Player Matchup

Charon
Charon
AtlasG
Charon
Level 127
God Stats
5W - 3L
1,614 SR
Queue Stats
36W - 43L
1,525 Elo+
Party 2
Agni
Agni
Donkeysnather8
Agni
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 43L
1,507 Elo+
Party 2
Anhur
Anhur
Scalconator
Anhur
Level 144
God Stats
1W - 5L
1,113 SR
Queue Stats
28W - 39L
1,501 Elo+
Party 2
Pele
Pele
SirSquints
Pele
Level 139
God Stats
4W - 1L
1,845 SR
Queue Stats
19W - 28L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
dirtyharryy
Sun Wukong
Level 44
God Stats
4W - 2L
1,292 SR
Queue Stats
6W - 7L
1,399 Elo+
Party 2
Team Averages
Level 119
1,430 SR
1,481 Elo+

VS

Team Averages
Level 148
1,464 SR
1,494 Elo+
Fafnir
Fafnir
FluffyBunnyL0rd
Fafnir
Level 147
God Stats
3W - 3L
1,554 SR
Queue Stats
160W - 146L
1,487 Elo+
Party 1
Thanatos
Thanatos
HobsGoblinRogue
Thanatos
Level 145
God Stats
8W - 2L
1,193 SR
Queue Stats
190W - 175L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Peekmebun
Sun Wukong
Level 145
God Stats
6W - 3L
1,846 SR
Queue Stats
281W - 254L
1,504 Elo+
Party 1
Discordia
Discordia
UrCookieTaken
Discordia
Level 157
God Stats
3W - 8L
1,226 SR
Queue Stats
366W - 322L
1,530 Elo+
Party 1
Cupid
Cupid
theamazingamigo
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 236L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AtlasG
Charon
11
1 / 0 / 2
6,960
633
3,163
8,060
6,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
6,346
577
3,494
5,246
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,849
623
3,896
5,030
1,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 2 / 1
6,838
622
3,183
8,853
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
dirtyharryy
Sun Wukong
11
0 / 0 / 1
6,281
571
450
3,334
1,985
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,245
477
1,899
7,112
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
4 / 2 / 0
6,462
587
3,363
8,840
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Peekmebun
Sun Wukong
1
0 / 0 / 0
3,546
322
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
UrCookieTaken
Discordia
10
0 / 3 / 3
5,665
515
6,116
5,880
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,671
425
1,632
5,644
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
4
4
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
AtlasG
Charon
1
0
2
2
W
2
1
2
3
L
0
0
2
1
L
Thanatos
4
2
0
2
L
Sun Wukong
Peekmebun
Sun Wukong
0
0
0
0
W
1
1
2
2
W
2
2
1
1.25
L
Discordia
UrCookieTaken
Discordia
0
3
3
0.5
W
Sun Wukong
dirtyharryy
Sun Wukong
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,186
Damage
13,010
30,523
Taken
27,476
15,020
Mitigated
13,546
6,984
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AtlasG
Charon
3,163
661
0
1,908
8,060
6,538
189
2,769
5,291
24,453
0
W
3,494
84
0
500
5,246
1,749
0
2,560
2,686
35,711
0
L
1,899
402
0
2,084
7,112
6,964
0
2,263
4,849
11,037
0
L
Thanatos
3,363
846
0
4,779
8,840
3,290
0
1,021
7,819
0
49,323
L
Sun Wukong
Peekmebun
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,896
1,897
0
1,688
5,030
1,764
2,480
1,164
3,866
0
48,296
W
3,183
623
0
2,461
8,853
2,984
161
1,426
7,427
0
51,632
L
Discordia
UrCookieTaken
Discordia
6,116
110
0
1,085
5,880
2,163
0
2,740
3,140
40,276
0
W
Sun Wukong
dirtyharryy
Sun Wukong
450
71
0
427
3,334
1,985
0
96
3,238
0
30,041
L
1,632
1,137
57
2,170
5,644
1,129
0
633
5,011
0
21,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
25,589
341
Minions Killed
205
0
Camps Cleared
0
1,099,810
Distance Traveled
814,068
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,960
633
27
2
0
232,571
4
W
Agni
6,346
577
71
6
0
217,697
0
L
Fafnir
5,245
477
10
1
0
207,119
0
L
Thanatos
6,462
587
81
7
0
243,464
0
L
Sun Wukong
3,546
322
0
0
0
12,910
0
W
Anhur
6,849
623
101
9
0
205,422
3
W
Pele
6,838
622
94
9
0
231,075
1
L
Discordia
5,665
515
71
6
0
197,618
4
W
Sun Wukong
6,281
571
48
4
0
213,045
2
L
Cupid
4,671
425
43
4
0
152,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role