Player Matchup

Danzaburou
Danzaburou
Dahsanni
Danzaburou
Level 45
God Stats
25W - 15L
1,631 SR
Queue Stats
94W - 87L
1,499 Elo+
Party 1
Pele
Pele
JHoder23
Pele
Level 69
God Stats
56W - 56L
1,511 SR
Queue Stats
144W - 155L
1,463 Elo+
Party 1
Horus
Horus
Lethal Ninja134
Horus
Level 148
God Stats
17W - 22L
1,462 SR
Queue Stats
418W - 392L
1,506 Elo+
Party 1
Geb
Geb
Lethal Sniper13
Geb
Level 129
God Stats
9W - 12L
1,491 SR
Queue Stats
141W - 135L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
MrElf123
Kukulkan
Level 42
God Stats
5W - 1L
1,725 SR
Queue Stats
100W - 88L
1,476 Elo+
Solo
Team Averages
Level 87
1,564 SR
1,489 Elo+

VS

Team Averages
Level 37
1,469 SR
1,447 Elo+
Chaac
Chaac
Dorixan
Chaac
Level 36
God Stats
0W - 3L
1,135 SR
Queue Stats
60W - 62L
1,449 Elo+
Party 3
Atlas
Atlas
ItaloMendieta
Atlas
Level 69
God Stats
18W - 20L
1,531 SR
Queue Stats
126W - 116L
1,482 Elo+
Party 2
Neith
Neith
JulesHunter
Neith
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 2
Pele
Pele
Scribbles42K
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
renaissance7
Nu Wa
Level 45
God Stats
4W - 2L
1,896 SR
Queue Stats
155W - 145L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dahsanni
Danzaburou
6
0 / 0 / 0
3,478
696
907
2,524
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
6
0 / 0 / 0
3,423
685
546
3,566
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,868
774
2,043
2,888
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 0
3,771
754
422
2,890
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MrElf123
Kukulkan
6
0 / 0 / 0
3,524
705
841
1,542
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dorixan
Chaac
6
0 / 0 / 0
3,161
632
636
3,633
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
2,436
487
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
2,993
599
2,056
2,818
786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,318
664
424
4,027
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,428
686
1,123
1,148
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dahsanni
Danzaburou
0
0
0
0
L
Chaac
Dorixan
Chaac
0
0
0
0
L
0
0
0
0
W
Pele
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
Kukulkan
MrElf123
Kukulkan
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,759
Damage
4,239
13,410
Taken
11,626
4,858
Mitigated
4,178
6,079
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dahsanni
Danzaburou
907
517
0
1,890
2,524
742
481
0
2,524
0
17,717
L
Chaac
Dorixan
Chaac
636
131
0
1,758
3,633
1,960
0
0
3,633
0
12,074
L
0
0
0
0
0
0
0
0
0
0
0
W
Pele
546
69
0
1,106
3,566
990
0
307
3,259
0
18,034
L
2,056
460
0
710
2,818
786
0
422
2,396
0
11,067
W
2,043
886
0
1,318
2,888
1,073
0
0
2,888
0
19,251
W
422
0
0
1,515
2,890
1,606
480
0
2,890
11,843
0
W
Kukulkan
MrElf123
Kukulkan
841
190
0
250
1,542
447
0
816
726
19,147
0
L
424
58
0
1,039
4,027
1,141
0
560
3,467
0
16,836
L
1,123
424
0
500
1,148
291
0
281
867
18,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
15,336
156
Minions Killed
116
0
Camps Cleared
0
518,270
Distance Traveled
387,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,478
696
41
8
0
87,086
0
L
Chaac
3,161
632
19
4
0
93,311
0
L
Atlas
2,436
487
0
0
0
608
0
W
Pele
3,423
685
31
6
0
119,044
0
L
Neith
2,993
599
23
5
0
74,155
0
W
Horus
3,868
774
33
7
0
105,014
0
W
Geb
3,771
754
14
3
0
104,214
0
W
Kukulkan
3,524
705
37
7
0
102,912
0
L
Pele
3,318
664
35
7
0
119,812
0
L
Nu Wa
3,428
686
39
8
0
99,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role