Player Matchup

Pele
Pele
Dave6745
Pele
Level 142
God Stats
7W - 6L
1,467 SR
Queue Stats
135W - 112L
1,563 Elo+
Party 2
Sol
Sol
PBeckham
Sol
Level 60
God Stats
2W - 0L
1,694 SR
Queue Stats
69W - 73L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
Level 103
God Stats
7W - 16L
1,297 SR
Queue Stats
85W - 120L
1,376 Elo+
Solo
Ullr
Ullr
RicardoHuckabee
Ullr
Level 145
God Stats
2W - 1L
1,476 SR
Queue Stats
149W - 116L
1,561 Elo+
Party 2
Anubis
Anubis
mooshee
Anubis
Level 156
God Stats
10W - 7L
1,583 SR
Queue Stats
138W - 122L
1,518 Elo+
Solo
Team Averages
Level 121
1,504 SR
1,509 Elo+

VS

Team Averages
Level 135
1,481 SR
1,461 Elo+
Ullr
Ullr
Respawniing
Ullr
Level 133
God Stats
4W - 7L
1,447 SR
Queue Stats
30W - 33L
1,253 Elo+
Solo
Poseidon
Poseidon
Revibal
Poseidon
Level 169
God Stats
125W - 90L
1,608 SR
Queue Stats
383W - 339L
1,520 Elo+
Solo
Vamana
Vamana
The_Reven1702
Vamana
Level 92
God Stats
0W - 2L
1,227 SR
Queue Stats
214W - 212L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
gera_84_07
Jormungandr
Level 156
God Stats
0W - 3L
1,509 SR
Queue Stats
162W - 166L
1,485 Elo+
Solo
Chaac
Chaac
rickpapa4978
Chaac
Level 124
God Stats
20W - 13L
1,612 SR
Queue Stats
240W - 223L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
6 / 0 / 3
6,301
525
6,312
7,734
4,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 6
6,318
527
5,146
6,414
2,714
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
11
0 / 0 / 0
6,053
504
2,770
8,655
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 5
7,421
618
7,731
7,927
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
mooshee
Anubis
11
2 / 2 / 2
6,959
580
6,028
8,065
5,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,223
519
4,281
9,941
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Revibal
Poseidon
13
0 / 0 / 0
7,154
596
5,281
6,616
2,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 0
5,589
466
4,910
11,021
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
gera_84_07
Jormungandr
9
0 / 3 / 0
5,268
439
3,599
9,586
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 1
6,636
553
6,425
11,711
8,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
6
0
3
7.5
W
1
2
6
2
W
Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
0
0
0
0
L
2
4
0
0.5
L
Poseidon
Revibal
Poseidon
0
0
0
0
W
5
0
5
7.5
L
1
3
0
0.33
L
Jormungandr
gera_84_07
Jormungandr
0
3
0
0
W
Anubis
mooshee
Anubis
2
2
2
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
24,496
38,795
Taken
48,875
18,914
Mitigated
33,190
12,572
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,312
1,785
141
1,975
7,734
4,716
0
2,870
4,864
0
19,425
W
5,146
2,717
0
2,213
6,414
2,714
3,252
1,046
5,368
39,022
7,164
W
Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
2,770
1,295
0
1,380
8,655
3,104
0
4,035
4,620
0
51,021
L
4,281
1,851
0
1,295
9,941
3,801
0
2,455
7,486
0
46,583
L
Poseidon
Revibal
Poseidon
5,281
1,781
0
3,022
6,616
2,365
0
0
6,616
74,841
1,043
W
7,731
3,630
0
1,983
7,927
3,320
0
735
7,192
0
53,288
L
4,910
2,321
0
572
11,021
10,688
0
54
10,967
0
39,464
L
Jormungandr
gera_84_07
Jormungandr
3,599
1,096
0
2,486
9,586
7,349
0
2,274
7,312
23,682
0
W
Anubis
mooshee
Anubis
6,028
645
0
4,880
8,065
5,060
0
0
8,065
48,407
0
L
6,425
852
0
2,014
11,711
8,987
0
6,028
5,683
0
49,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
30,870
349
Minions Killed
416
0
Camps Cleared
0
1,153,952
Distance Traveled
1,111,639
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,301
525
13
1
0
267,715
0
W
Sol
6,318
527
76
6
0
200,978
0
W
Ah Muzen Cab
6,053
504
93
8
0
228,087
2
L
Ullr
6,223
519
77
6
0
213,570
0
L
Poseidon
7,154
596
139
12
0
233,901
2
W
Ullr
7,421
618
79
7
0
249,146
0
L
Vamana
5,589
466
57
5
0
238,587
0
L
Jormungandr
5,268
439
52
4
0
225,522
3
W
Anubis
6,959
580
88
7
0
208,026
0
L
Chaac
6,636
553
91
8
0
200,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role