Player Matchup

Izanami
Izanami
DaddyKouhai
Izanami
Level 59
God Stats
43W - 27L
1,601 SR
Queue Stats
217W - 244L
1,400 Elo+
Party 2
Janus
Janus
JackedJarJar
Janus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 2
Hades
Hades
QueenBubblez
Hades
Level 69
God Stats
2W - 4L
1,396 SR
Queue Stats
102W - 81L
1,447 Elo+
Party 1
Susano
Susano
getfraggedbro
Susano
Level 169
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 32L
1,247 Elo+
Solo
Maui
Maui
jingledinglenuts
Maui
Level 67
God Stats
0W - 2L
1,428 SR
Queue Stats
85W - 88L
1,436 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,378 Elo+

VS

Team Averages
Level 94
1,521 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CruelWarWick
Surtr
Level 123
God Stats
115W - 87L
1,608 SR
Queue Stats
367W - 329L
1,472 Elo+
Solo
Bellona
Bellona
NaturalIntense
Bellona
Level 84
God Stats
3W - 5L
1,285 SR
Queue Stats
149W - 169L
1,410 Elo+
Party 3
Bakasura
Bakasura
Oz EsnaYker
Bakasura
Level 66
God Stats
9W - 10L
1,508 SR
Queue Stats
35W - 40L
1,402 Elo+
Solo
Olorun
Olorun
SynisterBluntz
Olorun
Level 46
God Stats
4W - 3L
1,706 SR
Queue Stats
47W - 58L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyKouhai
Izanami
9
0 / 1 / 0
5,014
557
2,635
4,616
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 1
5,973
664
4,012
4,964
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,608
623
3,272
6,092
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 3 / 0
3,450
383
0
2,578
655
5
0 / 2 / 0
4,239
471
764
5,212
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 2
5,740
638
3,677
5,732
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,243
694
4,302
6,687
3,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 0 / 3
5,586
621
1,675
5,447
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Oz EsnaYker
Bakasura
9
2 / 3 / 1
5,196
577
324
8,134
2,690
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 0
5,988
665
4,772
4,781
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
6
8
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
W
2
1
1
2.5
L
Izanami
DaddyKouhai
Izanami
0
1
0
0
L
2
1
1
2.5
W
0
0
3
1.5
W
Bakasura
Oz EsnaYker
Bakasura
2
3
1
0.83
L
2
1
0
2
W
2
0
0
2
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,683
Damage
14,750
23,462
Taken
30,781
9,817
Mitigated
14,733
5,420
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,677
820
0
2,957
5,732
1,804
332
2,199
3,415
43,559
0
W
4,302
1,675
0
2,410
6,687
3,969
392
2,505
4,160
984
37,229
L
Izanami
DaddyKouhai
Izanami
2,635
1,781
0
1,524
4,616
1,505
0
2,729
1,887
0
35,848
L
4,012
585
0
746
4,964
1,897
0
3,104
1,860
47,253
0
W
1,675
486
0
1,144
5,447
4,539
0
1,247
4,145
0
22,390
W
Bakasura
Oz EsnaYker
Bakasura
324
228
0
1,581
8,134
2,690
53
1,703
6,327
0
17,994
L
3,272
625
15
1,730
6,092
2,405
0
1,455
4,637
34,128
0
W
4,772
2,737
240
2,625
4,781
1,731
1,178
95
4,686
45,292
0
L
0
0
0
0
2,578
655
0
474
2,104
0
2,722
L
764
185
38
1,367
5,212
3,355
0
970
4,242
7,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
28,753
237
Minions Killed
300
0
Camps Cleared
0
853,949
Distance Traveled
997,151
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,740
638
83
9
0
172,797
3
W
Surtr
6,243
694
67
7
0
198,668
2
L
Izanami
5,014
557
69
8
0
175,214
0
L
Janus
5,973
664
91
10
0
181,839
3
W
Bellona
5,586
621
36
4
0
204,392
0
W
Bakasura
5,196
577
42
5
0
231,265
0
L
Hades
5,608
623
62
7
0
190,228
1
W
Olorun
5,988
665
72
8
0
190,029
2
L
Susano
3,450
383
3
0
0
135,456
0
L
Maui
4,239
471
12
1
0
171,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role