Player Matchup

Nike
Nike
Cheefi
Nike
Level 157
God Stats
3W - 1L
1,961 SR
Queue Stats
286W - 199L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
FiveFingerDC
Kuzenbo
Level 4
God Stats
4W - 2L
1,915 SR
Queue Stats
5W - 4L
1,811 Elo+
Party 2
Bastet
Bastet
GoddessNatalie
Bastet
Level 125
God Stats
1W - 1L
1,778 SR
Queue Stats
5W - 2L
1,845 Elo+
Solo
Cupid
Cupid
Maxwolf58
Cupid
Level 129
God Stats
8W - 6L
1,704 SR
Queue Stats
104W - 68L
1,612 Elo+
Solo
Ix Chel
Ix Chel
Rawyu
Ix Chel
Level 81
God Stats
33W - 25L
1,754 SR
Queue Stats
154W - 130L
1,635 Elo+
Party 2
Team Averages
Level 99
1,823 SR
1,701 Elo+

VS

Team Averages
Level 129
1,666 SR
1,609 Elo+
Hachiman
Hachiman
A15ozslushie
Hachiman
Level 148
God Stats
2W - 0L
1,696 SR
Queue Stats
20W - 13L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
CombatAstronaut
Cthulhu
Level 128
God Stats
5W - 4L
1,494 SR
Queue Stats
30W - 18L
1,611 Elo+
Party 1
Da Ji
Da Ji
Oreó
Da Ji
Level 61
God Stats
15W - 4L
1,896 SR
Queue Stats
169W - 113L
1,680 Elo+
Solo
Anhur
Anhur
Pr3pared
Anhur
Level 147
God Stats
1W - 0L
1,540 SR
Queue Stats
5W - 4L
1,619 Elo+
Party 1
Raijin
Raijin
kuru54
Raijin
Level 159
God Stats
9W - 5L
1,705 SR
Queue Stats
303W - 305L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Cheefi
Nike
16
2 / 4 / 2
10,545
1,055
18,056
18,727
18,439
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kuzenbo
FiveFingerDC
Kuzenbo
16
0 / 2 / 4
9,854
985
7,500
18,231
22,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 3
10,007
1,001
10,247
13,652
5,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Maxwolf58
Cupid
16
1 / 2 / 2
10,369
1,037
10,655
10,711
5,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Rawyu
Ix Chel
15
0 / 2 / 4
9,681
968
10,197
7,051
3,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

204

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A15ozslushie
Hachiman
16
1 / 1 / 6
10,795
1,080
12,107
10,391
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 10
10,590
1,059
9,026
12,525
16,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Oreó
Da Ji
17
3 / 1 / 10
10,845
1,085
18,202
14,120
9,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Pr3pared
Anhur
17
3 / 1 / 5
11,113
1,111
10,013
11,727
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
kuru54
Raijin
17
5 / 0 / 3
11,515
1,152
16,016
10,303
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
4
Kills
13
13
Deaths
4
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hachiman
A15ozslushie
Hachiman
1
1
6
4
L
Nike
Cheefi
Nike
2
4
2
0.75
W
1
1
10
6
L
Kuzenbo
FiveFingerDC
Kuzenbo
0
2
4
1
L
1
3
3
0.83
L
Cupid
Maxwolf58
Cupid
1
2
2
1
W
Da Ji
Oreó
Da Ji
3
1
10
8
W
Anhur
Pr3pared
Anhur
3
1
5
5.5
L
Ix Chel
Rawyu
Ix Chel
0
2
4
1
W
Raijin
kuru54
Raijin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
65,364
68,372
Taken
59,066
55,075
Mitigated
40,025
7,535
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
A15ozslushie
Hachiman
12,107
8,442
0
1,594
10,391
4,670
0
2,342
8,049
0
35,768
L
Nike
Cheefi
Nike
18,056
96
0
559
18,727
18,439
0
8,762
9,965
0
28,036
W
9,026
373
653
1,415
12,525
16,099
0
4,994
7,531
19,575
0
L
Kuzenbo
FiveFingerDC
Kuzenbo
7,500
2,748
0
1,776
18,231
22,586
0
6,837
11,394
15,612
0
L
10,247
1,951
0
2,667
13,652
5,800
0
3,825
9,827
0
30,110
L
Cupid
Maxwolf58
Cupid
10,655
6,232
78
1,553
10,711
5,045
0
3,968
6,743
0
48,356
W
Da Ji
Oreó
Da Ji
18,202
4,818
0
73
14,120
9,251
0
3,630
10,490
0
29,626
W
Anhur
Pr3pared
Anhur
10,013
7,595
0
2,226
11,727
5,011
0
2,973
8,754
0
34,615
L
Ix Chel
Rawyu
Ix Chel
10,197
1,410
562
340
7,051
3,205
0
1,650
5,401
27,161
0
W
Raijin
kuru54
Raijin
16,016
976
0
1,818
10,303
4,994
0
3,758
6,545
47,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
54,858
212
Minions Killed
257
6
Camps Cleared
12
1,138,911
Distance Traveled
1,091,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,795
1,080
54
5
4
205,690
0
L
Nike
10,545
1,055
32
3
0
240,200
0
W
Cthulhu
10,590
1,059
14
1
0
228,624
0
L
Kuzenbo
9,854
985
24
2
0
222,313
0
L
Bastet
10,007
1,001
41
4
2
234,750
0
L
Cupid
10,369
1,037
85
9
3
215,801
0
W
Da Ji
10,845
1,085
28
3
2
241,095
0
W
Anhur
11,113
1,111
62
6
5
212,402
0
L
Ix Chel
9,681
968
30
3
1
225,847
0
W
Raijin
11,515
1,152
99
10
1
203,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role