Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Gaizka3012
Sobek
Gold III
Level 157
God Stats
2W - 2L
1,803 SR
Queue Stats
139W - 142L
1,536 MMR
Party 2
Ravana
Ravana
Platinum V
Permabiatch
Ravana
Platinum V
Level 78
God Stats
87W - 87L
1,521 SR
Queue Stats
193W - 184L
1,595 MMR
Solo
Yu Huang
Yu Huang
Gold II
jontajonar
Yu Huang
Gold II
Level 151
God Stats
2W - 4L
1,394 SR
Queue Stats
140W - 142L
1,570 MMR
Party 2
Pele
Pele
Gold II
retrasos456
Pele
Gold II
Level 140
God Stats
29W - 23L
1,638 SR
Queue Stats
163W - 162L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,571 SR
1,557 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,592 SR
1,554 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Bylochka777
Athena
Gold V
Level 139
God Stats
55W - 70L
1,479 SR
Queue Stats
399W - 413L
1,279 MMR
Party 1
Nike
Nike
Gold II
DaanKo108
Nike
Gold II
Level 158
God Stats
13W - 3L
1,719 SR
Queue Stats
462W - 470L
1,589 MMR
Solo
Thor
Thor
Platinum II
MrSteVas
Thor
Platinum II
Level 194
God Stats
4W - 4L
1,524 SR
Queue Stats
337W - 330L
1,796 MMR
Party 1
Hou Yi
Hou Yi
Gold II
SargentoDePollo
Hou Yi
Gold II
Level 106
God Stats
6W - 7L
1,736 SR
Queue Stats
74W - 76L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 5 / 2
6,128
471
5,675
9,616
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
9
0 / 0 / 4
6,098
469
4,313
9,787
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
4 / 0 / 0
7,435
572
2,400
3,081
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
jontajonar
Yu Huang
10
1 / 3 / 1
5,983
460
3,884
7,226
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 7 / 1
6,649
511
3,393
13,069
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAh PuchRaijinAo Kuang

VS

Bans
Maman BrigitteSusanoAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 3
7,607
585
8,942
3,926
1,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 2 / 2
6,597
507
2,826
13,136
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
14
5 / 0 / 1
9,360
720
8,276
7,693
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
14
5 / 1 / 2
8,108
624
4,234
8,519
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 1
8,183
629
7,020
8,331
2,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
15
15
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
2
0.2
W
Zeus
 
Zeus
3
1
3
4.5
W
Athena
0
2
2
0.5
W
Nike
5
0
1
5.5
L
Sobek
0
0
4
2
W
Thor
5
1
2
6
L
Ravana
4
0
0
4
W
2
1
1
2.5
L
Yu Huang
jontajonar
Yu Huang
1
3
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,665
Damage
31,298
42,779
Taken
41,605
19,931
Mitigated
21,339
11,419
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,675
3,919
0
2,035
9,616
2,869
0
337
9,279
0
43,137
W
Zeus
 
Zeus
8,942
760
0
1,028
3,926
1,379
144
1,699
2,227
58,101
0
W
Athena
2,826
423
121
4,093
13,136
9,676
0
5,047
8,089
15,962
0
W
Nike
8,276
599
0
980
7,693
4,240
146
277
7,416
363
74,049
L
Sobek
4,313
725
0
4,265
9,787
8,327
0
4,356
5,431
16,921
0
W
Thor
4,234
975
0
4,136
8,519
3,510
222
917
7,602
0
60,351
L
Ravana
2,400
541
0
2,352
3,081
1,506
0
535
2,546
0
64,504
W
7,020
3,788
0
4,517
8,331
2,534
512
1,177
7,154
0
72,313
L
Yu Huang
jontajonar
Yu Huang
3,884
567
0
500
7,226
2,878
0
4,202
3,024
44,443
0
L
3,393
660
0
2,267
13,069
4,351
0
2,701
10,368
0
54,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
39,855
373
Minions Killed
461
0
Camps Cleared
0
1,349,640
Distance Traveled
1,315,952
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,128
471
77
6
0
208,372
1
W
Zeus
7,607
585
99
8
0
254,788
1
W
Athena
6,597
507
15
1
0
293,534
4
W
Nike
9,360
720
133
10
0
253,409
2
L
Sobek
6,098
469
14
1
0
283,991
4
W
Thor
8,108
624
99
8
0
275,342
1
L
Ravana
7,435
572
111
9
0
322,761
0
W
Hou Yi
8,183
629
115
9
0
238,879
0
L
Yu Huang
5,983
460
73
6
0
279,939
3
L
Pele
6,649
511
98
8
0
254,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role