Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DaredCoast3149
Ishtar
Level 62
God Stats
3W - 4L
1,456 SR
Queue Stats
170W - 177L
1,486 Elo+
Party 2
Ymir
Ymir
Stitchoba
Ymir
Level 31
God Stats
0W - 2L
1,213 SR
Queue Stats
7W - 17L
1,260 Elo+
Solo
Fenrir
Fenrir
humanfreakshow
Fenrir
Level 168
God Stats
3W - 6L
1,408 SR
Queue Stats
322W - 343L
1,488 Elo+
Solo
Team Averages
Level 98
1,415 SR
1,447 Elo+

VS

Team Averages
Level 128
1,424 SR
1,473 Elo+
Gilgamesh
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
Level 128
God Stats
3W - 4L
1,200 SR
Queue Stats
178W - 183L
1,485 Elo+
Party 1
Neith
Neith
ImNotAirWaks
Neith
Level 85
God Stats
2W - 2L
1,222 SR
Queue Stats
127W - 132L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Sncklfritz80
Jormungandr
Level 183
God Stats
26W - 17L
1,580 SR
Queue Stats
985W - 1,003L
1,461 Elo+
Party 1
Izanami
Izanami
Suddle Trout
Izanami
Level 156
God Stats
3W - 2L
1,620 SR
Queue Stats
587W - 613L
1,495 Elo+
Party 1
Scylla
Scylla
darkestfairee
Scylla
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 4 / 6
8,630
863
15,552
15,034
8,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
 
Susano
13
1 / 4 / 6
7,533
753
11,362
10,788
6,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 5
7,428
743
6,707
11,972
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
3 / 2 / 5
8,480
848
5,203
17,217
12,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 5
8,170
817
6,576
8,444
4,961
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
14
2 / 4 / 15
8,502
850
8,605
13,782
16,423
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 8
8,125
813
10,305
7,264
3,197
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Sncklfritz80
Jormungandr
15
4 / 4 / 10
8,831
883
10,870
15,099
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Suddle Trout
Izanami
16
5 / 1 / 11
9,256
926
13,908
9,847
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 10
9,430
943
9,691
9,294
4,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
12
Kills
19
19
Deaths
12
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
6
1.5
L
Susano
 
Susano
1
4
6
1
L
2
7
5
0.64
W
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
2
4
15
2.38
W
2
1
8
6
W
Jormungandr
Sncklfritz80
Jormungandr
4
4
10
2.25
L
Ymir
3
2
5
2.75
W
Izanami
Suddle Trout
Izanami
5
1
11
10.5
W
6
2
10
5.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,400
Damage
53,379
63,455
Taken
55,286
37,791
Mitigated
46,646
17,719
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,552
138
1,140
2,252
15,034
8,654
273
3,603
10,976
29,452
0
L
Susano
 
Susano
11,362
1,382
956
1,688
10,788
6,808
178
3,198
7,459
0
19,490
L
6,707
4,069
511
601
11,972
4,917
756
3,454
8,253
0
16,279
W
Gilgamesh
ITz Dat R3aL Og
Gilgamesh
8,605
1,829
460
1,500
13,782
16,423
640
4,738
9,044
0
12,600
W
10,305
3,959
135
3,205
7,264
3,197
779
3,015
4,249
0
19,557
W
Jormungandr
Sncklfritz80
Jormungandr
10,870
2,347
634
1,823
15,099
18,347
460
5,387
9,712
21,132
0
L
Ymir
5,203
819
600
5,690
17,217
12,451
196
7,017
9,360
8,544
0
W
Izanami
Suddle Trout
Izanami
13,908
5,834
1,786
3,693
9,847
4,532
1,703
3,842
6,005
0
26,123
W
9,691
544
612
1,018
9,294
4,147
395
3,773
5,521
18,724
0
L
6,576
767
2,275
2,006
8,444
4,961
401
2,106
5,910
0
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
44,144
96
Minions Killed
110
0
Camps Cleared
0
960,317
Distance Traveled
964,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,630
863
38
4
0
190,795
0
L
Susano
7,533
753
22
2
0
202,971
0
L
Ishtar
7,428
743
15
2
0
164,620
0
W
Gilgamesh
8,502
850
12
1
0
200,874
0
W
Neith
8,125
813
17
2
0
196,297
0
W
Jormungandr
8,831
883
19
2
0
170,775
0
L
Ymir
8,480
848
10
1
0
178,126
0
W
Izanami
9,256
926
25
3
0
200,232
0
W
Scylla
9,430
943
37
4
0
196,370
0
L
Fenrir
8,170
817
11
1
0
223,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role