Player Matchup

Awilix
Awilix
ChallyMaster8008
Awilix
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,506 Elo+
Party 1
Bellona
Bellona
Memelita
Bellona
Level 99
God Stats
4W - 1L
1,616 SR
Queue Stats
193W - 182L
1,486 Elo+
Solo
Horus
Horus
RitusCrucifilth
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,423 Elo+
Solo
Artemis
Artemis
UntamedPoison
Artemis
Level 29
God Stats
3W - 0L
1,754 SR
Queue Stats
23W - 20L
1,506 Elo+
Party 1
Arachne
Arachne
bufo181
Arachne
Level 109
God Stats
2W - 0L
1,704 SR
Queue Stats
55W - 56L
1,416 Elo+
Solo
Team Averages
Level 70
1,615 SR
1,468 Elo+

VS

Team Averages
Level 86
1,540 SR
1,390 Elo+
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
BicTheFlic
Baba Yaga
Level 93
God Stats
10W - 12L
1,491 SR
Queue Stats
557W - 592L
1,409 Elo+
Solo
Tyr
Tyr
Bodizzle53
Tyr
Level 123
God Stats
2W - 1L
1,875 SR
Queue Stats
67W - 73L
1,370 Elo+
Solo
Apollo
Apollo
DRAGO SIDART
Apollo
Level 128
God Stats
2W - 4L
1,335 SR
Queue Stats
250W - 261L
1,462 Elo+
Party 2
Horus
Horus
gapingbussyhole
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 100L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,525
752
12,862
15,972
8,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Memelita
Bellona
20
7 / 2 / 9
11,914
851
11,403
16,764
19,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 2 / 11
11,130
795
3,709
14,678
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
18
3 / 2 / 3
10,567
755
12,721
8,830
4,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
bufo181
Arachne
16
1 / 3 / 11
10,039
717
6,732
11,959
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 6 / 2
9,532
681
7,797
12,369
8,436
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
BicTheFlic
Baba Yaga
17
3 / 4 / 7
10,138
724
17,787
12,875
6,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 4 / 5
10,851
775
12,416
18,931
28,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
16
0 / 4 / 4
9,476
677
11,206
12,875
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
6,868
491
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
17
Kills
12
12
Deaths
18
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
2
0.67
L
Baba Yaga
BicTheFlic
Baba Yaga
3
4
7
1.63
L
6
4
5
2.13
W
5
3
9
3.17
L
Apollo
0
4
4
0.5
W
Bellona
Memelita
Bellona
7
2
9
5.75
W
1
2
11
3.25
W
Artemis
3
2
3
2.25
W
Arachne
bufo181
Arachne
1
3
11
2.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,427
Damage
49,206
68,203
Taken
57,050
62,013
Mitigated
48,892
27,450
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,797
4,813
0
190
12,369
8,436
946
0
11,938
0
17,772
L
Baba Yaga
BicTheFlic
Baba Yaga
17,787
1,143
2,521
3,650
12,875
6,051
0
0
12,658
35,987
0
L
12,416
938
231
4,188
18,931
28,919
0
0
17,929
0
25,134
W
12,862
5,635
661
4,308
15,972
8,306
1,430
2,787
13,185
0
20,215
L
Apollo
11,206
4,887
1,539
4,135
12,875
5,486
339
0
12,541
0
35,111
W
Bellona
Memelita
Bellona
11,403
998
1,193
4,211
16,764
19,967
793
4,160
12,604
0
34,132
W
3,709
1,955
5,404
5,700
14,678
18,343
348
3,566
11,112
0
10,634
W
Artemis
12,721
5,696
296
1,860
8,830
4,758
2,994
3,989
4,841
0
39,043
W
Arachne
bufo181
Arachne
6,732
4,495
923
2,894
11,959
10,639
3,406
3,285
8,674
0
13,085
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
46,865
146
Minions Killed
159
0
Camps Cleared
0
1,342,360
Distance Traveled
934,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,532
681
27
2
0
203,464
0
L
Baba Yaga
10,138
724
49
4
0
240,236
0
L
Tyr
10,851
775
21
2
0
282,477
0
W
Awilix
10,525
752
8
1
0
250,000
0
L
Apollo
9,476
677
62
4
0
208,582
0
W
Bellona
11,914
851
46
3
0
277,181
0
W
Horus
11,130
795
16
1
0
273,917
0
W
Artemis
10,567
755
55
4
0
244,141
0
W
Arachne
10,039
717
21
2
0
297,121
0
L
Horus
6,868
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role