Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BuffySlayer6417
Aphrodite
Level 151
God Stats
2W - 2L
1,577 SR
Queue Stats
117W - 138L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
Juss2Nyce
Heimdallr
Level 198
God Stats
4W - 3L
1,495 SR
Queue Stats
244W - 274L
1,481 Elo+
Party 1
Bastet
Bastet
Sophistic8dHntr
Bastet
Level 99
God Stats
19W - 17L
1,584 SR
Queue Stats
109W - 109L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
UNOTMYDADDYOK
Nu Wa
Level 158
God Stats
14W - 4L
1,415 SR
Queue Stats
217W - 272L
1,460 Elo+
Party 1
Team Averages
Level 150
1,514 SR
1,485 Elo+

VS

Team Averages
Level 108
1,603 SR
1,491 Elo+
Ares
Ares
LexieLow
Ares
Level 88
God Stats
5W - 6L
1,431 SR
Queue Stats
249W - 248L
1,455 Elo+
Party 3
Pele
Pele
R3 zGhostJisus1
Pele
Level 119
God Stats
23W - 10L
1,686 SR
Queue Stats
379W - 346L
1,480 Elo+
Solo
Achilles
Achilles
Seattlefan3103
Achilles
Level 124
God Stats
5W - 8L
1,551 SR
Queue Stats
221W - 207L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
jacrispy___32
Ah Puch
Level 108
God Stats
3W - 2L
1,755 SR
Queue Stats
299W - 267L
1,541 Elo+
Party 2
Neith
Neith
xXM0J0Xx
Neith
Level 99
God Stats
3W - 4L
1,590 SR
Queue Stats
234W - 224L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 3 / 4
11,907
627
12,084
12,345
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
BuffySlayer6417
Aphrodite
13
1 / 5 / 10
8,969
472
12,404
19,911
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
Juss2Nyce
Heimdallr
17
11 / 4 / 6
11,120
585
21,629
16,024
7,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 7
9,970
525
10,787
12,971
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 3 / 4
9,467
498
10,551
14,411
5,255
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 8 / 3
8,448
445
6,983
23,144
26,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 8 / 4
8,647
455
13,020
21,169
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
17
2 / 0 / 1
10,365
546
13,390
18,185
21,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
17
6 / 4 / 0
10,738
565
11,243
14,551
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
xXM0J0Xx
Neith
17
3 / 6 / 3
10,177
536
8,953
17,652
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
26
Kills
16
16
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
4
2.33
W
Aphrodite
BuffySlayer6417
Aphrodite
1
5
10
1.2
W
Heimdallr
Juss2Nyce
Heimdallr
11
4
6
3.5
L
Ares
3
8
3
0.56
L
2
8
4
0.5
L
Achilles
2
0
1
2.5
W
6
1
7
9.5
W
3
3
4
1.67
L
Ah Puch
6
4
0
1.5
L
Neith
xXM0J0Xx
Neith
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,455
Damage
53,589
75,662
Taken
94,701
40,865
Mitigated
71,805
29,266
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,084
609
1,817
3,917
12,345
5,115
315
4,780
7,565
113,451
1,169
W
Aphrodite
BuffySlayer6417
Aphrodite
12,404
1,069
1,550
8,360
19,911
17,160
569
7,062
12,849
43,354
0
W
Heimdallr
Juss2Nyce
Heimdallr
21,629
12,680
0
4,809
16,024
7,881
1,858
2,898
13,126
0
85,635
L
Ares
6,983
1,196
292
3,058
23,144
26,205
191
7,426
15,518
25,169
446
L
13,020
3,201
52
3,155
21,169
9,107
0
8,048
12,981
0
70,743
L
Achilles
13,390
1,833
0
5,560
18,185
21,049
0
8,010
9,989
0
87,105
W
10,787
3,593
0
2,848
12,971
5,454
524
3,040
9,931
0
66,504
W
10,551
2,965
0
5,965
14,411
5,255
0
0
14,411
68,072
0
L
Ah Puch
11,243
650
0
3,863
14,551
7,049
0
6,623
7,542
85,075
0
L
Neith
xXM0J0Xx
Neith
8,953
4,335
0
5,541
17,652
8,395
1,683
3,688
13,964
0
83,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
48,375
533
Minions Killed
527
0
Camps Cleared
0
1,771,430
Distance Traveled
1,788,068
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,907
627
201
11
0
399,529
3
W
Aphrodite
8,969
472
50
3
0
315,835
0
W
Heimdallr
11,120
585
103
5
0
332,071
0
L
Ares
8,448
445
25
1
0
313,303
7
L
Pele
8,647
455
71
4
0
420,168
0
L
Achilles
10,365
546
126
7
0
360,607
1
W
Bastet
9,970
525
80
4
0
421,324
2
W
Nu Wa
9,467
498
99
5
0
302,671
1
L
Ah Puch
10,738
565
163
9
0
355,293
0
L
Neith
10,177
536
142
7
0
338,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role