Player Matchup

Baron Samedi
Baron Samedi
CUNKEDBUNKER
Baron Samedi
Level 67
God Stats
1W - 2L
1,531 SR
Queue Stats
41W - 70L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
CartineseVampire
Kuzenbo
Level 85
God Stats
1W - 2L
1,458 SR
Queue Stats
69W - 103L
1,434 Elo+
Party 1
Arachne
Arachne
Gunk_God
Arachne
Level 87
God Stats
4W - 9L
1,332 SR
Queue Stats
9W - 17L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
TheTrueChickens
Jormungandr
Level 26
God Stats
9W - 10L
1,528 SR
Queue Stats
24W - 34L
1,421 Elo+
Party 1
Charybdis
Charybdis
doug2225
Charybdis
Level 42
God Stats
4W - 9L
1,468 SR
Queue Stats
19W - 26L
1,442 Elo+
Party 1
Team Averages
Level 61
1,464 SR
1,420 Elo+

VS

Team Averages
Level 134
1,505 SR
1,489 Elo+
Ganesha
Ganesha
Atroxick
Ganesha
Level 144
God Stats
13W - 10L
1,475 SR
Queue Stats
400W - 356L
1,582 Elo+
Solo
Izanami
Izanami
BookofHatingLife
Izanami
Level 128
God Stats
4W - 0L
1,873 SR
Queue Stats
82W - 76L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cosmic_Aneyhys
Morgan Le Fay
Level 132
God Stats
12W - 4L
1,589 SR
Queue Stats
577W - 558L
1,439 Elo+
Solo
Osiris
Osiris
GetUpItachi-OB
Osiris
Level 123
God Stats
1W - 1L
1,262 SR
Queue Stats
120W - 99L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
KooshKaptain
Sun Wukong
Level 142
God Stats
19W - 31L
1,323 SR
Queue Stats
786W - 736L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CUNKEDBUNKER
Baron Samedi
12
2 / 3 / 3
7,139
476
4,641
10,351
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
7,321
488
5,993
15,897
17,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Gunk_God
Arachne
13
4 / 3 / 2
7,707
514
6,674
15,917
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheTrueChickens
Jormungandr
14
0 / 1 / 0
7,406
494
6,316
13,606
9,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
doug2225
Charybdis
11
1 / 1 / 0
6,713
448
5,917
6,546
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atroxick
Ganesha
13
0 / 0 / 9
8,717
581
6,234
12,952
11,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 3
9,099
607
8,835
7,358
2,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Cosmic_Aneyhys
Morgan Le Fay
14
2 / 3 / 4
8,820
588
11,433
8,464
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 4 / 3
9,040
603
7,753
14,654
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KooshKaptain
Sun Wukong
16
1 / 0 / 1
10,635
709
10,168
12,733
9,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
11
11
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Atroxick
Ganesha
0
0
9
4.5
W
3
1
3
4.5
L
Baron Samedi
CUNKEDBUNKER
Baron Samedi
2
3
3
1.17
L
1
3
4
1
W
Morgan Le Fay
Cosmic_Aneyhys
Morgan Le Fay
2
3
4
1.33
W
5
4
3
1.63
L
Arachne
Gunk_God
Arachne
4
3
2
1.67
W
Sun Wukong
KooshKaptain
Sun Wukong
1
0
1
1.5
L
Jormungandr
TheTrueChickens
Jormungandr
0
1
0
0
L
Charybdis
doug2225
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
44,423
62,317
Taken
56,161
41,054
Mitigated
37,184
17,432
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Atroxick
Ganesha
6,234
1,331
2,545
2,772
12,952
11,560
1,261
2,366
10,586
21,653
0
W
8,835
6,165
0
2,713
7,358
2,985
1,451
1,231
6,127
0
81,508
L
Baron Samedi
CUNKEDBUNKER
Baron Samedi
4,641
117
567
2,285
10,351
4,738
0
6,202
4,149
46,609
0
L
5,993
2,202
0
2,841
15,897
17,637
0
7,044
8,853
27,505
0
W
Morgan Le Fay
Cosmic_Aneyhys
Morgan Le Fay
11,433
2,693
0
1,164
8,464
3,950
435
4,569
3,895
75,261
0
W
7,753
3,593
0
1,295
14,654
9,121
0
3,119
11,535
0
75,821
L
Arachne
Gunk_God
Arachne
6,674
5,262
0
4,812
15,917
6,685
0
3,104
12,813
0
65,374
W
Sun Wukong
KooshKaptain
Sun Wukong
10,168
2,188
0
6,534
12,733
9,568
557
5,665
7,068
0
88,662
L
Jormungandr
TheTrueChickens
Jormungandr
6,316
1,910
0
4,257
13,606
9,743
0
748
12,858
54,692
0
L
Charybdis
doug2225
Charybdis
5,917
2,778
0
2,670
6,546
2,251
0
569
5,977
0
49,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
46,311
376
Minions Killed
561
0
Camps Cleared
0
1,488,996
Distance Traveled
1,560,600
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,717
581
2
0
0
318,843
8
W
Izanami
9,099
607
153
10
0
301,684
7
L
Baron Samedi
7,139
476
65
4
0
247,798
0
L
Kuzenbo
7,321
488
24
2
0
316,195
7
W
Morgan Le Fay
8,820
588
135
9
0
299,281
2
W
Osiris
9,040
603
105
7
0
339,532
2
L
Arachne
7,707
514
89
6
0
350,579
0
W
Sun Wukong
10,635
709
166
11
0
301,260
3
L
Jormungandr
7,406
494
100
7
0
293,696
1
L
Charybdis
6,713
448
98
7
0
280,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role