Player Matchup

Izanami
Izanami
Buzzzard007
Izanami
Level 155
God Stats
3W - 5L
1,375 SR
Queue Stats
274W - 268L
1,503 Elo+
Solo
Hercules
Hercules
IsaBizarroDG
Hercules
Level 144
God Stats
5W - 5L
1,515 SR
Queue Stats
229W - 242L
1,381 Elo+
Solo
Nemesis
Nemesis
NA_Donut
Nemesis
Level 85
God Stats
4W - 2L
1,275 SR
Queue Stats
203W - 209L
1,392 Elo+
Solo
Vulcan
Vulcan
OPGSkaterLife
Vulcan
Level 127
God Stats
2W - 0L
1,762 SR
Queue Stats
116W - 111L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
xShaDowKingx658
Xing Tian
Level 85
God Stats
23W - 12L
1,622 SR
Queue Stats
191W - 181L
1,414 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,432 Elo+

VS

Team Averages
Level 97
1,413 SR
1,455 Elo+
Surtr
Surtr
 
Surtr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ImHerSlayerr
Sol
Level 66
God Stats
1W - 4L
1,287 SR
Queue Stats
305W - 341L
1,437 Elo+
Solo
Cliodhna
Cliodhna
RedJester51
Cliodhna
Level 62
God Stats
5W - 5L
1,538 SR
Queue Stats
8W - 8L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TetraFromLOZ
Ah Muzen Cab
Level 92
God Stats
0W - 2L
1,240 SR
Queue Stats
242W - 301L
1,450 Elo+
Solo
Ah Puch
Ah Puch
dark-stukov
Ah Puch
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 84L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buzzzard007
Izanami
12
1 / 1 / 0
6,717
560
5,488
6,059
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
IsaBizarroDG
Hercules
11
4 / 1 / 0
7,350
613
5,470
7,657
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NA_Donut
Nemesis
12
5 / 0 / 1
6,916
576
7,249
9,696
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
6,553
546
3,090
5,648
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
xShaDowKingx658
Xing Tian
9
2 / 1 / 3
6,344
529
3,752
8,214
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 4 / 0
5,349
446
1,867
10,998
8,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
5,465
455
2,826
9,462
3,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
RedJester51
Cliodhna
11
3 / 2 / 1
6,120
510
5,418
8,988
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
TetraFromLOZ
Ah Muzen Cab
11
0 / 1 / 1
6,057
505
3,382
7,449
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
dark-stukov
Ah Puch
11
1 / 2 / 1
6,316
526
5,779
5,459
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
0
0.25
W
Izanami
Buzzzard007
Izanami
1
1
0
1
L
0
3
0
0
W
Hercules
IsaBizarroDG
Hercules
4
1
0
4
W
Nemesis
NA_Donut
Nemesis
5
0
1
5.5
W
0
3
3
0.5
L
Cliodhna
RedJester51
Cliodhna
3
2
1
1.75
L
Ah Muzen Cab
TetraFromLOZ
Ah Muzen Cab
0
1
1
0.5
L
Ah Puch
dark-stukov
Ah Puch
1
2
1
0.75
W
Xing Tian
xShaDowKingx658
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,049
Damage
19,272
37,274
Taken
42,356
18,918
Mitigated
18,615
10,268
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,867
466
0
3,527
10,998
8,027
0
2,693
8,237
156
15,191
W
Izanami
Buzzzard007
Izanami
5,488
3,181
0
3,211
6,059
2,256
987
0
6,059
0
65,532
L
2,826
1,325
0
4,704
9,462
3,036
52
0
9,462
32,408
0
W
Hercules
IsaBizarroDG
Hercules
5,470
2,401
0
1,924
7,657
4,481
0
2,714
4,943
0
43,342
W
Nemesis
NA_Donut
Nemesis
7,249
2,629
0
2,237
9,696
3,648
0
1,506
8,190
0
52,994
W
3,090
681
0
617
5,648
2,267
0
3,288
2,360
41,883
0
L
Cliodhna
RedJester51
Cliodhna
5,418
218
0
2,717
8,988
3,122
0
880
8,108
0
38,835
L
Ah Muzen Cab
TetraFromLOZ
Ah Muzen Cab
3,382
763
0
1,799
7,449
2,473
0
795
6,654
0
46,778
L
Ah Puch
dark-stukov
Ah Puch
5,779
169
0
879
5,459
1,957
268
2,294
3,053
42,127
0
W
Xing Tian
xShaDowKingx658
Xing Tian
3,752
419
22
2,257
8,214
6,266
282
1,125
7,089
13,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
29,307
372
Minions Killed
290
0
Camps Cleared
0
1,209,357
Distance Traveled
1,153,627
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,349
446
21
2
0
208,994
3
W
Izanami
6,717
560
123
10
0
202,909
0
L
Sol
5,465
455
50
4
0
198,344
1
W
Hercules
7,350
613
78
7
0
260,591
0
W
Nemesis
6,916
576
74
6
0
289,550
0
W
Vulcan
6,553
546
84
7
0
233,649
0
L
Cliodhna
6,120
510
56
5
0
294,682
0
L
Ah Muzen Cab
6,057
505
84
7
0
234,857
0
L
Ah Puch
6,316
526
79
7
0
216,750
0
W
Xing Tian
6,344
529
13
1
0
222,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role