Player Matchup

Chaac
Chaac
Diamond III
Soloempire
Chaac
Diamond III
Level 147
God Stats
4W - 0L
1,778 SR
Queue Stats
57W - 21L
2,083 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
hutyresit
Kuzenbo
Diamond IV
Level 135
God Stats
1W - 1L
1,457 SR
Queue Stats
72W - 29L
2,322 MMR
Party 2
Anhur
Anhur
Diamond III
iFrostyU
Anhur
Diamond III
Level 157
God Stats
2W - 2L
1,635 SR
Queue Stats
75W - 30L
2,348 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,623 SR
2,251 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,583 SR
2,028 MMR
Horus
Horus
Platinum II
BTJENKS
Horus
Platinum II
Level 127
God Stats
8W - 13L
1,532 SR
Queue Stats
233W - 214L
1,885 MMR
Party 1
Janus
Janus
Platinum IV
Fbi911OMG
Janus
Platinum IV
Level 188
God Stats
0W - 1L
1,501 SR
Queue Stats
12W - 7L
2,116 MMR
Solo
Xing Tian
Xing Tian
Diamond V
PoTeNTiaLSkiLLz
Xing Tian
Diamond V
Level 108
God Stats
11W - 7L
1,715 SR
Queue Stats
132W - 128L
2,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 0 / 12
9,760
751
10,862
10,245
10,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
hutyresit
Kuzenbo
13
4 / 0 / 8
10,072
775
6,446
9,124
9,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
iFrostyU
Anhur
14
8 / 0 / 5
11,043
849
16,267
9,135
3,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaThothMorgan Le FayMauiAres

VS

Bans
PersephoneThorPoseidonAwilixAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BTJENKS
Horus
10
0 / 5 / 0
7,909
608
4,346
13,213
12,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Fbi911OMG
Janus
11
0 / 6 / 0
8,387
645
7,117
10,800
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
PoTeNTiaLSkiLLz
Xing Tian
11
0 / 2 / 0
8,240
634
8,179
13,075
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
BTJENKS
Horus
0
5
0
0
L
Janus
Fbi911OMG
Janus
0
6
0
0
L
Xing Tian
PoTeNTiaLSkiLLz
Xing Tian
0
2
0
0
W
Chaac
1
0
12
7
W
Kuzenbo
hutyresit
Kuzenbo
4
0
8
8
W
Anhur
iFrostyU
Anhur
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,575
Damage
19,642
28,504
Taken
37,088
24,074
Mitigated
31,434
11,523
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BTJENKS
Horus
4,346
2,140
1,388
2,338
13,213
12,062
0
1,865
11,348
0
12,991
L
Janus
Fbi911OMG
Janus
7,117
369
0
1,830
10,800
4,147
0
3,124
7,676
44,735
0
L
Xing Tian
PoTeNTiaLSkiLLz
Xing Tian
8,179
272
0
1,341
13,075
15,225
0
1,717
11,358
21,686
0
W
Chaac
10,862
1,874
0
3,843
10,245
10,866
110
4,630
4,756
0
35,179
W
Kuzenbo
hutyresit
Kuzenbo
6,446
2,289
0
2,918
9,124
9,455
612
4,563
3,690
22,370
0
W
Anhur
iFrostyU
Anhur
16,267
11,238
0
4,762
9,135
3,753
1,297
4,884
3,755
0
69,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
24,536
174
Minions Killed
125
0
Camps Cleared
0
728,165
Distance Traveled
682,834
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,909
608
26
2
0
224,449
2
L
Janus
8,387
645
76
6
0
216,889
0
L
Xing Tian
8,240
634
23
2
0
241,496
0
W
Chaac
9,760
751
51
4
0
257,926
2
W
Kuzenbo
10,072
775
21
2
0
242,850
6
W
Anhur
11,043
849
102
8
0
227,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role