Player Matchup

Ne Zha
Ne Zha
Derpules22
Ne Zha
Level 66
God Stats
7W - 9L
1,288 SR
Queue Stats
369W - 359L
1,419 Elo+
Solo
Hun Batz
Hun Batz
I Seriously Cry
Hun Batz
Level 90
God Stats
2W - 3L
1,397 SR
Queue Stats
406W - 456L
1,423 Elo+
Solo
Ix Chel
Ix Chel
ZacAttk1
Ix Chel
Level 108
God Stats
9W - 9L
1,506 SR
Queue Stats
583W - 565L
1,400 Elo+
Solo
Hercules
Hercules
a thick pencil
Hercules
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 277L
1,408 Elo+
Solo
Discordia
Discordia
gapingbussyhole
Discordia
Level 21
God Stats
1W - 3L
1,485 SR
Queue Stats
41W - 100L
1,216 Elo+
Solo
Team Averages
Level 78
1,435 SR
1,373 Elo+

VS

Team Averages
Level 75
1,432 SR
1,429 Elo+
Ra
Ra
AnOffDutyNinja
Ra
Level 157
God Stats
1W - 2L
1,272 SR
Queue Stats
357W - 357L
1,459 Elo+
Solo
Nemesis
Nemesis
LithsAspect
Nemesis
Level 98
God Stats
1W - 0L
1,754 SR
Queue Stats
44W - 33L
1,604 Elo+
Solo
Thanatos
Thanatos
RiDiPT
Thanatos
Level 27
God Stats
1W - 2L
1,315 SR
Queue Stats
49W - 97L
1,273 Elo+
Solo
Merlin
Merlin
Ruanxb
Merlin
Level 37
God Stats
3W - 4L
1,321 SR
Queue Stats
75W - 96L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SletKlapper69
Cu Chulainn
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 127L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Derpules22
Ne Zha
14
2 / 5 / 3
7,591
759
9,249
9,896
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
15
5 / 8 / 2
9,347
935
14,196
13,264
6,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
ZacAttk1
Ix Chel
13
2 / 5 / 2
7,243
724
10,763
9,689
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
2 / 4 / 7
8,296
830
11,055
17,303
19,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
gapingbussyhole
Discordia
12
0 / 2 / 2
6,802
680
4,688
3,861
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 17
9,356
936
11,834
10,245
4,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
LithsAspect
Nemesis
15
6 / 1 / 10
9,142
914
11,727
10,740
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
RiDiPT
Thanatos
16
6 / 6 / 9
9,236
924
6,117
12,945
7,593
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Ruanxb
Merlin
15
4 / 1 / 13
9,116
912
7,629
6,804
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SletKlapper69
Cu Chulainn
15
3 / 1 / 16
8,875
888
11,067
18,537
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
11
Kills
24
24
Deaths
11
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
L
Ne Zha
Derpules22
Ne Zha
2
5
3
0.7
L
Hun Batz
5
8
2
0.75
W
Nemesis
LithsAspect
Nemesis
6
1
10
11
W
Thanatos
RiDiPT
Thanatos
6
6
9
1.75
W
Merlin
Ruanxb
Merlin
4
1
13
10.5
W
Cu Chulainn
SletKlapper69
Cu Chulainn
3
1
16
11
L
Ix Chel
ZacAttk1
Ix Chel
2
5
2
0.6
L
Hercules
2
4
7
1.38
L
Discordia
gapingbussyhole
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
48,374
54,013
Taken
59,271
34,610
Mitigated
37,469
10,287
Healing
33,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,834
626
6,974
4,451
10,245
4,278
1,760
2,978
7,267
26,150
0
L
Ne Zha
Derpules22
Ne Zha
9,249
1,136
134
450
9,896
4,312
0
3,146
6,339
0
18,433
L
Hun Batz
14,196
1,471
0
250
13,264
6,184
0
4,742
7,968
0
21,570
W
Nemesis
LithsAspect
Nemesis
11,727
5,765
0
1,685
10,740
10,322
232
3,464
7,276
0
15,192
W
Thanatos
RiDiPT
Thanatos
6,117
470
1,852
4,851
12,945
7,593
731
3,019
9,926
0
12,164
W
Merlin
Ruanxb
Merlin
7,629
770
2,462
1,896
6,804
2,343
493
1,768
5,036
18,389
0
W
Cu Chulainn
SletKlapper69
Cu Chulainn
11,067
1,502
974
8,222
18,537
12,933
844
4,222
14,315
0
23,030
L
Ix Chel
ZacAttk1
Ix Chel
10,763
2,207
2,048
1,111
9,689
3,562
0
3,656
5,685
19,966
0
L
Hercules
11,055
3,529
457
5,225
17,303
19,262
0
6,494
9,734
0
18,113
L
Discordia
gapingbussyhole
Discordia
4,688
41
36
576
3,861
1,290
0
1,142
2,592
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
45,725
84
Minions Killed
118
0
Camps Cleared
0
749,486
Distance Traveled
1,020,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,356
936
29
3
0
213,149
0
L
Ne Zha
7,591
759
15
2
0
191,719
0
L
Hun Batz
9,347
935
18
2
0
167,177
0
W
Nemesis
9,142
914
20
2
0
212,648
0
W
Thanatos
9,236
924
20
2
0
192,646
0
W
Merlin
9,116
912
23
2
0
207,049
0
W
Cu Chulainn
8,875
888
26
3
0
195,444
0
L
Ix Chel
7,243
724
19
2
0
131,901
0
L
Hercules
8,296
830
11
1
0
175,252
0
L
Discordia
6,802
680
21
2
0
83,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role