Player Matchup

Loki
Loki
Contopia02
Loki
Level 157
God Stats
7W - 4L
1,514 SR
Queue Stats
370W - 376L
1,478 Elo+
Party 3
Kuzenbo
Kuzenbo
FaZe_Noivern
Kuzenbo
Level 117
God Stats
72W - 57L
1,488 SR
Queue Stats
389W - 389L
1,493 Elo+
Party 3
Serqet
Serqet
Jackha__
Serqet
Level 93
God Stats
19W - 23L
1,535 SR
Queue Stats
617W - 583L
1,447 Elo+
Party 2
Anubis
Anubis
Trementido241
Anubis
Level 65
God Stats
59W - 52L
1,535 SR
Queue Stats
326W - 327L
1,464 Elo+
Party 2
Sol
Sol
mfNASA
Sol
Level 129
God Stats
5W - 4L
1,451 SR
Queue Stats
161W - 150L
1,497 Elo+
Solo
Team Averages
Level 112
1,505 SR
1,476 Elo+

VS

Team Averages
Level 123
1,460 SR
1,399 Elo+
Mercury
Mercury
GTJ Fire
Mercury
Level 159
God Stats
0W - 6L
1,450 SR
Queue Stats
97W - 227L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
QuadEllestar
Cernunnos
Level 126
God Stats
1W - 2L
1,454 SR
Queue Stats
34W - 37L
1,448 Elo+
Solo
Anubis
Anubis
T1nyReaper
Anubis
Level 102
God Stats
0W - 2L
1,327 SR
Queue Stats
13W - 19L
1,433 Elo+
Party 1
Horus
Horus
TheBoogieMan974
Horus
Level 138
God Stats
4W - 12L
1,529 SR
Queue Stats
81W - 136L
1,336 Elo+
Party 1
Charon
Charon
perezk2324
Charon
Level 88
God Stats
1W - 2L
1,541 SR
Queue Stats
47W - 58L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 6
10,805
636
11,676
13,506
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
FaZe_Noivern
Kuzenbo
14
1 / 0 / 8
9,140
538
6,094
11,858
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
Jackha__
Serqet
17
11 / 2 / 1
10,793
635
14,258
12,212
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 3
9,509
559
10,336
12,457
5,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
mfNASA
Sol
16
2 / 0 / 2
9,934
584
13,570
9,067
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GTJ Fire
Mercury
14
1 / 2 / 2
8,410
495
7,484
14,758
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
QuadEllestar
Cernunnos
14
1 / 4 / 0
8,671
510
5,627
15,943
6,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
T1nyReaper
Anubis
13
1 / 7 / 1
8,418
495
9,951
12,489
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 1
9,057
533
7,214
17,080
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
perezk2324
Charon
12
0 / 2 / 2
7,836
461
6,981
17,452
14,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
3
4
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Kuzenbo
FaZe_Noivern
Kuzenbo
1
0
8
5
L
Mercury
GTJ Fire
Mercury
1
2
2
1
W
Serqet
Jackha__
Serqet
11
2
1
5.75
L
Cernunnos
QuadEllestar
Cernunnos
1
4
0
0.25
L
Anubis
T1nyReaper
Anubis
1
7
1
0.21
L
0
3
1
0.17
W
4
2
3
2.75
W
Sol
mfNASA
Sol
2
0
2
3
L
Charon
perezk2324
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,934
Damage
37,257
59,100
Taken
77,722
34,922
Mitigated
44,434
18,749
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,676
3,273
0
3,698
13,506
4,861
215
659
12,108
0
108,075
W
Kuzenbo
FaZe_Noivern
Kuzenbo
6,094
1,733
0
1,404
11,858
14,953
177
6,156
5,702
24,042
0
L
Mercury
GTJ Fire
Mercury
7,484
3,092
0
750
14,758
5,128
0
4,084
10,098
0
86,529
W
Serqet
Jackha__
Serqet
14,258
2,829
0
1,107
12,212
5,962
0
1,633
10,531
0
97,883
L
Cernunnos
QuadEllestar
Cernunnos
5,627
2,626
0
5,686
15,943
6,629
0
10,542
5,305
0
69,342
L
Anubis
T1nyReaper
Anubis
9,951
195
10
2,309
12,489
5,100
0
7,269
5,139
59,844
0
L
7,214
3,173
460
4,654
17,080
12,938
0
0
17,014
0
71,035
W
10,336
209
0
7,267
12,457
5,850
1,633
6,524
5,933
81,609
0
W
Sol
mfNASA
Sol
13,570
4,972
0
5,273
9,067
3,296
982
1,960
7,107
82,710
8,447
L
Charon
perezk2324
Charon
6,981
1,958
2,140
3,788
17,452
14,639
0
8,105
8,829
29,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
42,392
602
Minions Killed
552
0
Camps Cleared
0
1,724,551
Distance Traveled
1,680,458
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,805
636
173
10
0
374,648
0
W
Kuzenbo
9,140
538
28
2
0
333,261
10
L
Mercury
8,410
495
131
8
0
390,604
0
W
Serqet
10,793
635
118
7
0
420,190
2
L
Cernunnos
8,671
510
131
8
0
301,253
6
L
Anubis
8,418
495
126
7
0
304,932
0
L
Horus
9,057
533
138
8
0
346,006
0
W
Anubis
9,509
559
138
8
0
288,652
6
W
Sol
9,934
584
145
9
0
307,800
5
L
Charon
7,836
461
26
2
0
337,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role