
97W - 77L
1,579 Elo+
Solo
Ra
Ra
lildruidess
Ra
Level 143
God Stats
1W - 2L
1,595 SR
Queue Stats
826W - 690L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 5
7,341
612
5,885
11,085
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Medusa
11
2 / 2 / 0
6,663
555
5,773
7,833
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
12
3 / 2 / 4
7,094
591
5,597
6,868
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ichex
Ne Zha
13
4 / 0 / 4
7,272
606
7,004
9,379
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
xSCROMPERx
Bacchus
10
1 / 0 / 4
6,531
544
5,345
5,822
5,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JordyA1
Osiris
11
5 / 1 / 0
6,955
580
8,383
10,926
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
0 / 5 / 0
6,527
544
4,283
10,094
5,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 2
5,598
467
1,799
8,113
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 2
6,321
527
5,825
8,242
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 2
6,757
563
3,287
5,434
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
5
5.5
W
Medusa
2
2
0
1
L
Osiris
JordyA1
Osiris
5
1
0
5
W
Hera
3
2
4
2.5
L
Anubis
0
5
0
0
L
0
3
2
0.33
L
0
1
2
1
W
Ne Zha
ichex
Ne Zha
4
0
4
6
L
0
3
2
0.33
W
Bacchus
xSCROMPERx
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,604
Damage
23,577
40,987
Taken
42,809
18,464
Mitigated
21,290
11,927
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,885
2,553
0
4,879
11,085
4,717
28
4,370
6,572
1,738
46,476
W
Medusa
5,773
2,642
0
2,558
7,833
2,878
630
173
7,660
0
51,104
L
Osiris
JordyA1
Osiris
8,383
2,839
0
715
10,926
6,090
0
2,602
8,324
0
54,557
W
Hera
5,597
1,262
0
635
6,868
2,529
60
2,360
4,508
51,139
0
L
Anubis
4,283
136
125
3,722
10,094
5,245
0
3,218
6,876
58,726
0
L
1,799
610
86
1,104
8,113
5,249
0
2,571
5,542
11,589
0
L
5,825
2,736
0
2,455
8,242
3,014
0
1,396
6,846
0
51,006
W
Ne Zha
ichex
Ne Zha
7,004
3,454
0
1,736
9,379
3,288
0
820
8,559
0
57,695
L
3,287
173
212
1,062
5,434
1,692
220
1,442
3,992
59,177
0
W
Bacchus
xSCROMPERx
Bacchus
5,345
772
0
2,119
5,822
5,052
0
1,426
4,319
20,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
32,158
367
Minions Killed
406
0
Camps Cleared
0
1,272,361
Distance Traveled
1,205,573
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,341
612
75
6
0
245,524
2
W
Medusa
6,663
555
88
7
0
228,703
1
L
Osiris
6,955
580
81
7
0
286,887
2
W
Hera
7,094
591
98
8
0
254,736
1
L
Anubis
6,527
544
114
10
0
212,959
0
L
Ymir
5,598
467
16
1
0
233,029
0
L
Ullr
6,321
527
87
7
0
233,704
4
W
Ne Zha
7,272
606
81
7
0
284,276
2
L
Ra
6,757
563
108
9
0
238,994
2
W
Bacchus
6,531
544
25
2
0
259,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role