Player Matchup

Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
shadrakilll
Khepri
Level 107
God Stats
2W - 2L
1,363 SR
Queue Stats
93W - 119L
1,378 Elo+
Solo
Thanatos
Thanatos
xAD_Willx
Thanatos
Level 23
God Stats
0W - 1L
1,228 SR
Queue Stats
6W - 15L
1,312 Elo+
Party 2
Hades
Hades
youngslim100
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 88
1,418 SR
1,438 Elo+

VS

Team Averages
Level 145
1,594 SR
1,487 Elo+
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EdEddnEddy28
Scylla
Level 138
God Stats
3W - 1L
1,648 SR
Queue Stats
97W - 100L
1,472 Elo+
Solo
Tiamat
Tiamat
Fruitblazer
Tiamat
Level 191
God Stats
6W - 10L
1,356 SR
Queue Stats
1,507W - 1,490L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Lord_Fue_Fue
Cthulhu
Level 157
God Stats
7W - 4L
1,625 SR
Queue Stats
314W - 336L
1,487 Elo+
Party 1
Hun Batz
Hun Batz
SRK DUCLING
Hun Batz
Level 104
God Stats
5W - 0L
1,840 SR
Queue Stats
252W - 266L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 4 / 3
6,980
873
7,776
8,026
4,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
 
Skadi
15
2 / 0 / 7
6,964
871
6,141
5,506
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
14
2 / 3 / 6
6,921
865
4,482
11,510
8,691
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
xAD_Willx
Thanatos
12
3 / 3 / 3
6,618
827
3,327
5,824
2,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
5,064
633
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 2 / 4
7,354
919
3,191
9,376
9,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
2 / 1 / 5
7,681
960
5,367
3,940
1,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
14
2 / 1 / 7
7,572
947
6,001
5,954
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lord_Fue_Fue
Cthulhu
13
0 / 4 / 7
7,478
935
5,277
11,889
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
SRK DUCLING
Hun Batz
12
4 / 3 / 5
7,478
935
8,161
8,015
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
10
10
Deaths
11
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
3
1.38
L
Skadi
 
Skadi
2
0
7
5.5
W
Cerberus
 
Cerberus
2
2
4
2
W
Scylla
2
1
5
4.5
W
Tiamat
2
1
7
5.5
W
Cthulhu
Lord_Fue_Fue
Cthulhu
0
4
7
0.88
W
Hun Batz
SRK DUCLING
Hun Batz
4
3
5
2.17
L
Khepri
2
3
6
1.67
L
Thanatos
xAD_Willx
Thanatos
3
3
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
27,997
30,866
Taken
39,174
17,772
Mitigated
28,949
9,764
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,776
6,515
184
895
8,026
4,387
0
6,101
1,925
0
11,253
L
Skadi
 
Skadi
6,141
2,025
0
863
5,506
2,234
0
3,542
1,964
0
21,231
W
Cerberus
 
Cerberus
3,191
182
624
2,288
9,376
9,647
24
746
8,630
9,337
471
W
Scylla
5,367
313
135
1,136
3,940
1,347
588
586
3,354
22,713
0
W
Tiamat
6,001
382
975
2,311
5,954
4,544
330
817
5,137
16,892
0
W
Cthulhu
Lord_Fue_Fue
Cthulhu
5,277
319
1,161
2,072
11,889
9,865
27
1,472
10,417
13,219
0
W
Hun Batz
SRK DUCLING
Hun Batz
8,161
473
589
1,214
8,015
3,546
670
861
7,154
0
15,523
L
Khepri
4,482
445
1,385
3,460
11,510
8,691
0
6,860
4,650
11,749
0
L
Thanatos
xAD_Willx
Thanatos
3,327
64
473
2,504
5,824
2,460
0
2,862
2,962
0
6,855
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
37,563
58
Minions Killed
140
0
Camps Cleared
0
624,331
Distance Traveled
756,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,980
873
7
1
0
135,399
0
L
Skadi
6,964
871
33
4
0
167,990
0
W
Cerberus
7,354
919
24
3
0
140,897
0
W
Scylla
7,681
960
44
6
0
164,769
0
W
Tiamat
7,572
947
28
4
0
164,356
0
W
Cthulhu
7,478
935
20
3
0
149,472
0
W
Hun Batz
7,478
935
24
3
0
137,195
0
L
Khepri
6,921
865
7
1
0
156,161
0
L
Thanatos
6,618
827
11
1
0
164,781
0
L
Hades
5,064
633
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role