Player Matchup

Thoth
Thoth
Defin3dx
Thoth
Level 124
God Stats
2W - 2L
1,599 SR
Queue Stats
35W - 28L
1,440 Elo+
Party 3
Thanatos
Thanatos
Feralgats
Thanatos
Level 94
God Stats
0W - 1L
1,423 SR
Queue Stats
36W - 39L
1,387 Elo+
Party 3
Chaac
Chaac
OVIRALATA
Chaac
Level 66
God Stats
7W - 6L
1,574 SR
Queue Stats
90W - 112L
1,385 Elo+
Party 2
Olorun
Olorun
THAYSONLUCCAS
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
rafi1607
Cerberus
Level 68
God Stats
12W - 3L
1,862 SR
Queue Stats
112W - 104L
1,481 Elo+
Solo
Team Averages
Level 71
1,592 SR
1,439 Elo+

VS

Team Averages
Level 55
1,508 SR
1,415 Elo+
Odin
Odin
GingerMagic10
Odin
Level 68
God Stats
2W - 2L
1,398 SR
Queue Stats
46W - 48L
1,405 Elo+
Solo
Baba Yaga
Baba Yaga
Karabak
Baba Yaga
Level 66
God Stats
5W - 2L
1,659 SR
Queue Stats
203W - 207L
1,431 Elo+
Party 1
Izanami
Izanami
Lukaqt
Izanami
Level 22
God Stats
26W - 21L
1,537 SR
Queue Stats
58W - 74L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
ll-ALPHIN-ll
Cthulhu
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 184L
1,448 Elo+
Solo
Ne Zha
Ne Zha
noble-drill5
Ne Zha
Level 69
God Stats
9W - 6L
1,444 SR
Queue Stats
243W - 253L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Defin3dx
Thoth
13
2 / 2 / 2
7,862
524
5,930
6,835
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Feralgats
Thanatos
13
4 / 3 / 2
8,233
549
11,329
13,629
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
OVIRALATA
Chaac
12
0 / 1 / 0
6,905
460
6,166
10,345
10,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 0
5,230
349
873
7,275
2,533
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
rafi1607
Cerberus
10
0 / 3 / 2
5,969
398
6,028
13,600
11,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,109
607
6,062
10,064
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Karabak
Baba Yaga
13
1 / 1 / 4
7,760
517
6,099
10,239
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Lukaqt
Izanami
13
5 / 3 / 1
8,771
585
7,692
8,974
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ll-ALPHIN-ll
Cthulhu
13
2 / 0 / 9
9,025
602
9,253
11,766
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
15
3 / 2 / 1
8,805
587
4,408
18,201
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
14
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
Defin3dx
Thoth
2
2
2
1.5
L
Thanatos
Feralgats
Thanatos
4
3
2
1.67
W
2
0
2
3
W
Baba Yaga
Karabak
Baba Yaga
1
1
4
3
W
Izanami
Lukaqt
Izanami
5
3
1
1.83
L
Chaac
OVIRALATA
Chaac
0
1
0
0
L
0
5
0
0
W
Cthulhu
ll-ALPHIN-ll
Cthulhu
2
0
9
6.5
W
Ne Zha
3
2
1
1.75
L
Cerberus
rafi1607
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,326
Damage
33,514
51,684
Taken
59,244
31,981
Mitigated
32,123
20,250
Healing
21,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Defin3dx
Thoth
5,930
221
0
183
6,835
2,313
837
3,645
3,190
59,270
0
L
Thanatos
Feralgats
Thanatos
11,329
2,048
0
12,795
13,629
5,464
0
2,633
10,996
0
52,597
W
6,062
740
0
1,897
10,064
9,562
349
1,434
8,630
1,297
63,183
W
Baba Yaga
Karabak
Baba Yaga
6,099
459
0
3,209
10,239
3,517
485
2,981
7,258
49,665
0
W
Izanami
Lukaqt
Izanami
7,692
5,059
0
1,430
8,974
2,978
1,956
4,335
4,639
0
55,643
L
Chaac
OVIRALATA
Chaac
6,166
771
0
2,908
10,345
10,094
0
2,185
8,160
92
38,937
L
873
204
120
450
7,275
2,533
0
4,084
3,191
8,565
0
W
Cthulhu
ll-ALPHIN-ll
Cthulhu
9,253
1,031
1,902
1,854
11,766
9,134
305
2,948
8,818
43,048
290
W
Ne Zha
4,408
1,393
0
11,018
18,201
6,932
0
1,225
16,976
0
73,452
L
Cerberus
rafi1607
Cerberus
6,028
680
0
3,794
13,600
11,577
0
2,949
10,651
27,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
43,470
294
Minions Killed
454
0
Camps Cleared
0
1,381,919
Distance Traveled
1,448,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,862
524
109
7
0
278,919
0
L
Thanatos
8,233
549
78
5
0
354,075
2
W
Odin
9,109
607
108
7
0
294,246
2
W
Baba Yaga
7,760
517
78
5
0
295,891
0
W
Izanami
8,771
585
104
7
0
270,676
0
L
Chaac
6,905
460
61
4
0
284,402
1
L
Olorun
5,230
349
15
1
0
178,382
0
W
Cthulhu
9,025
602
53
4
0
296,312
0
W
Ne Zha
8,805
587
111
7
0
291,119
0
L
Cerberus
5,969
398
31
2
0
286,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role