Player Matchup

Izanami
Izanami
Silver V
P3Ri_cl3s
Izanami
Silver V
Level 68
God Stats
18W - 15L
1,501 SR
Queue Stats
75W - 88L
1,034 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
jMoneyKemp69
Cthulhu
Silver IV
Level 52
God Stats
8W - 13L
1,497 SR
Queue Stats
11W - 21L
1,203 MMR
Solo
Eset
Eset
Gold IV
unemployedwaffle
Eset
Gold IV
Level 149
God Stats
4W - 4L
1,579 SR
Queue Stats
106W - 139L
1,469 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,525 SR
1,236 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,489 SR
1,358 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold IV
Kriusthegreat
Medusa
Gold IV
Level 153
God Stats
37W - 45L
1,494 SR
Queue Stats
474W - 484L
1,399 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
MintAlpaca10106
Baron Samedi
Gold V
Level 142
God Stats
97W - 121L
1,473 SR
Queue Stats
583W - 654L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
P3Ri_cl3s
Izanami
12
1 / 5 / 5
9,064
755
5,543
12,766
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
jMoneyKemp69
Cthulhu
13
3 / 2 / 6
9,777
815
11,816
13,257
12,051
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 5 / 3
10,312
859
9,521
12,551
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
ChaacBacchusCharonAchillesAthena

VS

Bans
HeraYmirHou YiAtlasSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 6
9,716
810
12,010
11,881
5,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 7
10,386
866
13,686
12,910
5,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Baron Samedi
MintAlpaca10106
Baron Samedi
15
6 / 5 / 4
11,249
937
9,237
10,884
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
12
12
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
6
3
W
3
3
7
2.17
W
Baron Samedi
MintAlpaca10106
Baron Samedi
6
5
4
1.6
L
Izanami
P3Ri_cl3s
Izanami
1
5
5
0.7
L
Cthulhu
jMoneyKemp69
Cthulhu
3
2
6
3
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,880
Damage
34,933
38,574
Taken
35,675
21,266
Mitigated
17,038
8,797
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,010
3,722
0
4,183
11,881
5,332
497
6,824
5,057
0
23,248
W
13,686
6,638
0
4,118
12,910
5,206
2,067
6,923
5,987
0
53,184
W
Baron Samedi
MintAlpaca10106
Baron Samedi
9,237
545
377
2,170
10,884
6,500
554
6,912
3,972
39,430
0
L
Izanami
P3Ri_cl3s
Izanami
5,543
3,982
0
2,869
12,766
4,331
0
2,596
9,651
0
32,174
L
Cthulhu
jMoneyKemp69
Cthulhu
11,816
854
405
1,691
13,257
12,051
0
3,541
9,090
32,095
1,041
L
9,521
139
220
3,612
12,551
4,884
212
2,665
9,314
30,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
31,351
139
Minions Killed
138
0
Camps Cleared
0
659,357
Distance Traveled
705,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,716
810
12
1
0
251,991
0
W
Medusa
10,386
866
61
5
0
244,468
0
W
Baron Samedi
11,249
937
65
5
0
209,214
0
L
Izanami
9,064
755
55
5
0
204,949
0
L
Cthulhu
9,777
815
44
4
0
237,711
0
L
Eset
10,312
859
40
3
0
216,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role