Player Matchup

Nike
Nike
CRIPTIKBADG3R
Nike
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,111 Elo+
Solo
Ratatoskr
Ratatoskr
DaP1p3
Ratatoskr
Level 67
God Stats
2W - 1L
1,807 SR
Queue Stats
60W - 58L
1,439 Elo+
Solo
Neith
Neith
Dontayshia00
Neith
Level 15
God Stats
4W - 7L
1,454 SR
Queue Stats
6W - 17L
1,251 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrinceDps
Morgan Le Fay
Level 66
God Stats
9W - 11L
1,421 SR
Queue Stats
89W - 96L
1,370 Elo+
Solo
Hera
Hera
ZyroRivalles
Hera
Level 126
God Stats
4W - 8L
1,311 SR
Queue Stats
200W - 187L
1,416 Elo+
Party 1
Team Averages
Level 78
1,499 SR
1,317 Elo+

VS

Team Averages
Level 78
1,447 SR
1,447 Elo+
Danzaburou
Danzaburou
St4ck1337
Danzaburou
Level 43
God Stats
20W - 16L
1,509 SR
Queue Stats
149W - 166L
1,444 Elo+
Solo
Cerberus
Cerberus
TouchSomeGrass00
Cerberus
Level 107
God Stats
3W - 2L
1,548 SR
Queue Stats
273W - 290L
1,421 Elo+
Solo
Mercury
Mercury
Vary Ghost
Mercury
Level 58
God Stats
1W - 3L
1,176 SR
Queue Stats
150W - 139L
1,518 Elo+
Party 2
Discordia
Discordia
Vary Killa
Discordia
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 148L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
jayshon111
Erlang Shen
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 25L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,746
514
7,542
18,897
18,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ratatoskr
DaP1p3
Ratatoskr
5
0 / 3 / 0
5,281
311
1,338
3,749
1,000
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 3 / 5
7,805
459
9,877
10,933
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PrinceDps
Morgan Le Fay
13
2 / 6 / 0
8,249
485
11,462
12,149
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 6 / 3
8,535
502
13,258
10,411
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
St4ck1337
Danzaburou
14
4 / 2 / 4
8,494
500
9,164
12,697
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 8
8,353
491
8,743
14,525
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Vary Ghost
Mercury
17
7 / 1 / 5
10,575
622
5,324
15,280
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Vary Killa
Discordia
14
3 / 4 / 8
9,218
542
8,038
7,957
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
jayshon111
Erlang Shen
15
3 / 1 / 5
8,963
527
8,394
18,289
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
20
21
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Ratatoskr
DaP1p3
Ratatoskr
0
3
0
0
L
1
3
5
1.17
L
Morgan Le Fay
PrinceDps
Morgan Le Fay
2
6
0
0.33
W
Danzaburou
St4ck1337
Danzaburou
4
2
4
3
W
3
3
8
2.33
W
Mercury
Vary Ghost
Mercury
7
1
5
9.5
W
Discordia
Vary Killa
Discordia
3
4
8
1.75
L
4
6
3
0.92
W
Erlang Shen
jayshon111
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
39,663
56,139
Taken
68,748
33,869
Mitigated
44,210
8,019
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
229
0
2,366
18,897
18,024
0
6,149
12,197
68
31,849
L
Ratatoskr
DaP1p3
Ratatoskr
1,338
151
0
661
3,749
1,000
0
1,389
2,284
0
9,921
L
9,877
2,898
0
3,026
10,933
4,521
240
2,195
8,508
0
52,197
L
Morgan Le Fay
PrinceDps
Morgan Le Fay
11,462
1,381
0
1,316
12,149
5,705
224
2,073
9,876
54,759
0
W
Danzaburou
St4ck1337
Danzaburou
9,164
3,612
0
2,868
12,697
4,991
2,195
3,544
9,153
0
57,891
W
8,743
195
0
2,653
14,525
15,891
375
4,041
10,484
38,564
0
W
Mercury
Vary Ghost
Mercury
5,324
2,808
0
3,200
15,280
6,852
1,256
4,102
11,178
0
97,200
W
Discordia
Vary Killa
Discordia
8,038
864
0
625
7,957
2,991
228
2,107
5,850
65,877
0
L
13,258
3,536
0
650
10,411
4,619
583
3,779
6,493
62,885
0
W
Erlang Shen
jayshon111
Erlang Shen
8,394
3,849
0
7,349
18,289
13,485
0
10,994
7,295
0
51,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
45,603
294
Minions Killed
451
0
Camps Cleared
0
1,365,958
Distance Traveled
1,708,703
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,746
514
40
2
0
348,512
3
L
Ratatoskr
5,281
311
8
0
0
114,984
0
L
Neith
7,805
459
77
5
0
320,203
0
L
Morgan Le Fay
8,249
485
79
5
0
276,225
3
W
Danzaburou
8,494
500
69
4
0
287,062
0
W
Cerberus
8,353
491
61
4
0
335,890
2
W
Mercury
10,575
622
143
8
0
436,616
0
W
Discordia
9,218
542
101
6
0
314,840
0
L
Hera
8,535
502
90
5
0
306,034
0
W
Erlang Shen
8,963
527
77
5
0
334,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role