Player Matchup

Hercules
Hercules
JarlJorgamundr
Hercules
Level 148
God Stats
1W - 6L
1,321 SR
Queue Stats
330W - 345L
1,491 Elo+
Party 2
Agni
Agni
PrimordialMoose
Agni
Level 146
God Stats
11W - 6L
1,758 SR
Queue Stats
317W - 327L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
TheOneThatIsMe
Guan Yu
Level 146
God Stats
119W - 72L
1,594 SR
Queue Stats
321W - 345L
1,481 Elo+
Party 2
Team Averages
Level 147
1,558 SR
1,510 Elo+

VS

Team Averages
Level 139
1,555 SR
1,522 Elo+
Hel
Hel
Artemis-CGTH
Hel
Level 126
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 75L
1,517 Elo+
Party 1
Artemis
Artemis
Cosmic_Neith
Artemis
Level 143
God Stats
4W - 3L
1,493 SR
Queue Stats
66W - 60L
1,518 Elo+
Party 1
Surtr
Surtr
SirToeJelly
Surtr
Level 147
God Stats
18W - 29L
1,461 SR
Queue Stats
526W - 555L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 2 / 1
6,782
678
2,947
9,881
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 4 / 0
6,920
692
7,471
7,281
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 1
6,936
694
3,532
10,803
5,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,260
826
5,570
3,460
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Cosmic_Neith
Artemis
11
4 / 1 / 5
8,607
861
9,169
6,984
2,450
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 0 / 6
8,647
865
9,310
9,679
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Artemis
Cosmic_Neith
Artemis
4
1
5
6.5
L
Hercules
0
2
1
0.25
L
1
4
0
0.25
W
4
0
6
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,950
Damage
24,049
27,965
Taken
20,123
17,827
Mitigated
10,805
6,331
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,570
275
3,173
2,435
3,460
1,610
190
1,408
2,052
29,992
0
W
Artemis
Cosmic_Neith
Artemis
9,169
3,014
0
692
6,984
2,450
943
3,630
3,151
0
36,685
L
Hercules
2,947
215
0
2,486
9,881
9,359
0
2,679
6,964
0
14,280
L
7,471
533
0
800
7,281
2,503
0
1,337
5,612
36,011
0
W
9,310
2,682
0
4,616
9,679
6,745
647
2,958
6,520
2,143
25,683
L
3,532
274
1,371
1,674
10,803
5,965
0
2,948
7,415
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
25,514
105
Minions Killed
114
0
Camps Cleared
0
560,036
Distance Traveled
584,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,260
826
37
4
0
197,336
1
W
Artemis
8,607
861
41
4
0
178,051
0
L
Hercules
6,782
678
27
3
0
185,379
3
L
Agni
6,920
692
44
4
0
163,895
0
W
Surtr
8,647
865
36
4
0
208,954
0
L
Guan Yu
6,936
694
34
3
0
210,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role