Player Matchup

Athena
Athena
ASAP_CROOKZ7
Athena
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 141L
1,439 Elo+
Solo
Danzaburou
Danzaburou
BlackFire1325
Danzaburou
Level 77
God Stats
7W - 8L
1,478 SR
Queue Stats
55W - 50L
1,473 Elo+
Party 1
Mulan
Mulan
Bribben
Mulan
Level 108
God Stats
10W - 5L
1,684 SR
Queue Stats
114W - 100L
1,528 Elo+
Solo
Merlin
Merlin
Snapshot0010
Merlin
Level 81
God Stats
51W - 37L
1,604 SR
Queue Stats
280W - 253L
1,563 Elo+
Solo
Thor
Thor
rainbro1523
Thor
Level 88
God Stats
9W - 10L
1,456 SR
Queue Stats
95W - 78L
1,418 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,484 Elo+

VS

Team Averages
Level 89
1,407 SR
1,483 Elo+
Susano
Susano
APersonU
Susano
Level 45
God Stats
3W - 7L
1,218 SR
Queue Stats
72W - 71L
1,484 Elo+
Solo
Geb
Geb
Demonick1008
Geb
Level 129
God Stats
5W - 4L
1,538 SR
Queue Stats
10W - 9L
1,463 Elo+
Solo
Maui
Maui
Fenixevilangel
Maui
Level 143
God Stats
1W - 6L
1,325 SR
Queue Stats
288W - 278L
1,470 Elo+
Solo
Cthulhu
Cthulhu
NotorioussBM
Cthulhu
Level 58
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
wa11ywest13
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 0 / 8
6,123
612
2,437
7,610
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
BlackFire1325
Danzaburou
9
1 / 0 / 6
6,021
602
3,884
3,713
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mulan
Bribben
Mulan
10
9 / 2 / 4
6,807
681
8,347
8,836
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
9
1 / 2 / 6
5,769
577
5,223
3,762
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
6,958
696
3,760
6,642
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
APersonU
Susano
8
3 / 5 / 0
5,173
517
3,970
9,953
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,425
443
2,019
7,466
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 3
5,439
544
4,576
10,240
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
NotorioussBM
Cthulhu
6
0 / 3 / 0
4,189
419
2,036
5,607
3,130
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
wa11ywest13
Danzaburou
6
0 / 3 / 0
4,170
417
2,112
4,248
1,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
APersonU
Susano
3
5
0
0.6
W
Athena
2
0
8
6
W
Danzaburou
BlackFire1325
Danzaburou
1
0
6
4
W
Mulan
Bribben
Mulan
9
2
4
5.5
L
0
2
0
0
L
1
3
3
0.83
L
Cthulhu
NotorioussBM
Cthulhu
0
3
0
0
W
Merlin
1
2
6
2
W
3
0
3
4.5
L
Danzaburou
wa11ywest13
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
14,713
30,563
Taken
37,514
14,649
Mitigated
18,431
7,717
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
APersonU
Susano
3,970
624
0
1,618
9,953
3,436
0
1,505
8,448
0
31,256
W
Athena
2,437
633
157
2,470
7,610
5,154
18
1,663
5,861
14,234
0
W
Danzaburou
BlackFire1325
Danzaburou
3,884
1,736
0
1,616
3,713
1,508
520
622
3,077
0
37,637
W
Mulan
Bribben
Mulan
8,347
1,889
0
1,058
8,836
4,151
0
2,573
6,037
0
43,185
L
2,019
128
0
1,132
7,466
3,984
0
1,477
5,989
10,624
0
L
4,576
535
123
2,338
10,240
6,452
0
3,235
7,005
19,187
0
L
Cthulhu
NotorioussBM
Cthulhu
2,036
33
0
500
5,607
3,130
0
287
5,320
10,844
0
W
Merlin
5,223
269
0
250
3,762
1,251
0
1,448
2,166
32,926
0
W
3,760
1,085
0
2,166
6,642
2,585
826
1,811
4,791
0
50,341
L
Danzaburou
wa11ywest13
Danzaburou
2,112
683
0
868
4,248
1,429
0
1,156
3,092
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
23,396
273
Minions Killed
114
0
Camps Cleared
0
955,827
Distance Traveled
906,607
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,173
517
43
4
0
204,618
2
W
Athena
6,123
612
21
2
0
182,232
2
W
Danzaburou
6,021
602
59
6
0
182,193
0
W
Mulan
6,807
681
60
6
0
222,678
0
L
Geb
4,425
443
4
0
0
180,682
0
L
Maui
5,439
544
31
3
0
173,458
0
L
Cthulhu
4,189
419
12
1
0
162,802
0
W
Merlin
5,769
577
51
5
0
191,172
5
W
Thor
6,958
696
82
8
0
177,552
0
L
Danzaburou
4,170
417
24
2
0
185,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role