Player Matchup

Sylvanus
Sylvanus
Frutilup1
Sylvanus
Level 149
God Stats
2W - 0L
1,582 SR
Queue Stats
187W - 235L
1,454 Elo+
Party 1
Hades
Hades
HPolary
Hades
Level 122
God Stats
2W - 2L
1,495 SR
Queue Stats
56W - 99L
1,319 Elo+
Solo
Fenrir
Fenrir
Zurack
Fenrir
Level 101
God Stats
3W - 6L
1,399 SR
Queue Stats
136W - 177L
1,414 Elo+
Party 1
Team Averages
Level 124
1,492 SR
1,395 Elo+

VS

Team Averages
Level 124
1,538 SR
1,540 Elo+
Cthulhu
Cthulhu
Caiçaraa
Cthulhu
Level 160
God Stats
9W - 5L
1,601 SR
Queue Stats
821W - 587L
1,535 Elo+
Solo
Ra
Ra
ElCoveiro
Ra
Level 158
God Stats
27W - 31L
1,530 SR
Queue Stats
152W - 153L
1,525 Elo+
Solo
Bastet
Bastet
aqselsafado
Bastet
Level 54
God Stats
0W - 2L
1,481 SR
Queue Stats
12W - 13L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frutilup1
Sylvanus
13
0 / 3 / 9
9,889
761
9,309
15,980
17,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
HPolary
Hades
13
3 / 5 / 6
10,613
816
9,451
14,578
8,006
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Zurack
Fenrir
15
9 / 1 / 3
11,794
907
15,770
16,665
8,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caiçaraa
Cthulhu
12
2 / 2 / 6
10,059
774
11,690
14,526
14,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 3
10,044
773
11,675
11,290
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
3 / 5 / 6
10,097
777
14,601
13,526
4,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
9
9
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Caiçaraa
Cthulhu
2
2
6
2.5
L
4
5
3
1.1
W
Sylvanus
Frutilup1
Sylvanus
0
3
9
1.5
W
Hades
HPolary
Hades
3
5
6
1.2
W
Fenrir
Zurack
Fenrir
9
1
3
10.5
L
Bastet
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,530
Damage
37,966
47,223
Taken
39,342
33,681
Mitigated
23,686
16,327
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Caiçaraa
Cthulhu
11,690
225
202
2,756
14,526
14,903
156
7,154
7,372
37,153
0
L
11,675
314
978
3,837
11,290
4,447
178
3,398
7,892
43,734
0
W
Sylvanus
Frutilup1
Sylvanus
9,309
1,804
3,777
5,035
15,980
17,020
78
8,383
7,597
31,580
6,059
W
Hades
HPolary
Hades
9,451
581
884
2,070
14,578
8,006
0
6,505
7,862
34,861
0
W
Fenrir
Zurack
Fenrir
15,770
4,408
0
4,561
16,665
8,655
0
8,652
7,920
0
41,844
L
Bastet
14,601
4,247
0
1,804
13,526
4,336
0
8,295
5,231
0
36,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
30,200
151
Minions Killed
146
0
Camps Cleared
0
715,354
Distance Traveled
726,151
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,059
774
43
3
0
257,991
0
L
Ra
10,044
773
67
5
0
207,630
0
W
Sylvanus
9,889
761
49
4
0
228,662
0
W
Hades
10,613
816
52
4
0
231,292
6
W
Fenrir
11,794
907
50
4
0
255,400
0
L
Bastet
10,097
777
36
3
0
260,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role