Player Matchup

Thanatos
Thanatos
Campgodd
Thanatos
Level 17
God Stats
4W - 1L
1,558 SR
Queue Stats
4W - 2L
1,222 Elo+
Party 1
Hercules
Hercules
StudMUff
Hercules
Level 59
God Stats
2W - 6L
1,367 SR
Queue Stats
17W - 25L
1,406 Elo+
Party 1
Ares
Ares
Yosopo
Ares
Level 61
God Stats
4W - 2L
1,686 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 1
Chiron
Chiron
lCallMeXl
Chiron
Level 42
God Stats
1W - 0L
1,763 SR
Queue Stats
7W - 15L
1,272 Elo+
Party 1
Chang'e
Chang'e
rockgamers53
Chang'e
Level 62
God Stats
2W - 0L
1,209 SR
Queue Stats
9W - 17L
1,441 Elo+
Party 1
Team Averages
Level 48
1,517 SR
1,363 Elo+

VS

Team Averages
Level 91
1,492 SR
1,479 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DrTobinator
Bastet
Level 48
God Stats
20W - 10L
1,682 SR
Queue Stats
66W - 37L
1,568 Elo+
Solo
Artemis
Artemis
Fawcmanflex
Artemis
Level 120
God Stats
48W - 36L
1,595 SR
Queue Stats
67W - 70L
1,479 Elo+
Solo
Pele
Pele
Stage101vi
Pele
Level 128
God Stats
18W - 24L
1,427 SR
Queue Stats
155W - 195L
1,380 Elo+
Solo
Odin
Odin
smite丶lei
Odin
Level 15
God Stats
2W - 9L
1,253 SR
Queue Stats
34W - 42L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Campgodd
Thanatos
15
0 / 1 / 1
8,113
738
3,205
6,633
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
StudMUff
Hercules
15
2 / 1 / 5
8,663
788
6,324
9,383
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Yosopo
Ares
15
3 / 0 / 3
8,987
817
6,761
12,514
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
lCallMeXl
Chiron
15
0 / 2 / 1
7,942
722
4,258
8,494
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
rockgamers53
Chang'e
17
3 / 1 / 2
9,344
849
7,992
8,333
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 2 / 0
7,804
709
6,579
5,072
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
4 / 3 / 1
8,985
817
14,158
9,012
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Fawcmanflex
Artemis
14
1 / 3 / 1
8,037
731
5,341
8,981
3,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
7,348
668
1,662
4,483
3,116
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

15
0 / 0 / 2
8,311
756
5,771
7,813
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
5
5
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Thanatos
Campgodd
Thanatos
0
1
1
0.5
L
Bastet
4
3
1
1.5
L
Artemis
Fawcmanflex
Artemis
1
3
1
0.5
L
0
0
0
0
W
Hercules
StudMUff
Hercules
2
1
5
4.5
W
Ares
Yosopo
Ares
3
0
3
4.5
W
Chiron
lCallMeXl
Chiron
0
2
1
0.25
W
Chang'e
rockgamers53
Chang'e
3
1
2
4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
33,511
45,357
Taken
35,361
33,161
Mitigated
20,580
14,992
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,579
263
0
1,139
5,072
2,055
0
1,027
3,950
24,242
0
W
Thanatos
Campgodd
Thanatos
3,205
168
0
4,008
6,633
3,003
0
1,452
4,898
0
23,206
L
Bastet
14,158
3,127
0
1,180
9,012
4,342
0
5,020
3,860
0
32,816
L
Artemis
Fawcmanflex
Artemis
5,341
2,285
0
1,122
8,981
3,480
0
4,919
3,809
0
24,952
L
1,662
221
0
405
4,483
3,116
0
935
3,513
0
6,972
W
Hercules
StudMUff
Hercules
6,324
1,070
0
4,919
9,383
9,834
515
528
8,570
0
19,391
W
Ares
Yosopo
Ares
6,761
718
0
1,012
12,514
13,536
0
2,328
9,583
19,497
0
W
Chiron
lCallMeXl
Chiron
4,258
765
481
1,334
8,494
3,669
0
1,540
6,588
0
26,081
W
Chang'e
rockgamers53
Chang'e
7,992
613
1,000
2,238
8,333
3,119
948
52
8,205
36,832
0
L
5,771
678
0
601
7,813
7,587
0
2,852
4,733
0
23,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,049
Gold Earned
40,485
252
Minions Killed
194
0
Camps Cleared
0
1,094,824
Distance Traveled
1,088,970
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,804
709
50
5
0
206,419
1
W
Thanatos
8,113
738
52
5
0
251,095
0
L
Bastet
8,985
817
51
5
0
236,510
3
L
Artemis
8,037
731
35
3
0
181,069
0
L
Pele
7,348
668
7
1
0
216,272
7
W
Hercules
8,663
788
30
3
0
219,749
0
W
Ares
8,987
817
19
2
0
219,073
0
W
Chiron
7,942
722
65
6
0
189,881
0
W
Chang'e
9,344
849
86
8
0
215,026
0
L
Odin
8,311
756
51
5
0
248,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role