Player Matchup

Horus
Horus
 
Horus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ErosJDR
Nox
Level 146
God Stats
14W - 12L
1,593 SR
Queue Stats
388W - 352L
1,569 Elo+
Party 2
Thor
Thor
Kasaiii
Thor
Level 149
God Stats
6W - 5L
1,497 SR
Queue Stats
238W - 208L
1,549 Elo+
Party 2
Anubis
Anubis
MeLoDiiC_17
Anubis
Level 121
God Stats
87W - 68L
1,577 SR
Queue Stats
421W - 381L
1,569 Elo+
Party 1
Skadi
Skadi
Nanodesu__17
Skadi
Level 109
God Stats
27W - 19L
1,658 SR
Queue Stats
412W - 405L
1,489 Elo+
Party 1
Team Averages
Level 116
1,565 SR
1,535 Elo+

VS

Team Averages
Level 140
1,482 SR
1,505 Elo+
Ymir
Ymir
BrbNeed2Shave
Ymir
Level 109
God Stats
3W - 2L
1,460 SR
Queue Stats
115W - 104L
1,502 Elo+
Party 3
Cliodhna
Cliodhna
MajicarpClone
Cliodhna
Level 128
God Stats
7W - 6L
1,604 SR
Queue Stats
253W - 217L
1,560 Elo+
Solo
Xbalanque
Xbalanque
ShibaTheSheep123
Xbalanque
Level 119
God Stats
1W - 1L
1,222 SR
Queue Stats
111W - 90L
1,518 Elo+
Party 3
Janus
Janus
SourNug
Janus
Level 188
God Stats
24W - 30L
1,425 SR
Queue Stats
333W - 316L
1,417 Elo+
Solo
Nike
Nike
accbyvol
Nike
Level 157
God Stats
48W - 33L
1,701 SR
Queue Stats
351W - 302L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 1
5,883
420
4,364
12,942
9,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
12
1 / 6 / 0
7,454
532
4,438
9,689
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Kasaiii
Thor
11
0 / 3 / 2
6,631
474
7,588
11,917
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
12
2 / 7 / 0
7,662
547
11,404
15,673
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 2 / 0
6,339
453
6,391
8,342
2,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,975
498
3,584
9,879
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
MajicarpClone
Cliodhna
15
7 / 0 / 5
8,965
640
9,839
12,939
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
13
1 / 0 / 2
7,712
551
6,794
9,497
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SourNug
Janus
14
7 / 1 / 5
8,833
631
9,726
8,701
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nike
14
6 / 2 / 2
9,029
645
11,195
16,170
8,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
21
21
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
0
0
7
3.5
L
Nox
1
6
0
0.17
L
Thor
Kasaiii
Thor
0
3
2
0.33
W
Cliodhna
MajicarpClone
Cliodhna
7
0
5
9.5
L
Anubis
2
7
0
0.29
L
0
2
0
0
W
Xbalanque
1
0
2
2
W
Janus
SourNug
Janus
7
1
5
9.5
W
Nike
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
41,138
58,563
Taken
57,186
26,608
Mitigated
29,223
19,096
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,364
2,213
763
4,499
12,942
9,999
0
5,460
7,350
0
19,882
W
3,584
1,010
0
3,095
9,879
8,600
0
1,190
8,689
23,395
0
L
Nox
4,438
100
0
880
9,689
3,607
0
4,857
4,650
46,681
0
L
Thor
Kasaiii
Thor
7,588
1,346
0
4,234
11,917
3,976
0
1,393
10,478
0
52,852
W
Cliodhna
MajicarpClone
Cliodhna
9,839
1,301
0
6,144
12,939
4,882
90
2,909
10,030
0
76,887
L
Anubis
11,404
364
0
6,868
15,673
6,206
0
50
15,623
56,779
0
L
6,391
2,909
0
1,852
8,342
2,820
0
1,220
7,102
0
43,117
W
Xbalanque
6,794
4,226
0
5,065
9,497
4,021
296
55
9,442
0
63,534
W
Janus
SourNug
Janus
9,726
833
76
1,404
8,701
3,482
0
2,319
6,382
60,540
0
W
Nike
11,195
1,785
0
3,774
16,170
8,238
225
9,913
6,257
50
63,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
41,514
376
Minions Killed
435
0
Camps Cleared
0
1,277,675
Distance Traveled
1,420,029
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,883
420
22
2
0
267,800
0
W
Ymir
6,975
498
24
2
0
277,047
3
L
Nox
7,454
532
95
7
0
254,487
1
L
Thor
6,631
474
81
6
0
283,860
0
W
Cliodhna
8,965
640
106
8
0
338,266
4
L
Anubis
7,662
547
97
7
0
227,053
4
L
Skadi
6,339
453
81
6
0
244,475
1
W
Xbalanque
7,712
551
91
7
0
250,381
1
W
Janus
8,833
631
110
8
0
281,280
3
W
Nike
9,029
645
104
7
0
273,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role