Player Matchup

Aphrodite
Aphrodite
Amigo52490
Aphrodite
Level 89
God Stats
85W - 75L
1,548 SR
Queue Stats
467W - 467L
1,384 Elo+
Solo
Sol
Sol
Da VullFreak xD
Sol
Level 63
God Stats
158W - 159L
1,575 SR
Queue Stats
368W - 403L
1,474 Elo+
Solo
Neith
Neith
Grnganga
Neith
Level 40
God Stats
58W - 65L
1,493 SR
Queue Stats
180W - 191L
1,439 Elo+
Solo
Maui
Maui
Koorokas
Maui
Level 105
God Stats
1W - 1L
1,395 SR
Queue Stats
6W - 4L
1,600 Elo+
Solo
Skadi
Skadi
Valeno4511
Skadi
Level 46
God Stats
2W - 5L
1,321 SR
Queue Stats
95W - 112L
1,374 Elo+
Solo
Team Averages
Level 69
1,466 SR
1,454 Elo+

VS

Team Averages
Level 81
1,488 SR
1,455 Elo+
Fenrir
Fenrir
Aelyria3
Fenrir
Level 47
God Stats
304W - 288L
1,514 SR
Queue Stats
321W - 315L
1,470 Elo+
Solo
Bacchus
Bacchus
GTWN_RachEDeLuXe
Bacchus
Level 115
God Stats
122W - 112L
1,487 SR
Queue Stats
272W - 263L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
Goburou2a
Ao Kuang
Level 83
God Stats
53W - 57L
1,515 SR
Queue Stats
211W - 211L
1,460 Elo+
Solo
Janus
Janus
TakenPT
Janus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,464 Elo+
Solo
Mulan
Mulan
xl pSyKo lx
Mulan
Level 122
God Stats
32W - 34L
1,424 SR
Queue Stats
113W - 95L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amigo52490
Aphrodite
9
0 / 0 / 0
4,990
998
123
532
434
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
5,108
1,022
985
2,079
755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Grnganga
Neith
11
0 / 1 / 2
5,735
1,147
5,085
4,819
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
10
2 / 0 / 0
6,364
1,273
1,982
3,824
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
10
0 / 3 / 1
5,451
1,090
3,071
5,672
2,312
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

377

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aelyria3
Fenrir
11
3 / 0 / 1
6,282
1,256
2,306
1,734
944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
5,443
1,089
3,373
3,013
2,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Goburou2a
Ao Kuang
10
0 / 1 / 3
5,604
1,121
2,815
5,798
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
TakenPT
Janus
10
1 / 0 / 2
5,721
1,144
5,492
3,009
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
5,531
1,106
1,792
3,960
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
4
4
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aelyria3
Fenrir
3
0
1
3.5
L
Aphrodite
Amigo52490
Aphrodite
0
0
0
0
L
0
0
0
0
W
0
0
4
2
W
Ao Kuang
Goburou2a
Ao Kuang
0
1
3
1.5
L
Neith
Grnganga
Neith
0
1
2
1
L
Maui
2
0
0
2
W
Janus
TakenPT
Janus
1
0
2
2
L
Skadi
0
3
1
0.17
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,246
Damage
15,778
16,926
Taken
17,514
8,365
Mitigated
10,988
1,475
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aelyria3
Fenrir
2,306
93
0
419
1,734
944
0
420
1,314
0
4,000
L
Aphrodite
Amigo52490
Aphrodite
123
58
203
354
532
434
0
480
0
726
0
L
985
313
0
206
2,079
755
0
1,602
322
4,959
525
W
3,373
178
0
617
3,013
2,958
0
822
2,191
5,897
0
W
Ao Kuang
Goburou2a
Ao Kuang
2,815
725
0
1,394
5,798
3,300
0
1,225
4,573
13,220
0
L
Neith
Grnganga
Neith
5,085
2,003
0
320
4,819
2,082
0
2,599
2,057
0
19,840
L
Maui
1,982
505
0
392
3,824
2,782
0
2,939
726
3,258
0
W
Janus
TakenPT
Janus
5,492
264
0
250
3,009
1,146
0
64
2,945
18,489
0
L
Skadi
3,071
857
0
0
5,672
2,312
0
3,485
1,801
0
11,544
W
1,792
326
0
361
3,960
2,640
0
508
3,452
0
11,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
28,581
68
Minions Killed
92
3
Camps Cleared
7
347,292
Distance Traveled
529,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,282
1,256
4
1
2
110,655
0
L
Aphrodite
4,990
998
1
0
0
32,637
0
L
Sol
5,108
1,022
14
3
0
49,893
0
W
Bacchus
5,443
1,089
8
2
0
113,429
0
W
Ao Kuang
5,604
1,121
15
3
4
103,660
0
L
Neith
5,735
1,147
33
7
1
88,165
0
L
Maui
6,364
1,273
0
0
0
94,776
0
W
Janus
5,721
1,144
43
9
0
110,579
0
L
Skadi
5,451
1,090
20
4
2
81,821
0
W
Mulan
5,531
1,106
22
4
1
91,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role