Player Matchup

Charybdis
Charybdis
Graunder
Charybdis
Level 59
God Stats
1W - 2L
1,506 SR
Queue Stats
34W - 37L
1,529 Elo+
Party 3
Set
Set
HeavenlyMeow
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 148L
1,540 Elo+
Party 3
Skadi
Skadi
Khaosxx
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,450 Elo+
Solo
Jormungandr
Jormungandr
menut112
Jormungandr
Level 128
God Stats
3W - 2L
1,810 SR
Queue Stats
441W - 476L
1,517 Elo+
Solo
Hel
Hel
temuko
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,501 Elo+
Solo
Team Averages
Level 108
1,563 SR
1,507 Elo+

VS

Team Averages
Level 118
1,619 SR
1,542 Elo+
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Domihaus
Yemoja
Level 129
God Stats
3W - 5L
1,358 SR
Queue Stats
340W - 331L
1,576 Elo+
Solo
Discordia
Discordia
Kyoshi_Cat
Discordia
Level 153
God Stats
15W - 2L
1,870 SR
Queue Stats
606W - 583L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Marinitaa
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 2
Camazotz
Camazotz
mck-o-elbl
Camazotz
Level 146
God Stats
11W - 1L
1,867 SR
Queue Stats
617W - 600L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Graunder
Charybdis
12
1 / 4 / 3
6,906
691
6,772
10,999
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 4
7,595
760
7,577
10,701
6,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Khaosxx
Skadi
13
2 / 4 / 5
7,312
731
10,062
10,042
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
menut112
Jormungandr
15
2 / 2 / 4
8,211
821
6,535
10,538
11,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
temuko
Hel
12
0 / 4 / 6
6,594
659
8,574
10,382
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 3 / 7
7,924
792
8,645
10,882
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Domihaus
Yemoja
13
0 / 2 / 14
7,522
752
7,339
13,908
9,604
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
Kyoshi_Cat
Discordia
17
3 / 0 / 13
8,807
881
16,153
6,372
2,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Marinitaa
Danzaburou
14
3 / 2 / 10
7,862
786
6,303
8,217
3,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
mck-o-elbl
Camazotz
17
6 / 0 / 11
9,285
929
11,483
14,705
9,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
7
Kills
17
17
Deaths
7
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
7
2.83
W
Yemoja
Domihaus
Yemoja
0
2
14
3.5
L
Charybdis
Graunder
Charybdis
1
4
3
0.63
L
2
3
4
1.33
L
Skadi
Khaosxx
Skadi
2
4
5
1.13
W
Discordia
Kyoshi_Cat
Discordia
3
0
13
9.5
W
Danzaburou
Marinitaa
Danzaburou
3
2
10
4
W
Camazotz
mck-o-elbl
Camazotz
6
0
11
11.5
L
Jormungandr
menut112
Jormungandr
2
2
4
2
L
Hel
temuko
Hel
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
49,923
52,662
Taken
54,084
33,764
Mitigated
32,926
20,100
Healing
33,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,645
662
1,645
2,436
10,882
7,364
41
3,110
7,640
16,172
0
W
Yemoja
Domihaus
Yemoja
7,339
1,036
11,500
5,634
13,908
9,604
103
2,591
11,182
9,357
0
L
Charybdis
Graunder
Charybdis
6,772
3,775
0
1,920
10,999
5,312
0
8,343
2,561
0
11,249
L
7,577
2,659
416
1,416
10,701
6,826
0
6,802
3,670
0
21,456
L
Skadi
Khaosxx
Skadi
10,062
2,739
161
214
10,042
4,833
0
4,963
4,791
0
18,643
W
Discordia
Kyoshi_Cat
Discordia
16,153
648
765
292
6,372
2,446
100
3,438
2,479
36,821
0
W
Danzaburou
Marinitaa
Danzaburou
6,303
2,160
1,361
1,564
8,217
3,621
655
1,483
6,594
0
18,701
W
Camazotz
mck-o-elbl
Camazotz
11,483
1,425
1,539
6,642
14,705
9,891
0
3,269
11,080
0
21,153
L
Jormungandr
menut112
Jormungandr
6,535
512
179
2,129
10,538
11,385
0
5,140
4,983
23,387
0
L
Hel
temuko
Hel
8,574
255
8,861
4,804
10,382
5,408
0
6,889
3,323
9,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
41,400
112
Minions Killed
125
0
Camps Cleared
0
914,194
Distance Traveled
1,002,573
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,924
792
26
3
0
182,470
0
W
Yemoja
7,522
752
6
1
0
167,557
0
L
Charybdis
6,906
691
18
2
0
175,768
0
L
Set
7,595
760
41
4
0
179,131
0
L
Skadi
7,312
731
18
2
0
176,070
0
W
Discordia
8,807
881
41
4
0
212,389
0
W
Danzaburou
7,862
786
28
3
0
202,007
0
W
Camazotz
9,285
929
24
2
0
238,150
0
L
Jormungandr
8,211
821
31
3
0
180,481
5
L
Hel
6,594
659
4
0
0
202,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role