Player Matchup

Danzaburou
Danzaburou
DiukWar
Danzaburou
Level 43
God Stats
40W - 48L
1,434 SR
Queue Stats
53W - 75L
1,276 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
Level 60
God Stats
5W - 8L
1,419 SR
Queue Stats
87W - 81L
1,472 Elo+
Party 1
Atlas
Atlas
LorenzoMdR
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,477 Elo+
Party 1
Loki
Loki
McLovinGOD
Loki
Level 66
God Stats
4W - 2L
1,524 SR
Queue Stats
49W - 46L
1,499 Elo+
Solo
Cthulhu
Cthulhu
lnfectao
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 75L
1,277 Elo+
Party 3
Team Averages
Level 62
1,475 SR
1,400 Elo+

VS

Team Averages
Level 74
1,442 SR
1,416 Elo+
Ishtar
Ishtar
 
Ishtar
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EthanJK64
Janus
Level 27
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 14L
1,278 Elo+
Party 2
Loki
Loki
M2J160182
Loki
Level 120
God Stats
12W - 12L
1,367 SR
Queue Stats
400W - 383L
1,467 Elo+
Solo
Athena
Athena
lI NoHxpe Il
Athena
Level 106
God Stats
4W - 5L
1,518 SR
Queue Stats
245W - 236L
1,474 Elo+
Solo
Freya
Freya
temp-8088776
Freya
Level 53
God Stats
2W - 2L
1,572 SR
Queue Stats
30W - 45L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiukWar
Danzaburou
12
4 / 2 / 5
8,091
578
9,240
8,805
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
GewoonMitchel
Morgan Le Fay
12
5 / 0 / 1
8,152
582
7,376
7,263
3,840
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
13
0 / 1 / 4
7,516
537
3,263
8,423
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
9 / 0 / 3
9,403
672
8,903
9,549
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
lnfectao
Cthulhu
8
1 / 4 / 5
6,402
457
5,500
10,234
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 4 / 0
5,046
360
1,486
7,142
2,898
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
EthanJK64
Janus
11
0 / 3 / 0
6,075
434
991
5,830
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
11
3 / 4 / 2
6,861
490
4,376
10,766
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
7
0 / 2 / 6
6,046
432
4,589
10,642
6,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 6 / 2
6,725
480
8,975
11,366
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
7
7
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
W
Danzaburou
DiukWar
Danzaburou
4
2
5
3.25
L
Janus
EthanJK64
Janus
0
3
0
0
W
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
5
0
1
5.5
W
Atlas
0
1
4
2
L
Loki
3
4
2
1
W
9
0
3
10.5
L
Athena
0
2
6
1.5
W
Cthulhu
lnfectao
Cthulhu
1
4
5
0.88
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,282
Damage
20,417
44,274
Taken
45,746
21,263
Mitigated
19,817
19,451
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,486
816
0
198
7,142
2,898
0
4,563
2,535
0
12,182
W
Danzaburou
DiukWar
Danzaburou
9,240
4,395
0
3,551
8,805
3,375
3,216
4,951
3,588
0
47,341
L
Janus
EthanJK64
Janus
991
44
0
0
5,830
2,027
0
2,566
2,984
34,288
0
W
Morgan Le Fay
GewoonMitchel
Morgan Le Fay
7,376
1,088
0
4,469
7,263
3,840
950
551
6,672
58,786
0
W
Atlas
3,263
937
0
1,978
8,423
4,205
77
754
7,605
40,612
0
L
Loki
4,376
1,171
0
2,305
10,766
3,688
96
3,154
7,556
0
37,686
W
8,903
3,462
0
6,775
9,549
3,885
0
1,137
8,384
0
86,091
L
Athena
4,589
1,452
1,148
2,834
10,642
6,893
0
3,410
7,188
11,284
0
W
Cthulhu
lnfectao
Cthulhu
5,500
972
940
1,738
10,234
5,958
0
6,276
3,530
15,982
0
L
8,975
2,504
0
2,377
11,366
4,311
0
2,022
9,344
40,687
2,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
30,753
395
Minions Killed
231
0
Camps Cleared
0
1,262,536
Distance Traveled
1,148,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,046
360
18
1
0
216,870
0
W
Danzaburou
8,091
578
73
5
0
226,828
0
L
Janus
6,075
434
60
4
0
241,717
0
W
Morgan Le Fay
8,152
582
86
6
0
230,674
0
W
Atlas
7,516
537
80
6
0
258,455
0
L
Loki
6,861
490
66
5
0
252,230
0
W
Loki
9,403
672
134
10
0
334,589
0
L
Athena
6,046
432
14
1
0
211,857
0
W
Cthulhu
6,402
457
22
2
0
211,990
0
L
Freya
6,725
480
73
5
0
226,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role