Player Matchup

Olorun
Olorun
AlexiosLion
Olorun
Level 79
God Stats
1W - 2L
1,604 SR
Queue Stats
87W - 84L
1,402 Elo+
Party 2
Thoth
Thoth
Prophet_elite11
Thoth
Level 45
God Stats
7W - 9L
1,355 SR
Queue Stats
92W - 92L
1,390 Elo+
Solo
Mercury
Mercury
RektalExam69
Mercury
Level 59
God Stats
10W - 6L
1,370 SR
Queue Stats
18W - 16L
1,383 Elo+
Solo
Geb
Geb
TyrUpTTV
Geb
Level 93
God Stats
4W - 1L
1,724 SR
Queue Stats
221W - 204L
1,544 Elo+
Solo
Surtr
Surtr
WizenedAmoeba52
Surtr
Level 106
God Stats
2W - 1L
1,495 SR
Queue Stats
38W - 45L
1,420 Elo+
Party 2
Team Averages
Level 76
1,510 SR
1,428 Elo+

VS

Team Averages
Level 81
1,547 SR
1,410 Elo+
Neith
Neith
Francisco841864
Neith
Level 25
God Stats
10W - 6L
1,552 SR
Queue Stats
22W - 31L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
GhostMode-Keeno
Sylvanus
Level 87
God Stats
8W - 16L
1,386 SR
Queue Stats
273W - 273L
1,457 Elo+
Solo
Apollo
Apollo
ImHerSlayerr
Apollo
Level 66
God Stats
26W - 24L
1,531 SR
Queue Stats
305W - 341L
1,436 Elo+
Solo
Anubis
Anubis
Naldo_Silva8
Anubis
Level 143
God Stats
13W - 6L
1,667 SR
Queue Stats
407W - 417L
1,369 Elo+
Party 1
Thanatos
Thanatos
T0xi3_B3ast
Thanatos
Level 86
God Stats
26W - 14L
1,598 SR
Queue Stats
195W - 192L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 6 / 0
6,657
476
4,896
10,495
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 4 / 0
7,181
513
4,623
8,399
2,043
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
RektalExam69
Mercury
12
2 / 2 / 2
7,130
509
5,913
13,269
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 3
6,557
468
5,349
14,032
9,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 0
7,696
550
7,262
14,761
13,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,296
593
6,395
9,360
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
12
4 / 1 / 7
7,555
540
7,259
15,653
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
13
5 / 0 / 2
8,427
602
6,877
6,822
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
3 / 4 / 3
7,098
507
10,567
11,889
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
T0xi3_B3ast
Thanatos
13
5 / 0 / 5
8,141
582
6,231
6,182
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
21
21
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
0
0
W
4
2
2
2.5
W
Sylvanus
4
1
7
7.5
W
Apollo
5
0
2
6
W
Anubis
3
4
3
1.13
L
3
4
0
0.75
L
Mercury
RektalExam69
Mercury
2
2
2
1.5
W
Thanatos
T0xi3_B3ast
Thanatos
5
0
5
7.5
L
0
4
3
0.38
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
37,329
60,956
Taken
49,906
32,968
Mitigated
29,105
8,999
Healing
22,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,896
2,896
285
1,074
10,495
3,524
1,201
1,863
8,632
51,369
0
W
6,395
1,519
0
2,021
9,360
4,040
432
813
8,547
0
57,923
W
Sylvanus
7,259
2,443
1,645
5,663
15,653
12,859
396
6,563
9,090
33,200
10,204
W
Apollo
6,877
4,407
0
2,519
6,822
3,420
800
3,751
3,071
0
55,987
W
Anubis
10,567
336
0
4,172
11,889
6,175
412
3,668
8,221
57,579
0
L
4,623
843
153
877
8,399
2,043
245
5,999
2,400
44,710
0
L
Mercury
RektalExam69
Mercury
5,913
3,412
0
2,881
13,269
4,489
0
3,977
9,292
0
55,860
W
Thanatos
T0xi3_B3ast
Thanatos
6,231
1,799
0
6,168
6,182
2,611
0
947
5,235
0
55,563
L
5,349
707
0
2,195
14,032
9,487
0
5,076
8,956
22,942
0
L
7,262
2,397
0
1,534
14,761
13,425
22
456
14,305
394
44,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
39,517
330
Minions Killed
413
0
Camps Cleared
0
1,293,752
Distance Traveled
1,296,328
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,657
476
93
7
0
224,741
0
W
Neith
8,296
593
105
8
0
237,399
0
W
Sylvanus
7,555
540
56
4
0
266,916
4
W
Apollo
8,427
602
91
7
0
269,690
3
W
Anubis
7,098
507
72
5
0
228,344
0
L
Thoth
7,181
513
68
5
0
230,948
0
L
Mercury
7,130
509
80
6
0
290,447
0
W
Thanatos
8,141
582
89
6
0
293,979
0
L
Geb
6,557
468
18
1
0
294,431
0
L
Surtr
7,696
550
71
5
0
253,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role