Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Graunder
Anhur
Level 59
God Stats
2W - 1L
1,533 SR
Queue Stats
34W - 37L
1,540 Elo+
Party 2
Poseidon
Poseidon
HeavenlyMeow
Poseidon
Level 158
God Stats
1W - 5L
1,257 SR
Queue Stats
180W - 148L
1,552 Elo+
Party 2
Hercules
Hercules
Malek_7900
Hercules
Level 159
God Stats
9W - 19L
1,340 SR
Queue Stats
600W - 593L
1,600 Elo+
Solo
Artio
Artio
xmendiix
Artio
Level 156
God Stats
1W - 1L
1,658 SR
Queue Stats
21W - 20L
1,468 Elo+
Solo
Team Averages
Level 136
1,458 SR
1,532 Elo+

VS

Team Averages
Level 132
1,556 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Domihaus
Apollo
Level 129
God Stats
4W - 0L
1,780 SR
Queue Stats
340W - 331L
1,567 Elo+
Solo
Nox
Nox
Jaegermeister796
Nox
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,416 Elo+
Solo
Eset
Eset
TheHazo
Eset
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,548 Elo+
Party 1
Maui
Maui
bREE2702
Maui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 2 / 2
5,549
1,110
2,840
6,195
6,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Graunder
Anhur
12
1 / 1 / 2
5,945
1,189
3,013
4,770
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
HeavenlyMeow
Poseidon
11
2 / 3 / 2
5,904
1,181
5,211
4,332
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Malek_7900
Hercules
10
1 / 1 / 4
5,501
1,100
3,204
4,662
3,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
xmendiix
Artio
1
0 / 0 / 0
1,420
284
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 0 / 5
6,073
1,215
1,837
5,066
5,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
Domihaus
Apollo
11
3 / 2 / 3
6,393
1,279
6,013
4,886
2,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 4
6,038
1,208
2,611
3,366
1,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
TheHazo
Eset
12
0 / 0 / 6
6,176
1,235
6,456
3,520
2,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Maui
10
0 / 2 / 6
6,004
1,201
1,212
6,093
5,203
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
4
Kills
7
7
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Odin
 
Odin
2
0
5
4.5
W
Apollo
Domihaus
Apollo
3
2
3
2.25
L
Anhur
Graunder
Anhur
1
1
2
2
L
Poseidon
HeavenlyMeow
Poseidon
2
3
2
1
W
2
1
4
4
L
Hercules
Malek_7900
Hercules
1
1
4
3
W
Eset
TheHazo
Eset
0
0
6
3
W
Maui
0
2
6
1.5
L
Artio
xmendiix
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,268
Damage
18,129
19,959
Taken
22,931
14,004
Mitigated
16,803
6,552
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,840
1,203
1,185
895
6,195
6,490
0
2,284
3,911
6,803
0
W
Odin
 
Odin
1,837
416
945
1,679
5,066
5,016
96
1,370
3,578
0
5,310
W
Apollo
Domihaus
Apollo
6,013
4,121
737
866
4,886
2,367
918
1,336
3,486
0
13,784
L
Anhur
Graunder
Anhur
3,013
1,407
0
1,425
4,770
2,202
0
3,264
1,506
0
7,694
L
Poseidon
HeavenlyMeow
Poseidon
5,211
337
399
166
4,332
1,820
0
2,893
1,439
13,382
0
W
2,611
310
111
618
3,366
1,817
497
1,696
1,588
9,990
0
L
Hercules
Malek_7900
Hercules
3,204
626
318
2,164
4,662
3,492
0
1,838
2,824
0
5,595
W
Eset
TheHazo
Eset
6,456
130
680
837
3,520
2,400
148
1,290
2,108
15,488
0
W
Maui
1,212
255
202
1,067
6,093
5,203
45
1,863
4,120
2,922
0
L
Artio
xmendiix
Artio
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
30,684
49
Minions Killed
73
0
Camps Cleared
0
403,787
Distance Traveled
562,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,549
1,110
6
1
0
111,787
0
W
Odin
6,073
1,215
4
1
0
119,679
0
W
Apollo
6,393
1,279
25
5
0
106,914
0
L
Anhur
5,945
1,189
13
3
0
93,830
0
L
Poseidon
5,904
1,181
24
5
0
97,242
0
W
Nox
6,038
1,208
13
3
0
110,969
0
L
Hercules
5,501
1,100
6
1
0
100,928
0
W
Eset
6,176
1,235
25
5
0
113,641
0
W
Maui
6,004
1,201
6
1
0
111,028
0
L
Artio
1,420
284
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role