Player Matchup

Ymir
Ymir
McWenj
Ymir
Level 13
God Stats
15W - 6L
1,563 SR
Queue Stats
23W - 12L
1,490 Elo+
Party 1
Izanami
Izanami
PointeDeTarte
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,429 Elo+
Party 1
Sol
Sol
zarachia
Sol
Level 38
God Stats
5W - 3L
1,425 SR
Queue Stats
46W - 29L
1,457 Elo+
Party 1
Team Averages
Level 20
1,496 SR
1,458 Elo+

VS

Team Averages
Level 32
1,336 SR
1,185 Elo+
Heimdallr
Heimdallr
IsaiahB2003
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 35L
1,186 Elo+
Party 2
Ao Kuang
Ao Kuang
MexicaliWifi
Ao Kuang
Level 39
God Stats
2W - 12L
1,183 SR
Queue Stats
11W - 41L
1,176 Elo+
Party 2
Sobek
Sobek
THEGEEKIN
Sobek
Level 28
God Stats
0W - 3L
1,324 SR
Queue Stats
58W - 97L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
McWenj
Ymir
15
3 / 2 / 17
11,903
850
5,722
12,131
12,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
12
4 / 12 / 8
11,400
814
12,983
16,430
6,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
16 / 4 / 7
14,609
1,044
30,995
15,612
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IsaiahB2003
Heimdallr
12
4 / 7 / 13
11,023
787
12,698
17,564
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
MexicaliWifi
Ao Kuang
14
12 / 8 / 5
12,503
893
17,193
22,032
10,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
THEGEEKIN
Sobek
11
2 / 8 / 10
9,982
713
5,767
18,856
24,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
23
Kills
18
18
Deaths
23
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IsaiahB2003
Heimdallr
4
7
13
1.5
W
Ymir
McWenj
Ymir
3
2
17
5.75
L
Ao Kuang
MexicaliWifi
Ao Kuang
12
8
5
1.81
W
Izanami
4
12
8
0.67
L
Sobek
THEGEEKIN
Sobek
2
8
10
0.88
W
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,700
Damage
35,658
44,173
Taken
58,452
26,231
Mitigated
43,690
9,154
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IsaiahB2003
Heimdallr
12,698
4,879
0
3,015
17,564
8,335
0
9,024
8,540
0
40,646
W
Ymir
McWenj
Ymir
5,722
1,882
0
769
12,131
12,335
204
5,325
6,806
17,979
0
L
Ao Kuang
MexicaliWifi
Ao Kuang
17,193
5,909
0
3,470
22,032
10,655
0
13,456
8,576
36,486
0
W
Izanami
12,983
8,834
0
423
16,430
6,363
0
9,471
6,959
0
41,225
L
Sobek
THEGEEKIN
Sobek
5,767
1,171
0
1,630
18,856
24,700
0
12,789
6,067
18,205
0
W
30,995
13,347
0
7,962
15,612
7,533
2,401
9,449
6,163
78,169
5,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
33,508
139
Minions Killed
97
0
Camps Cleared
0
844,255
Distance Traveled
669,149
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,023
787
50
4
0
235,675
2
W
Ymir
11,903
850
12
1
0
282,705
0
L
Ao Kuang
12,503
893
38
3
0
220,879
1
W
Izanami
11,400
814
39
3
0
280,190
0
L
Sobek
9,982
713
9
1
0
212,595
0
W
Sol
14,609
1,044
88
6
0
281,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role