Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Brown420Townn
Bellona
Level 66
God Stats
4W - 13L
1,227 SR
Queue Stats
40W - 54L
1,340 Elo+
Solo
Thanatos
Thanatos
de nice354
Thanatos
Level 154
God Stats
5W - 5L
1,405 SR
Queue Stats
348W - 336L
1,456 Elo+
Party 2
Team Averages
Level 116
1,377 SR
1,432 Elo+

VS

Team Averages
Level 86
1,445 SR
1,475 Elo+
Loki
Loki
On The Zaa
Loki
Level 123
God Stats
2W - 2L
1,552 SR
Queue Stats
60W - 60L
1,537 Elo+
Party 1
Zeus
Zeus
RHPG11
Zeus
Level 109
God Stats
12W - 27L
1,311 SR
Queue Stats
232W - 259L
1,468 Elo+
Solo
Neith
Neith
Soggy Slushy
Neith
Level 26
God Stats
9W - 11L
1,472 SR
Queue Stats
9W - 11L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
6 / 0 / 8
9,222
922
8,763
7,038
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
9
1 / 1 / 10
7,754
775
5,068
10,018
6,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
de nice354
Thanatos
13
9 / 1 / 5
9,449
945
11,133
8,622
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
6,647
665
4,307
8,678
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
RHPG11
Zeus
8
0 / 8 / 0
6,257
626
5,511
9,119
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,494
649
4,441
9,384
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
2
2
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
8
10
W
Bellona
1
1
10
6
L
2
3
0
0.67
L
Zeus
RHPG11
Zeus
0
8
0
0
L
0
5
1
0.1
W
Thanatos
de nice354
Thanatos
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
14,259
25,678
Taken
27,181
12,285
Mitigated
7,622
12,642
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,763
339
0
3,456
7,038
2,221
1,346
1,543
5,495
31,714
0
W
Bellona
5,068
810
289
2,983
10,018
6,721
477
3,074
6,944
0
21,295
L
4,307
841
0
420
8,678
2,559
0
2,764
5,914
0
17,455
L
Zeus
RHPG11
Zeus
5,511
1,083
0
434
9,119
2,110
0
2,882
6,237
17,517
0
L
4,441
1,443
0
1,957
9,384
2,953
0
3,356
6,028
0
17,327
W
Thanatos
de nice354
Thanatos
11,133
2,562
0
5,914
8,622
3,343
1,141
1,809
6,813
0
29,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
19,398
105
Minions Killed
68
0
Camps Cleared
0
563,172
Distance Traveled
442,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,222
922
52
5
0
179,375
1
W
Bellona
7,754
775
25
3
0
178,319
0
L
Loki
6,647
665
24
2
0
146,454
0
L
Zeus
6,257
626
24
2
0
149,765
0
L
Neith
6,494
649
20
2
0
146,467
0
W
Thanatos
9,449
945
28
3
0
205,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role