Player Matchup

Ra
Ra
Brizuela1996
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,634 Elo+
Solo
Hachiman
Hachiman
RcK_xJ
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Ullr
Ullr
SAUKOMBAT
Ullr
Level 28
God Stats
15W - 15L
1,539 SR
Queue Stats
164W - 186L
1,431 Elo+
Solo
Ymir
Ymir
WildingCoder3
Ymir
Level 28
God Stats
6W - 12L
1,486 SR
Queue Stats
237W - 312L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
kingblackjesuz
Baron Samedi
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Team Averages
Level 14
1,459 SR
1,406 Elo+

VS

Team Averages
Level 24
1,503 SR
1,550 Elo+
Freya
Freya
DJOneTouch
Freya
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,769 Elo+
Party 2
Cupid
Cupid
Daspecalist
Cupid
Level 41
God Stats
4W - 5L
1,514 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 3
Chaac
Chaac
TVRTL
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,730 Elo+
Party 2
Geb
Geb
azure420
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 3
Izanami
Izanami
jackvultar
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,241
658
0
5,200
1,376
Hachiman
RcK_xJ
Hachiman
12
1 / 8 / 2
7,724
702
2,341
11,796
4,561
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
16
3 / 1 / 2
9,029
821
14,373
21,617
10,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 3
7,903
718
2,454
7,214
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
kingblackjesuz
Baron Samedi
13
0 / 14 / 1
7,827
712
3,641
17,986
8,131

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
4 / 0 / 11
10,586
962
10,281
8,534
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 3 / 6
10,196
927
5,547
10,639
4,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TVRTL
Chaac
16
5 / 1 / 9
10,015
910
7,598
7,662
10,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 1 / 11
10,240
931
6,501
12,496
11,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
jackvultar
Izanami
17
14 / 0 / 5
11,520
1,047
25,355
11,209
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
4
Kills
25
25
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Freya
4
0
11
9.5
W
1
3
6
1.33
L
Hachiman
RcK_xJ
Hachiman
1
8
2
0.25
L
Ullr
3
1
2
4
W
Chaac
TVRTL
Chaac
5
1
9
9.5
L
0
1
3
1.5
W
1
1
11
6.5
W
Izanami
jackvultar
Izanami
14
0
5
16.5
L
Baron Samedi
kingblackjesuz
Baron Samedi
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,809
Damage
55,282
63,813
Taken
50,540
29,978
Mitigated
37,097
6,256
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
5,200
1,376
0
401
4,799
0
0
W
Freya
10,281
3,594
0
4,008
8,534
4,113
3,024
580
7,954
42,141
0
W
5,547
3,568
140
2,930
10,639
4,804
3,553
962
9,677
0
44,429
L
Hachiman
RcK_xJ
Hachiman
2,341
1,073
0
0
11,796
4,561
0
3,476
8,320
0
6,353
L
Ullr
14,373
7,304
0
5,122
21,617
10,079
0
7,345
14,272
0
43,705
W
Chaac
TVRTL
Chaac
7,598
1,173
0
714
7,662
10,415
2,078
847
6,815
538
21,605
L
2,454
391
97
637
7,214
5,831
0
1,177
6,037
11,685
0
W
6,501
1,139
1,522
1,458
12,496
11,931
210
1,936
10,560
13,360
0
W
Izanami
jackvultar
Izanami
25,355
18,948
0
1,602
11,209
5,834
2,645
1,770
9,439
0
46,833
L
Baron Samedi
kingblackjesuz
Baron Samedi
3,641
1,359
237
163
17,986
8,131
51
4,552
13,434
10,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
52,557
93
Minions Killed
234
0
Camps Cleared
0
570,212
Distance Traveled
1,173,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,241
658
0
0
0
0
0
W
Freya
10,586
962
68
6
0
234,428
0
W
Cupid
10,196
927
69
6
0
199,215
0
L
Hachiman
7,724
702
5
0
0
88,275
0
L
Ullr
9,029
821
48
4
0
217,999
0
W
Chaac
10,015
910
39
4
0
233,670
0
L
Ymir
7,903
718
25
2
0
113,270
0
W
Geb
10,240
931
12
1
0
259,122
0
W
Izanami
11,520
1,047
46
4
0
247,245
0
L
Baron Samedi
7,827
712
15
1
0
150,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role