Player Matchup

Nox
Nox
Apathy84
Nox
Level 127
God Stats
83W - 86L
1,481 SR
Queue Stats
305W - 375L
1,469 Elo+
Party 1
Achilles
Achilles
P3 Tata
Achilles
Level 124
God Stats
31W - 56L
1,349 SR
Queue Stats
1,169W - 1,195L
1,457 Elo+
Solo
Ymir
Ymir
ScotCarnage
Ymir
Level 151
God Stats
3W - 4L
1,507 SR
Queue Stats
73W - 89L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Spankard
Baron Samedi
Level 137
God Stats
47W - 52L
1,503 SR
Queue Stats
357W - 402L
1,478 Elo+
Party 1
Thor
Thor
o-llxDarkBoy-
Thor
Level 81
God Stats
2W - 4L
1,494 SR
Queue Stats
32W - 31L
1,483 Elo+
Solo
Team Averages
Level 124
1,467 SR
1,486 Elo+

VS

Team Averages
Level 82
1,635 SR
1,538 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DruidBeast12
Neith
Level 105
God Stats
3W - 2L
1,722 SR
Queue Stats
99W - 92L
1,519 Elo+
Party 2
Fenrir
Fenrir
Idontgiveasam
Fenrir
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 70L
1,507 Elo+
Party 2
Hel
Hel
SirDannyBoii
Hel
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 3
Charon
Charon
yeaboiiiiiiiiii
Charon
Level 93
God Stats
3W - 2L
1,684 SR
Queue Stats
24W - 24L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,411
1,282
5,873
6,631
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
P3 Tata
Achilles
11
0 / 3 / 4
6,145
1,229
4,036
11,808
11,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 4
7,126
1,425
4,109
11,086
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Spankard
Baron Samedi
9
0 / 0 / 0
3,806
761
0
0
0
11
3 / 4 / 3
6,672
1,334
5,647
8,855
3,470
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

317

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 0 / 6
7,990
1,598
8,530
4,548
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 6
6,026
1,205
6,259
4,633
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 7
7,549
1,510
10,542
8,736
4,383
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 10
6,576
1,315
4,373
3,692
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 9
7,244
1,449
5,977
2,944
2,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
6
Kills
12
12
Deaths
6
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
6
8
L
1
3
4
1
W
0
2
6
1.5
W
4
4
7
1.88
L
Achilles
P3 Tata
Achilles
0
3
4
0.67
L
2
2
4
2
W
1
0
10
6
L
Baron Samedi
Spankard
Baron Samedi
0
0
0
0
L
3
4
3
1.13
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
35,681
38,380
Taken
24,553
25,718
Mitigated
13,836
3,072
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,530
2,949
0
1,433
4,548
3,255
0
2,147
2,268
19,279
0
L
5,873
956
73
131
6,631
2,491
0
2,259
4,372
11,050
0
W
6,259
2,550
107
385
4,633
1,961
0
3,111
1,481
0
14,450
W
10,542
3,173
0
633
8,736
4,383
0
2,338
6,237
0
17,345
L
Achilles
P3 Tata
Achilles
4,036
1,021
0
2,030
11,808
11,217
0
5,105
6,703
0
16,206
L
4,109
581
0
838
11,086
8,540
0
6,672
4,414
6,598
0
W
4,373
122
2,681
2,445
3,692
1,623
0
1,078
2,485
10,426
0
L
Baron Samedi
Spankard
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
5,647
931
0
0
8,855
3,470
0
4,844
4,011
0
8,220
W
5,977
1,596
0
414
2,944
2,614
0
1,308
1,553
11,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
35,385
44
Minions Killed
72
3
Camps Cleared
9
373,594
Distance Traveled
514,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,990
1,598
16
3
4
106,493
0
L
Nox
6,411
1,282
13
3
0
78,192
0
W
Neith
6,026
1,205
22
4
0
90,966
0
W
Fenrir
7,549
1,510
6
1
4
99,124
0
L
Achilles
6,145
1,229
25
5
0
95,142
0
L
Ymir
7,126
1,425
3
1
2
100,297
0
W
Hel
6,576
1,315
17
3
0
114,437
0
L
Baron Samedi
3,806
761
0
0
0
0
0
L
Thor
6,672
1,334
3
1
1
99,963
0
W
Charon
7,244
1,449
11
2
1
103,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role