Player Matchup

Thanatos
Thanatos
BropJia
Thanatos
Level 121
God Stats
1W - 1L
1,759 SR
Queue Stats
18W - 14L
1,514 Elo+
Party 1
Bakasura
Bakasura
Howhippie
Bakasura
Level 155
God Stats
3W - 2L
1,646 SR
Queue Stats
47W - 43L
1,553 Elo+
Party 1
Geb
Geb
UglyAim
Geb
Level 138
God Stats
0W - 1L
1,449 SR
Queue Stats
22W - 20L
1,516 Elo+
Party 1
Ishtar
Ishtar
gigglygoose
Ishtar
Level 125
God Stats
9W - 14L
1,592 SR
Queue Stats
241W - 237L
1,553 Elo+
Party 1
He Bo
He Bo
kr0sS90294084
He Bo
Level 86
God Stats
0W - 1L
1,352 SR
Queue Stats
97W - 116L
1,515 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,530 Elo+

VS

Team Averages
Level 143
1,550 SR
1,535 Elo+
Rama
Rama
DFIxWade
Rama
Level 146
God Stats
9W - 7L
1,587 SR
Queue Stats
208W - 192L
1,552 Elo+
Party 2
Anubis
Anubis
ElSerj
Anubis
Level 119
God Stats
34W - 24L
1,554 SR
Queue Stats
109W - 116L
1,433 Elo+
Solo
Fenrir
Fenrir
GeneralongJohn
Fenrir
Level 132
God Stats
30W - 20L
1,740 SR
Queue Stats
227W - 206L
1,562 Elo+
Party 2
Thanatos
Thanatos
darkcrittercub
Thanatos
Level 159
God Stats
10W - 16L
1,348 SR
Queue Stats
172W - 156L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kpl89
Morgan Le Fay
Level 159
God Stats
13W - 12L
1,521 SR
Queue Stats
458W - 410L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BropJia
Thanatos
10
3 / 5 / 0
5,955
541
5,037
12,173
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Howhippie
Bakasura
10
1 / 4 / 1
6,099
554
5,279
12,582
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
9
1 / 3 / 2
5,745
522
2,220
11,093
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
10
0 / 5 / 0
5,527
502
6,639
9,577
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,336
485
2,838
7,514
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 0 / 4
7,509
683
7,298
7,571
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ElSerj
Anubis
12
5 / 3 / 2
7,700
700
10,130
9,066
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 4
6,674
607
4,098
7,992
5,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
6 / 1 / 2
7,415
674
4,797
8,447
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
kpl89
Morgan Le Fay
12
2 / 1 / 3
7,024
639
7,104
6,201
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
20
20
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BropJia
Thanatos
3
5
0
0.6
W
Rama
4
0
4
6
W
Anubis
ElSerj
Anubis
5
3
2
2
W
3
1
4
5
L
Bakasura
Howhippie
Bakasura
1
4
1
0.38
L
Geb
1
3
2
0.67
W
Thanatos
6
1
2
7
L
Ishtar
0
5
0
0
W
Morgan Le Fay
kpl89
Morgan Le Fay
2
1
3
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
33,427
52,939
Taken
39,277
21,198
Mitigated
16,683
14,472
Healing
20,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BropJia
Thanatos
5,037
1,850
0
5,150
12,173
3,353
0
4,024
8,149
0
38,307
W
Rama
7,298
5,676
0
3,873
7,571
2,813
903
1,009
6,562
0
54,020
W
Anubis
ElSerj
Anubis
10,130
786
0
4,642
9,066
3,270
312
84
7,976
59,503
0
W
4,098
1,250
195
2,621
7,992
5,291
0
1,128
6,864
0
15,112
L
Bakasura
Howhippie
Bakasura
5,279
3,439
0
3,743
12,582
4,529
0
6,624
5,958
0
21,799
L
Geb
2,220
319
0
1,350
11,093
7,203
0
1,470
9,623
16,258
0
W
Thanatos
4,797
679
0
7,790
8,447
2,866
0
271
7,791
0
50,228
L
Ishtar
6,639
4,277
0
2,064
9,577
4,001
14
0
9,577
0
38,706
W
Morgan Le Fay
kpl89
Morgan Le Fay
7,104
751
0
1,611
6,201
2,443
288
2,566
3,635
53,219
0
L
2,838
295
0
2,165
7,514
2,112
0
5,116
2,398
30,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
36,322
272
Minions Killed
375
0
Camps Cleared
0
1,111,652
Distance Traveled
1,116,112
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,955
541
53
5
0
228,235
0
W
Rama
7,509
683
99
9
0
207,366
1
W
Anubis
7,700
700
96
9
0
178,559
1
W
Fenrir
6,674
607
15
1
0
256,160
3
L
Bakasura
6,099
554
66
6
0
230,037
0
L
Geb
5,745
522
17
2
0
240,754
1
W
Thanatos
7,415
674
74
7
0
258,454
2
L
Ishtar
5,527
502
79
7
0
211,170
2
W
Morgan Le Fay
7,024
639
91
8
0
215,573
3
L
He Bo
5,336
485
57
5
0
201,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role