Player Matchup

Bacchus
Bacchus
Freezwaybg
Bacchus
Level 68
God Stats
1W - 0L
1,653 SR
Queue Stats
69W - 71L
1,446 Elo+
Party 1
Neith
Neith
JohnyFive666
Neith
Level 70
God Stats
4W - 5L
1,520 SR
Queue Stats
8W - 7L
1,294 Elo+
Party 1
Ra
Ra
suny2001
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 55
1,558 SR
1,413 Elo+

VS

Team Averages
Level 74
1,506 SR
1,546 Elo+
Neith
Neith
RubixPT
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,634 Elo+
Party 2
Ra
Ra
commandoo
Ra
Level 164
God Stats
3W - 4L
1,518 SR
Queue Stats
544W - 566L
1,369 Elo+
Solo
Geb
Geb
tyobas
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Freezwaybg
Bacchus
12
4 / 1 / 1
8,676
789
5,164
11,096
12,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 5
8,454
769
8,206
6,653
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 1 / 4
8,580
780
9,009
6,401
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RubixPT
Neith
10
1 / 4 / 1
8,057
732
6,609
9,135
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 2
8,054
732
6,705
7,598
4,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
tyobas
Geb
10
1 / 1 / 2
8,105
737
5,161
9,076
9,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
2
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Freezwaybg
Bacchus
4
1
1
4.5
W
1
1
5
3.5
L
Neith
RubixPT
Neith
1
4
1
0.38
L
0
2
2
0.5
W
2
1
4
4
L
Geb
tyobas
Geb
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,379
Damage
18,475
24,150
Taken
25,809
18,171
Mitigated
17,240
7,506
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Freezwaybg
Bacchus
5,164
646
0
2,207
11,096
12,790
72
5,066
5,684
17,358
0
W
8,206
3,974
0
2,247
6,653
2,789
200
3,114
3,410
0
41,116
L
Neith
RubixPT
Neith
6,609
3,012
0
942
9,135
3,811
0
6,733
2,290
0
19,659
L
6,705
311
674
2,480
7,598
4,018
0
3,095
4,503
47,828
0
W
9,009
978
1,470
1,582
6,401
2,592
174
3,094
3,046
41,854
0
L
Geb
tyobas
Geb
5,161
381
0
226
9,076
9,411
0
4,388
4,599
8,580
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
24,216
130
Minions Killed
103
0
Camps Cleared
0
643,455
Distance Traveled
647,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,676
789
11
1
0
221,341
0
W
Neith
8,454
769
58
5
0
193,137
0
L
Neith
8,057
732
28
3
0
192,072
0
L
Ra
8,054
732
71
6
0
223,316
0
W
Ra
8,580
780
61
6
0
228,977
0
L
Geb
8,105
737
4
0
0
232,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role